Files
go-mc/level/block/blocks.go
2022-03-09 16:12:47 +08:00

6359 lines
195 KiB
Go

// Code generated by generator/main.go; DO NOT EDIT.
package block
type Air struct{}
func (Air) ID() string { return "minecraft:air" }
type Stone struct{}
func (Stone) ID() string { return "minecraft:stone" }
type Granite struct{}
func (Granite) ID() string { return "minecraft:granite" }
type PolishedGranite struct{}
func (PolishedGranite) ID() string { return "minecraft:polished_granite" }
type Diorite struct{}
func (Diorite) ID() string { return "minecraft:diorite" }
type PolishedDiorite struct{}
func (PolishedDiorite) ID() string { return "minecraft:polished_diorite" }
type Andesite struct{}
func (Andesite) ID() string { return "minecraft:andesite" }
type PolishedAndesite struct{}
func (PolishedAndesite) ID() string { return "minecraft:polished_andesite" }
type GrassBlock struct {
Snowy Boolean `nbt:"snowy"`
}
func (GrassBlock) ID() string { return "minecraft:grass_block" }
type Dirt struct{}
func (Dirt) ID() string { return "minecraft:dirt" }
type CoarseDirt struct{}
func (CoarseDirt) ID() string { return "minecraft:coarse_dirt" }
type Podzol struct {
Snowy Boolean `nbt:"snowy"`
}
func (Podzol) ID() string { return "minecraft:podzol" }
type Cobblestone struct{}
func (Cobblestone) ID() string { return "minecraft:cobblestone" }
type OakPlanks struct{}
func (OakPlanks) ID() string { return "minecraft:oak_planks" }
type SprucePlanks struct{}
func (SprucePlanks) ID() string { return "minecraft:spruce_planks" }
type BirchPlanks struct{}
func (BirchPlanks) ID() string { return "minecraft:birch_planks" }
type JunglePlanks struct{}
func (JunglePlanks) ID() string { return "minecraft:jungle_planks" }
type AcaciaPlanks struct{}
func (AcaciaPlanks) ID() string { return "minecraft:acacia_planks" }
type DarkOakPlanks struct{}
func (DarkOakPlanks) ID() string { return "minecraft:dark_oak_planks" }
type OakSapling struct {
Stage Integer `nbt:"stage"`
}
func (OakSapling) ID() string { return "minecraft:oak_sapling" }
type SpruceSapling struct {
Stage Integer `nbt:"stage"`
}
func (SpruceSapling) ID() string { return "minecraft:spruce_sapling" }
type BirchSapling struct {
Stage Integer `nbt:"stage"`
}
func (BirchSapling) ID() string { return "minecraft:birch_sapling" }
type JungleSapling struct {
Stage Integer `nbt:"stage"`
}
func (JungleSapling) ID() string { return "minecraft:jungle_sapling" }
type AcaciaSapling struct {
Stage Integer `nbt:"stage"`
}
func (AcaciaSapling) ID() string { return "minecraft:acacia_sapling" }
type DarkOakSapling struct {
Stage Integer `nbt:"stage"`
}
func (DarkOakSapling) ID() string { return "minecraft:dark_oak_sapling" }
type Bedrock struct{}
func (Bedrock) ID() string { return "minecraft:bedrock" }
type Water struct {
Level Integer `nbt:"level"`
}
func (Water) ID() string { return "minecraft:water" }
type Lava struct {
Level Integer `nbt:"level"`
}
func (Lava) ID() string { return "minecraft:lava" }
type Sand struct{}
func (Sand) ID() string { return "minecraft:sand" }
type RedSand struct{}
func (RedSand) ID() string { return "minecraft:red_sand" }
type Gravel struct{}
func (Gravel) ID() string { return "minecraft:gravel" }
type GoldOre struct{}
func (GoldOre) ID() string { return "minecraft:gold_ore" }
type DeepslateGoldOre struct{}
func (DeepslateGoldOre) ID() string { return "minecraft:deepslate_gold_ore" }
type IronOre struct{}
func (IronOre) ID() string { return "minecraft:iron_ore" }
type DeepslateIronOre struct{}
func (DeepslateIronOre) ID() string { return "minecraft:deepslate_iron_ore" }
type CoalOre struct{}
func (CoalOre) ID() string { return "minecraft:coal_ore" }
