refactor package
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8
pkg/protocol/packet/game/client/move_entity_pos.go
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8
pkg/protocol/packet/game/client/move_entity_pos.go
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package client
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//codec:gen
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type UpdateEntityPosition struct {
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EntityID int32 `mc:"VarInt"`
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DeltaX, DeltaY, DeltaZ int16
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OnGround bool
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}
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