1.21.6 Serverbound PlayState Packets

This commit is contained in:
2025-06-20 07:46:29 +08:00
parent 195d34f32d
commit 06863ef845
84 changed files with 4293 additions and 274 deletions

View File

@ -0,0 +1,28 @@
package server
import (
"github.com/Tnze/go-mc/data/packetid"
)
//codec:gen
type Interact struct {
EntityID int32 `mc:"VarInt"`
Type int32 `mc:"VarInt"`
//opt:enum:Type:0
InteractHand int32 `mc:"VarInt"`
//opt:enum:Type:2
InteractAtTargetX, InteractAtTargetY, InteractAtTargetZ float32
//opt:enum:Type:2
InteractAtHand int32 `mc:"VarInt"`
SneakKeyPressed bool
}
func (Interact) PacketID() packetid.ServerboundPacketID {
return packetid.ServerboundInteract
}
func init() {
registerPacket(packetid.ServerboundInteract, func() ServerboundPacket {
return &Interact{}
})
}