refactor package
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26
pkg/protocol/packet/game/server/client_information.go
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26
pkg/protocol/packet/game/server/client_information.go
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package server
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import "github.com/Tnze/go-mc/data/packetid"
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//codec:gen
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type ClientInformation struct {
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Location string
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ViewDistance int8
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ChatMode int32 `mc:"VarInt"`
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ChatColor bool
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DisplayedSkinParts uint8
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MainHand int32 `mc:"VarInt"`
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EnableTextFiltering bool
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AllowListing bool
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ParticleStatus int32 `mc:"VarInt"`
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}
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func (ClientInformation) PacketID() packetid.ServerboundPacketID {
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return packetid.ServerboundClientInformation
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}
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func init() {
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registerPacket(packetid.ServerboundClientInformation, func() ServerboundPacket {
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return &ClientInformation{}
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})
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}
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