Files
go-mc/bot/world/entity/entity.go
2021-02-18 14:07:30 +08:00

102 lines
2.0 KiB
Go

package entity
import (
"bytes"
"github.com/Tnze/go-mc/data/entity"
item "github.com/Tnze/go-mc/data/item"
"github.com/Tnze/go-mc/nbt"
pk "github.com/Tnze/go-mc/net/packet"
"github.com/google/uuid"
)
// BlockEntity describes the representation of a tile entity at a position.
type BlockEntity struct {
ID string `nbt:"id"`
// global co-ordinates
X int `nbt:"x"`
Y int `nbt:"y"`
Z int `nbt:"z"`
// sign-specific.
Color string `nbt:"color"`
Text1 string `nbt:"Text1"`
Text2 string `nbt:"Text2"`
Text3 string `nbt:"Text3"`
Text4 string `nbt:"Text4"`
}
//Entity represents an instance of an entity.
type Entity struct {
ID int32
Data int32
Base *entity.Entity
UUID uuid.UUID
X, Y, Z float64
Pitch, Yaw int8
VelX, VelY, VelZ int16
OnGround bool
IsLiving bool
HeadPitch int8
}
// The Slot data structure is how Minecraft represents an item and its associated data in the Minecraft Protocol
type Slot struct {
Present bool
ItemID item.ID
Count int8
NBT interface{}
}
//Decode implement packet.FieldDecoder interface
func (s *Slot) Decode(r pk.DecodeReader) error {
if err := (*pk.Boolean)(&s.Present).Decode(r); err != nil {
return err
}
if s.Present {
var itemID pk.VarInt
if err := itemID.Decode(r); err != nil {
return err
}
s.ItemID = item.ID(itemID)
if err := (*pk.Byte)(&s.Count).Decode(r); err != nil {
return err
}
if err := nbt.NewDecoder(r).Decode(&s.NBT); err != nil {
return err
}
}
return nil
}
func (s Slot) Encode() []byte {
if !s.Present {
return pk.Boolean(false).Encode()
}
var b bytes.Buffer
b.Write(pk.Boolean(true).Encode())
b.Write(pk.VarInt(s.ItemID).Encode())
b.Write(pk.Byte(s.Count).Encode())
if s.NBT != nil {
if err := nbt.NewEncoder(&b).Encode(s.NBT); err != nil {
panic(err)
}
} else {
if _, err := b.Write([]byte{nbt.TagEnd}); err != nil {
panic(err)
}
}
return b.Bytes()
}
func (s Slot) String() string {
return item.ByID[item.ID(s.ItemID)].DisplayName
}