refactor package
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18
pkg/protocol/packet/game/client/block_event.go
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18
pkg/protocol/packet/game/client/block_event.go
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package client
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import (
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"github.com/Tnze/go-mc/data/packetid"
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"github.com/Tnze/go-mc/net/packet"
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)
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// codec:gen
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type BlockEvent struct {
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Position packet.Position
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EventType uint8
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Data uint8
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Block int32 `mc:"VarInt"`
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}
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func (BlockEvent) ClientboundPacketID() packetid.ClientboundPacketID {
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return packetid.ClientboundBlockEvent
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}
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