type DeepslateCoalOre struct{}
func (DeepslateCoalOre) ID() string { return "minecraft:deepslate_coal_ore" }
type NetherGoldOre struct{}
func (NetherGoldOre) ID() string { return "minecraft:nether_gold_ore" }
type OakLog struct {
Axis string `nbt:"axis"`
}
func (OakLog) ID() string { return "minecraft:oak_log" }
type SpruceLog struct {
Axis string `nbt:"axis"`
}
func (SpruceLog) ID() string { return "minecraft:spruce_log" }
type BirchLog struct {
Axis string `nbt:"axis"`
}
func (BirchLog) ID() string { return "minecraft:birch_log" }
type JungleLog struct {
Axis string `nbt:"axis"`
}
func (JungleLog) ID() string { return "minecraft:jungle_log" }
type AcaciaLog struct {
Axis string `nbt:"axis"`
}
func (AcaciaLog) ID() string { return "minecraft:acacia_log" }
type DarkOakLog struct {
Axis string `nbt:"axis"`
}
func (DarkOakLog) ID() string { return "minecraft:dark_oak_log" }
type StrippedSpruceLog struct {
Axis string `nbt:"axis"`
}
func (StrippedSpruceLog) ID() string { return "minecraft:stripped_spruce_log" }
type StrippedBirchLog struct {
Axis string `nbt:"axis"`
}
func (StrippedBirchLog) ID() string { return "minecraft:stripped_birch_log" }
type StrippedJungleLog struct {
Axis string `nbt:"axis"`
}
func (StrippedJungleLog) ID() string { return "minecraft:stripped_jungle_log" }
type StrippedAcaciaLog struct {
Axis string `nbt:"axis"`
}
func (StrippedAcaciaLog) ID() string { return "minecraft:stripped_acacia_log" }
type StrippedDarkOakLog struct {
Axis string `nbt:"axis"`
}
func (StrippedDarkOakLog) ID() string { return "minecraft:stripped_dark_oak_log" }
type StrippedOakLog struct {
Axis string `nbt:"axis"`
}
func (StrippedOakLog) ID() string { return "minecraft:stripped_oak_log" }
type OakWood struct {
Axis string `nbt:"axis"`
}
func (OakWood) ID() string { return "minecraft:oak_wood" }
type SpruceWood struct {
Axis string `nbt:"axis"`
}
func (SpruceWood) ID() string { return "minecraft:spruce_wood" }
type BirchWood struct {
Axis string `nbt:"axis"`
}
func (BirchWood) ID() string { return "minecraft:birch_wood" }
type JungleWood struct {
Axis string `nbt:"axis"`
}
func (JungleWood) ID() string { return "minecraft:jungle_wood" }
type AcaciaWood struct {
Axis string `nbt:"axis"`
}
func (AcaciaWood) ID() string { return "minecraft:acacia_wood" }
type DarkOakWood struct {
Axis string `nbt:"axis"`
}
func (DarkOakWood) ID() string { return "minecraft:dark_oak_wood" }
type StrippedOakWood struct {
Axis string `nbt:"axis"`
}
func (StrippedOakWood) ID() string { return "minecraft:stripped_oak_wood" }
type StrippedSpruceWood struct {
Axis string `nbt:"axis"`
}
func (StrippedSpruceWood) ID() string { return "minecraft:stripped_spruce_wood" }
type StrippedBirchWood struct {
Axis string `nbt:"axis"`
}
func (StrippedBirchWood) ID() string { return "minecraft:stripped_birch_wood" }
type StrippedJungleWood struct {
Axis string `nbt:"axis"`
}
func (StrippedJungleWood) ID() string { return "minecraft:stripped_jungle_wood" }
type StrippedAcaciaWood struct {
Axis string `nbt:"axis"`
}
func (StrippedAcaciaWood) ID() string { return "minecraft:stripped_acacia_wood" }
type StrippedDarkOakWood struct {
Axis string `nbt:"axis"`
}
func (StrippedDarkOakWood) ID() string { return "minecraft:stripped_dark_oak_wood" }
type OakLeaves struct {
Distance Integer `nbt:"distance"`
Persistent Boolean `nbt:"persistent"`
}
func (OakLeaves) ID() string { return "minecraft:oak_leaves" }
type SpruceLeaves struct {
Distance Integer `nbt:"distance"`
Persistent Boolean `nbt:"persistent"`
}
func (SpruceLeaves) ID() string { return "minecraft:spruce_leaves" }
type BirchLeaves struct {
Distance Integer `nbt:"distance"`
