Files
go-mc/save/bitstorage.go
2021-03-12 22:38:51 +08:00

75 lines
1.6 KiB
Go

package save
import (
"fmt"
"math"
)
// This implement the format since Minecraft 1.16
type BitStorage struct {
data []uint64
mask uint64
bits, size int
valuesPerLong int
}
// NewBitStorage create a new BitStorage, // TODO: document
func NewBitStorage(bits, size int, arrl []uint64) (b *BitStorage) {
b = &BitStorage{
mask: 1<<bits - 1,
bits: bits,
size: size,
valuesPerLong: 64 / bits,
}
dataLen := (size + b.valuesPerLong - 1) / b.valuesPerLong
if arrl != nil {
if len(arrl) != dataLen {
panic(fmt.Errorf("invalid length given for storage, got: %d but expected: %d", len(arrl), dataLen))
}
b.data = arrl
} else {
b.data = make([]uint64, dataLen)
}
return
}
func (b *BitStorage) cellIndex(n int) int {
elemPerLong := 64 / b.bits
return n / elemPerLong
}
func (b *BitStorage) Swap(i, v int) (old int) {
if i < 0 || i > b.size-1 ||
v < 0 || uint64(v) > b.mask {
panic("out of bounds")
}
c := b.cellIndex(i)
l := b.data[c]
offset := uint64((i - c*b.valuesPerLong) * b.bits)
old = int(l >> offset & b.mask)
b.data[c] = l&(b.mask<<offset^math.MaxUint64) | (uint64(v)&b.mask)<<offset
return
}
func (b *BitStorage) Set(i, v int) {
if i < 0 || i > b.size-1 ||
v < 0 || uint64(v) > b.mask {
panic("out of bounds")
}
c := b.cellIndex(i)
l := b.data[c]
offset := (i - c*b.valuesPerLong) * b.bits
b.data[c] = l&(b.mask<<offset^math.MaxUint64) | (uint64(v)&b.mask)<<offset
}
func (b *BitStorage) Get(i int) int {
if i < 0 || i > b.size-1 {
panic("out of bounds")
}
c := b.cellIndex(i)
l := b.data[c]
offset := (i - c*b.valuesPerLong) * b.bits
return int(l >> offset & b.mask)
}