1.21.6 Clientbound PlayState Packets

This commit is contained in:
2025-06-20 04:22:08 +08:00
parent e40ed2e534
commit 195d34f32d
204 changed files with 10118 additions and 3287 deletions

View File

@ -1,7 +1,7 @@
package component
import (
"git.konjactw.dev/patyhank/minego/codec/data/slot"
"git.konjactw.dev/patyhank/minego/codec/slot"
pk "github.com/Tnze/go-mc/net/packet"
)
@ -14,16 +14,29 @@ type BlocksAttacks struct {
ItemDamageBase float32
ItemDamageFactor float32
BypassedBy pk.Option[pk.Identifier, *pk.Identifier]
BlockSound pk.Option[SoundEvent, *SoundEvent]
DisableSound pk.Option[SoundEvent, *SoundEvent]
HasBlockSound bool
//opt:optional:HasBlockSound
BlockSoundID int32 `mc:"VarInt"`
//opt:optional:HasBlockSound
//opt:id:BlockSoundID
BlockSound SoundEvent
HasDisableSound bool
//opt:optional:HasDisableSound
DisableSoundID int32 `mc:"VarInt"`
//opt:optional:HasDisableSound
//opt:id:DisableSoundID
DisableSound SoundEvent
}
//codec:gen
type DamageReduction struct {
HorizontalBlockingAngle float32
Type pk.Option[pk.IDSet, *pk.IDSet]
Base float32
Factor float32
HasType bool
//opt:optional:HasType
Type pk.IDSet
Base float32
Factor float32
}
func (*BlocksAttacks) Type() slot.ComponentID {