1.21.6 Clientbound PlayState Packets

This commit is contained in:
2025-06-20 04:22:08 +08:00
parent e40ed2e534
commit 195d34f32d
204 changed files with 10118 additions and 3287 deletions

View File

@ -0,0 +1,58 @@
package client
import (
"github.com/Tnze/go-mc/chat"
)
//codec:gen
type UpdateTeams struct {
TeamName string
Type int8
//opt:enum:Type:0
CreateTeam UpdateTeamsCreateTeam
//opt:enum:Type:1
RemoveTeam UpdateTeamsRemoveTeam
//opt:enum:Type:2
UpdateTeam UpdateTeamsUpdateTeam
//opt:enum:Type:3
AddEntities UpdateTeamsAddEntities
//opt:enum:Type:4
RemoveEntities UpdateTeamsRemoveEntities
}
//codec:gen
type UpdateTeamsCreateTeam struct {
TeamDisplayName chat.Message
FriendlyFlags int8
NameTagVisibility int32 `mc:"VarInt"`
CollisionRule int32 `mc:"VarInt"`
TeamColor int32 `mc:"VarInt"`
TeamPrefix chat.Message
TeamSuffix chat.Message
Entities []string `mc:"String"`
}
//codec:gen
type UpdateTeamsRemoveTeam struct {
}
//codec:gen
type UpdateTeamsUpdateTeam struct {
DisplayName chat.Message
FriendlyFlags int8
NameTagVisibility int32 `mc:"VarInt"`
CollisionRule int32 `mc:"VarInt"`
TeamColor int32 `mc:"VarInt"`
TeamPrefix chat.Message
TeamSuffix chat.Message
}
//codec:gen
type UpdateTeamsAddEntities struct {
Entities []string `mc:"String"`
}
//codec:gen
type UpdateTeamsRemoveEntities struct {
Entities []string `mc:"String"`
}