Persistent Boolean `nbt:"persistent"`
}
func (BirchLeaves) ID() string { return "minecraft:birch_leaves" }
type JungleLeaves struct {
Distance Integer `nbt:"distance"`
Persistent Boolean `nbt:"persistent"`
}
func (JungleLeaves) ID() string { return "minecraft:jungle_leaves" }
type AcaciaLeaves struct {
Distance Integer `nbt:"distance"`
Persistent Boolean `nbt:"persistent"`
}
func (AcaciaLeaves) ID() string { return "minecraft:acacia_leaves" }
type DarkOakLeaves struct {
Distance Integer `nbt:"distance"`
Persistent Boolean `nbt:"persistent"`
}
func (DarkOakLeaves) ID() string { return "minecraft:dark_oak_leaves" }
type AzaleaLeaves struct {
Distance Integer `nbt:"distance"`
Persistent Boolean `nbt:"persistent"`
}
func (AzaleaLeaves) ID() string { return "minecraft:azalea_leaves" }
type FloweringAzaleaLeaves struct {
Distance Integer `nbt:"distance"`
Persistent Boolean `nbt:"persistent"`
}
func (FloweringAzaleaLeaves) ID() string { return "minecraft:flowering_azalea_leaves" }
type Sponge struct{}
func (Sponge) ID() string { return "minecraft:sponge" }
type WetSponge struct{}
func (WetSponge) ID() string { return "minecraft:wet_sponge" }
type Glass struct{}
func (Glass) ID() string { return "minecraft:glass" }
type LapisOre struct{}
func (LapisOre) ID() string { return "minecraft:lapis_ore" }
type DeepslateLapisOre struct{}
func (DeepslateLapisOre) ID() string { return "minecraft:deepslate_lapis_ore" }
type LapisBlock struct{}
func (LapisBlock) ID() string { return "minecraft:lapis_block" }
type Dispenser struct {
Facing Direction `nbt:"facing"`
Triggered Boolean `nbt:"triggered"`
}
func (Dispenser) ID() string { return "minecraft:dispenser" }
type Sandstone struct{}
func (Sandstone) ID() string { return "minecraft:sandstone" }
type ChiseledSandstone struct{}
func (ChiseledSandstone) ID() string { return "minecraft:chiseled_sandstone" }
type CutSandstone struct{}
func (CutSandstone) ID() string { return "minecraft:cut_sandstone" }
type NoteBlock struct {
Instrument string `nbt:"instrument"`
Note Integer `nbt:"note"`
Powered Boolean `nbt:"powered"`
}
func (NoteBlock) ID() string { return "minecraft:note_block" }
type WhiteBed struct {
Facing Direction `nbt:"facing"`
Occupied Boolean `nbt:"occupied"`
Part string `nbt:"part"`
}
func (WhiteBed) ID() string { return "minecraft:white_bed" }
type OrangeBed struct {
Facing Direction `nbt:"facing"`
Occupied Boolean `nbt:"occupied"`
Part string `nbt:"part"`
}
func (OrangeBed) ID() string { return "minecraft:orange_bed" }
type MagentaBed struct {
Facing Direction `nbt:"facing"`
Occupied Boolean `nbt:"occupied"`
Part string `nbt:"part"`
}
func (MagentaBed) ID() string { return "minecraft:magenta_bed" }
type LightBlueBed struct {
Facing Direction `nbt:"facing"`
Occupied Boolean `nbt:"occupied"`
Part string `nbt:"part"`
}
func (LightBlueBed) ID() string { return "minecraft:light_blue_bed" }
type YellowBed struct {
Facing Direction `nbt:"facing"`
Occupied Boolean `nbt:"occupied"`
Part string `nbt:"part"`
}
func (YellowBed) ID() string { return "minecraft:yellow_bed" }
type LimeBed struct {
Facing Direction `nbt:"facing"`
Occupied Boolean `nbt:"occupied"`
Part string `nbt:"part"`
}
func (LimeBed) ID() string { return "minecraft:lime_bed" }
type PinkBed struct {
Facing Direction `nbt:"facing"`
Occupied Boolean `nbt:"occupied"`
Part string `nbt:"part"`
}
func (PinkBed) ID() string { return "minecraft:pink_bed" }
type GrayBed struct {
Facing Direction `nbt:"facing"`
Occupied Boolean `nbt:"occupied"`
Part string `nbt:"part"`
}
func (GrayBed) ID() string { return "minecraft:gray_bed" }
type LightGrayBed struct {
Facing Direction `nbt:"facing"`
Occupied Boolean `nbt:"occupied"`
