refactor package
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23
pkg/protocol/packet/game/server/set_beacon.go
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23
pkg/protocol/packet/game/server/set_beacon.go
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package server
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import "github.com/Tnze/go-mc/data/packetid"
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//codec:gen
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type SetBeacon struct {
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HasPrimaryEffect bool
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//opt:optional:HasPrimaryEffect
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PrimaryEffect int32 `mc:"VarInt"`
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HasSecondaryEffect bool
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//opt:optional:HasSecondaryEffect
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SecondaryEffect int32 `mc:"VarInt"`
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}
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func (SetBeacon) PacketID() packetid.ServerboundPacketID {
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return packetid.ServerboundSetBeacon
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}
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func init() {
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registerPacket(packetid.ServerboundSetBeacon, func() ServerboundPacket {
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return &SetBeacon{}
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})
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}
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