fix: possible packet issues
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@@ -154,9 +154,21 @@ func (c LoginLoginDisconnect) WriteTo(w io.Writer) (n int64, err error) {
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return n, err
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}
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func (c *LoginLoginFinished) ReadFrom(r io.Reader) (n int64, err error) {
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return 0, nil
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var temp int64
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temp, err = (&c.GameProfile).ReadFrom(r)
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n += temp
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if err != nil {
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return n, err
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}
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return n, err
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}
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func (c LoginLoginFinished) WriteTo(w io.Writer) (n int64, err error) {
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return 0, nil
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var temp int64
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temp, err = (&c.GameProfile).WriteTo(w)
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n += temp
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if err != nil {
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return n, err
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}
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return n, err
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}
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