Part string `nbt:"part"`
}
func (LightGrayBed) ID() string { return "minecraft:light_gray_bed" }
type CyanBed struct {
Facing Direction `nbt:"facing"`
Occupied Boolean `nbt:"occupied"`
Part string `nbt:"part"`
}
func (CyanBed) ID() string { return "minecraft:cyan_bed" }
type PurpleBed struct {
Facing Direction `nbt:"facing"`
Occupied Boolean `nbt:"occupied"`
Part string `nbt:"part"`
}
func (PurpleBed) ID() string { return "minecraft:purple_bed" }
type BlueBed struct {
Facing Direction `nbt:"facing"`
Occupied Boolean `nbt:"occupied"`
Part string `nbt:"part"`
}
func (BlueBed) ID() string { return "minecraft:blue_bed" }
type BrownBed struct {
Facing Direction `nbt:"facing"`
Occupied Boolean `nbt:"occupied"`
Part string `nbt:"part"`
}
func (BrownBed) ID() string { return "minecraft:brown_bed" }
type GreenBed struct {
Facing Direction `nbt:"facing"`
Occupied Boolean `nbt:"occupied"`
Part string `nbt:"part"`
}
func (GreenBed) ID() string { return "minecraft:green_bed" }
type RedBed struct {
Facing Direction `nbt:"facing"`
Occupied Boolean `nbt:"occupied"`
Part string `nbt:"part"`
}
func (RedBed) ID() string { return "minecraft:red_bed" }
type BlackBed struct {
Facing Direction `nbt:"facing"`
Occupied Boolean `nbt:"occupied"`
Part string `nbt:"part"`
}
func (BlackBed) ID() string { return "minecraft:black_bed" }
type PoweredRail struct {
Powered Boolean `nbt:"powered"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (PoweredRail) ID() string { return "minecraft:powered_rail" }
type DetectorRail struct {
Powered Boolean `nbt:"powered"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DetectorRail) ID() string { return "minecraft:detector_rail" }
type StickyPiston struct {
Extended Boolean `nbt:"extended"`
Facing Direction `nbt:"facing"`
}
func (StickyPiston) ID() string { return "minecraft:sticky_piston" }
type Cobweb struct{}
func (Cobweb) ID() string { return "minecraft:cobweb" }
type Grass struct{}
func (Grass) ID() string { return "minecraft:grass" }
type Fern struct{}
func (Fern) ID() string { return "minecraft:fern" }
type DeadBush struct{}
func (DeadBush) ID() string { return "minecraft:dead_bush" }
type Seagrass struct{}
func (Seagrass) ID() string { return "minecraft:seagrass" }
type TallSeagrass struct {
Half string `nbt:"half"`
}
func (TallSeagrass) ID() string { return "minecraft:tall_seagrass" }
type Piston struct {
Extended Boolean `nbt:"extended"`
Facing Direction `nbt:"facing"`
}
func (Piston) ID() string { return "minecraft:piston" }
type PistonHead struct {
Facing Direction `nbt:"facing"`
Short Boolean `nbt:"short"`
Type string `nbt:"type"`
}
func (PistonHead) ID() string { return "minecraft:piston_head" }
type WhiteWool struct{}
func (WhiteWool) ID() string { return "minecraft:white_wool" }
type OrangeWool struct{}
func (OrangeWool) ID() string { return "minecraft:orange_wool" }
type MagentaWool struct{}
func (MagentaWool) ID() string { return "minecraft:magenta_wool" }
type LightBlueWool struct{}
func (LightBlueWool) ID() string { return "minecraft:light_blue_wool" }
type YellowWool struct{}
func (YellowWool) ID() string { return "minecraft:yellow_wool" }
type LimeWool struct{}
func (LimeWool) ID() string { return "minecraft:lime_wool" }
type PinkWool struct{}
func (PinkWool) ID() string { return "minecraft:pink_wool" }
type GrayWool struct{}
func (GrayWool) ID() string { return "minecraft:gray_wool" }
type LightGrayWool struct{}
func (LightGrayWool) ID() string { return "minecraft:light_gray_wool" }
type CyanWool struct{}
func (CyanWool) ID() string { return "minecraft:cyan_wool" }
type PurpleWool struct{}
func (PurpleWool) ID() string { return "minecraft:purple_wool" }
