add player package with key client-side player functionality, update protocol codecs, and refactor metadata definitions and slot usage
This commit is contained in:
@ -3,12 +3,13 @@ package slot
|
||||
import (
|
||||
"io"
|
||||
|
||||
"github.com/Tnze/go-mc/level/item"
|
||||
pk "github.com/Tnze/go-mc/net/packet"
|
||||
)
|
||||
|
||||
type Slot struct {
|
||||
Count int32
|
||||
ItemID int32
|
||||
ItemID item.ID
|
||||
AddComponent []Component
|
||||
RemoveComponent []ComponentID
|
||||
}
|
||||
@ -64,12 +65,16 @@ func (s *Slot) ReadFrom(r io.Reader) (n int64, err error) {
|
||||
return temp, err
|
||||
}
|
||||
n += temp
|
||||
temp, err = (*pk.VarInt)(&s.ItemID).ReadFrom(r)
|
||||
|
||||
var itemID int32
|
||||
temp, err = (*pk.VarInt)(&itemID).ReadFrom(r)
|
||||
n += temp
|
||||
if err != nil {
|
||||
return temp, err
|
||||
}
|
||||
|
||||
s.ItemID = item.ID(itemID)
|
||||
|
||||
addLens := int32(0)
|
||||
temp, err = (*pk.VarInt)(&addLens).ReadFrom(r)
|
||||
n += temp
|
||||
|
Reference in New Issue
Block a user