type BlueWool struct{}
func (BlueWool) ID() string { return "minecraft:blue_wool" }
type BrownWool struct{}
func (BrownWool) ID() string { return "minecraft:brown_wool" }
type GreenWool struct{}
func (GreenWool) ID() string { return "minecraft:green_wool" }
type RedWool struct{}
func (RedWool) ID() string { return "minecraft:red_wool" }
type BlackWool struct{}
func (BlackWool) ID() string { return "minecraft:black_wool" }
type MovingPiston struct {
Facing Direction `nbt:"facing"`
Type string `nbt:"type"`
}
func (MovingPiston) ID() string { return "minecraft:moving_piston" }
type Dandelion struct{}
func (Dandelion) ID() string { return "minecraft:dandelion" }
type Poppy struct{}
func (Poppy) ID() string { return "minecraft:poppy" }
type BlueOrchid struct{}
func (BlueOrchid) ID() string { return "minecraft:blue_orchid" }
type Allium struct{}
func (Allium) ID() string { return "minecraft:allium" }
type AzureBluet struct{}
func (AzureBluet) ID() string { return "minecraft:azure_bluet" }
type RedTulip struct{}
func (RedTulip) ID() string { return "minecraft:red_tulip" }
type OrangeTulip struct{}
func (OrangeTulip) ID() string { return "minecraft:orange_tulip" }
type WhiteTulip struct{}
func (WhiteTulip) ID() string { return "minecraft:white_tulip" }
type PinkTulip struct{}
func (PinkTulip) ID() string { return "minecraft:pink_tulip" }
type OxeyeDaisy struct{}
func (OxeyeDaisy) ID() string { return "minecraft:oxeye_daisy" }
type Cornflower struct{}
func (Cornflower) ID() string { return "minecraft:cornflower" }
type WitherRose struct{}
func (WitherRose) ID() string { return "minecraft:wither_rose" }
type LilyOfTheValley struct{}
func (LilyOfTheValley) ID() string { return "minecraft:lily_of_the_valley" }
type BrownMushroom struct{}
func (BrownMushroom) ID() string { return "minecraft:brown_mushroom" }
type RedMushroom struct{}
func (RedMushroom) ID() string { return "minecraft:red_mushroom" }
type GoldBlock struct{}
func (GoldBlock) ID() string { return "minecraft:gold_block" }
type IronBlock struct{}
func (IronBlock) ID() string { return "minecraft:iron_block" }
type Bricks struct{}
func (Bricks) ID() string { return "minecraft:bricks" }
type Tnt struct {
Unstable Boolean `nbt:"unstable"`
}
func (Tnt) ID() string { return "minecraft:tnt" }
type Bookshelf struct{}
func (Bookshelf) ID() string { return "minecraft:bookshelf" }
type MossyCobblestone struct{}
func (MossyCobblestone) ID() string { return "minecraft:mossy_cobblestone" }
type Obsidian struct{}
func (Obsidian) ID() string { return "minecraft:obsidian" }
type Torch struct{}
func (Torch) ID() string { return "minecraft:torch" }
type WallTorch struct {
Facing Direction `nbt:"facing"`
}
func (WallTorch) ID() string { return "minecraft:wall_torch" }
type Fire struct {
Age Integer `nbt:"age"`
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Up Boolean `nbt:"up"`
West Boolean `nbt:"west"`
}
func (Fire) ID() string { return "minecraft:fire" }
type SoulFire struct{}
func (SoulFire) ID() string { return "minecraft:soul_fire" }
type Spawner struct{}
func (Spawner) ID() string { return "minecraft:spawner" }
type OakStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (OakStairs) ID() string { return "minecraft:oak_stairs" }
type Chest struct {
Facing Direction `nbt:"facing"`
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (Chest) ID() string { return "minecraft:chest" }
type RedstoneWire struct {
East string `nbt:"east"`
North string `nbt:"north"`
Power Integer `nbt:"power"`
South string `nbt:"south"`
West string `nbt:"west"`
}
func (RedstoneWire) ID() string { return "minecraft:redstone_wire" }
type DiamondOre struct{}
func (DiamondOre) ID() string { return "minecraft:diamond_ore" }
type DeepslateDiamondOre struct{}
func (DeepslateDiamondOre) ID() string { return "minecraft:deepslate_diamond_ore" }
type DiamondBlock struct{}
func (DiamondBlock) ID() string { return "minecraft:diamond_block" }
type CraftingTable struct{}
func (CraftingTable) ID() string { return "minecraft:crafting_table" }
type Wheat struct {
Age Integer `nbt:"age"`
}
func (Wheat) ID() string { return "minecraft:wheat" }
type Farmland struct {
Moisture Integer `nbt:"moisture"`
}
func (Farmland) ID() string { return "minecraft:farmland" }
type Furnace struct {
Facing Direction `nbt:"facing"`
Lit Boolean `nbt:"lit"`
}
func (Furnace) ID() string { return "minecraft:furnace" }
type OakSign struct {
Rotation Integer `nbt:"rotation"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (OakSign) ID() string { return "minecraft:oak_sign" }
type SpruceSign struct {
Rotation Integer `nbt:"rotation"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (SpruceSign) ID() string { return "minecraft:spruce_sign" }
type BirchSign struct {
Rotation Integer `nbt:"rotation"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (BirchSign) ID() string { return "minecraft:birch_sign" }
type AcaciaSign struct {
Rotation Integer `nbt:"rotation"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (AcaciaSign) ID() string { return "minecraft:acacia_sign" }
type JungleSign struct {
Rotation Integer `nbt:"rotation"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (JungleSign) ID() string { return "minecraft:jungle_sign" }
type DarkOakSign struct {
Rotation Integer `nbt:"rotation"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DarkOakSign) ID() string { return "minecraft:dark_oak_sign" }
type OakDoor struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Hinge string `nbt:"hinge"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
}
func (OakDoor) ID() string { return "minecraft:oak_door" }
type Ladder struct {
Facing Direction `nbt:"facing"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (Ladder) ID() string { return "minecraft:ladder" }
type Rail struct {
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (Rail) ID() string { return "minecraft:rail" }
type CobblestoneStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (CobblestoneStairs) ID() string { return "minecraft:cobblestone_stairs" }
type OakWallSign struct {
Facing Direction `nbt:"facing"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (OakWallSign) ID() string { return "minecraft:oak_wall_sign" }
type SpruceWallSign struct {
Facing Direction `nbt:"facing"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (SpruceWallSign) ID() string { return "minecraft:spruce_wall_sign" }
type BirchWallSign struct {
Facing Direction `nbt:"facing"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (BirchWallSign) ID() string { return "minecraft:birch_wall_sign" }
type AcaciaWallSign struct {
Facing Direction `nbt:"facing"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (AcaciaWallSign) ID() string { return "minecraft:acacia_wall_sign" }
type JungleWallSign struct {
Facing Direction `nbt:"facing"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (JungleWallSign) ID() string { return "minecraft:jungle_wall_sign" }
type DarkOakWallSign struct {
Facing Direction `nbt:"facing"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DarkOakWallSign) ID() string { return "minecraft:dark_oak_wall_sign" }
type Lever struct {
Face string `nbt:"face"`
Facing Direction `nbt:"facing"`
Powered Boolean `nbt:"powered"`
}
func (Lever) ID() string { return "minecraft:lever" }
type StonePressurePlate struct {
Powered Boolean `nbt:"powered"`
}
func (StonePressurePlate) ID() string { return "minecraft:stone_pressure_plate" }
type IronDoor struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Hinge string `nbt:"hinge"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
}
func (IronDoor) ID() string { return "minecraft:iron_door" }
type OakPressurePlate struct {
Powered Boolean `nbt:"powered"`
}
func (OakPressurePlate) ID() string { return "minecraft:oak_pressure_plate" }
type SprucePressurePlate struct {
Powered Boolean `nbt:"powered"`
}
func (SprucePressurePlate) ID() string { return "minecraft:spruce_pressure_plate" }
type BirchPressurePlate struct {
Powered Boolean `nbt:"powered"`
}
func (BirchPressurePlate) ID() string { return "minecraft:birch_pressure_plate" }
type JunglePressurePlate struct {
Powered Boolean `nbt:"powered"`
}
func (JunglePressurePlate) ID() string { return "minecraft:jungle_pressure_plate" }
type AcaciaPressurePlate struct {
Powered Boolean `nbt:"powered"`
}
func (AcaciaPressurePlate) ID() string { return "minecraft:acacia_pressure_plate" }
type DarkOakPressurePlate struct {
Powered Boolean `nbt:"powered"`
}
func (DarkOakPressurePlate) ID() string { return "minecraft:dark_oak_pressure_plate" }
type RedstoneOre struct {
Lit Boolean `nbt:"lit"`
}
func (RedstoneOre) ID() string { return "minecraft:redstone_ore" }
type DeepslateRedstoneOre struct {
Lit Boolean `nbt:"lit"`
}
func (DeepslateRedstoneOre) ID() string { return "minecraft:deepslate_redstone_ore" }
type RedstoneTorch struct {
Lit Boolean `nbt:"lit"`
}
func (RedstoneTorch) ID() string { return "minecraft:redstone_torch" }
type RedstoneWallTorch struct {
Facing Direction `nbt:"facing"`
Lit Boolean `nbt:"lit"`
}
func (RedstoneWallTorch) ID() string { return "minecraft:redstone_wall_torch" }
type StoneButton struct {
Face string `nbt:"face"`
Facing Direction `nbt:"facing"`
Powered Boolean `nbt:"powered"`
}
func (StoneButton) ID() string { return "minecraft:stone_button" }
type Snow struct {
Layers Integer `nbt:"layers"`
}
func (Snow) ID() string { return "minecraft:snow" }
type Ice struct{}
func (Ice) ID() string { return "minecraft:ice" }
type SnowBlock struct{}
func (SnowBlock) ID() string { return "minecraft:snow_block" }
type Cactus struct {
Age Integer `nbt:"age"`
}
func (Cactus) ID() string { return "minecraft:cactus" }
type Clay struct{}
func (Clay) ID() string { return "minecraft:clay" }
type SugarCane struct {
Age Integer `nbt:"age"`
}
func (SugarCane) ID() string { return "minecraft:sugar_cane" }
type Jukebox struct {
Has_record Boolean `nbt:"has_record"`
}
func (Jukebox) ID() string { return "minecraft:jukebox" }
type OakFence struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (OakFence) ID() string { return "minecraft:oak_fence" }
type Pumpkin struct{}
func (Pumpkin) ID() string { return "minecraft:pumpkin" }
type Netherrack struct{}
func (Netherrack) ID() string { return "minecraft:netherrack" }
type SoulSand struct{}
func (SoulSand) ID() string { return "minecraft:soul_sand" }
type SoulSoil struct{}
func (SoulSoil) ID() string { return "minecraft:soul_soil" }
type Basalt struct {
Axis string `nbt:"axis"`
}
func (Basalt) ID() string { return "minecraft:basalt" }
type PolishedBasalt struct {
Axis string `nbt:"axis"`
}
func (PolishedBasalt) ID() string { return "minecraft:polished_basalt" }
type SoulTorch struct{}
func (SoulTorch) ID() string { return "minecraft:soul_torch" }
type SoulWallTorch struct {
Facing Direction `nbt:"facing"`
}
func (SoulWallTorch) ID() string { return "minecraft:soul_wall_torch" }
type Glowstone struct{}
func (Glowstone) ID() string { return "minecraft:glowstone" }
type NetherPortal struct {
Axis string `nbt:"axis"`
}
func (NetherPortal) ID() string { return "minecraft:nether_portal" }
type CarvedPumpkin struct {
Facing Direction `nbt:"facing"`
}
func (CarvedPumpkin) ID() string { return "minecraft:carved_pumpkin" }
type JackOLantern struct {
Facing Direction `nbt:"facing"`
}
func (JackOLantern) ID() string { return "minecraft:jack_o_lantern" }
type Cake struct {
Bites Integer `nbt:"bites"`
}
func (Cake) ID() string { return "minecraft:cake" }
type Repeater struct {
Delay Integer `nbt:"delay"`
Facing Direction `nbt:"facing"`
Locked Boolean `nbt:"locked"`
Powered Boolean `nbt:"powered"`
}
func (Repeater) ID() string { return "minecraft:repeater" }
type WhiteStainedGlass struct{}
func (WhiteStainedGlass) ID() string { return "minecraft:white_stained_glass" }
type OrangeStainedGlass struct{}
func (OrangeStainedGlass) ID() string { return "minecraft:orange_stained_glass" }
type MagentaStainedGlass struct{}
func (MagentaStainedGlass) ID() string { return "minecraft:magenta_stained_glass" }
type LightBlueStainedGlass struct{}
func (LightBlueStainedGlass) ID() string { return "minecraft:light_blue_stained_glass" }
type YellowStainedGlass struct{}
func (YellowStainedGlass) ID() string { return "minecraft:yellow_stained_glass" }
type LimeStainedGlass struct{}
func (LimeStainedGlass) ID() string { return "minecraft:lime_stained_glass" }
type PinkStainedGlass struct{}
func (PinkStainedGlass) ID() string { return "minecraft:pink_stained_glass" }
type GrayStainedGlass struct{}
func (GrayStainedGlass) ID() string { return "minecraft:gray_stained_glass" }
type LightGrayStainedGlass struct{}
func (LightGrayStainedGlass) ID() string { return "minecraft:light_gray_stained_glass" }
type CyanStainedGlass struct{}
func (CyanStainedGlass) ID() string { return "minecraft:cyan_stained_glass" }
type PurpleStainedGlass struct{}
func (PurpleStainedGlass) ID() string { return "minecraft:purple_stained_glass" }
type BlueStainedGlass struct{}
func (BlueStainedGlass) ID() string { return "minecraft:blue_stained_glass" }
type BrownStainedGlass struct{}
func (BrownStainedGlass) ID() string { return "minecraft:brown_stained_glass" }
type GreenStainedGlass struct{}
func (GreenStainedGlass) ID() string { return "minecraft:green_stained_glass" }
type RedStainedGlass struct{}
func (RedStainedGlass) ID() string { return "minecraft:red_stained_glass" }
type BlackStainedGlass struct{}
func (BlackStainedGlass) ID() string { return "minecraft:black_stained_glass" }
type OakTrapdoor struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (OakTrapdoor) ID() string { return "minecraft:oak_trapdoor" }
type SpruceTrapdoor struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (SpruceTrapdoor) ID() string { return "minecraft:spruce_trapdoor" }
type BirchTrapdoor struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (BirchTrapdoor) ID() string { return "minecraft:birch_trapdoor" }
type JungleTrapdoor struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (JungleTrapdoor) ID() string { return "minecraft:jungle_trapdoor" }
type AcaciaTrapdoor struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (AcaciaTrapdoor) ID() string { return "minecraft:acacia_trapdoor" }
type DarkOakTrapdoor struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DarkOakTrapdoor) ID() string { return "minecraft:dark_oak_trapdoor" }
type StoneBricks struct{}
func (StoneBricks) ID() string { return "minecraft:stone_bricks" }
type MossyStoneBricks struct{}
func (MossyStoneBricks) ID() string { return "minecraft:mossy_stone_bricks" }
type CrackedStoneBricks struct{}
func (CrackedStoneBricks) ID() string { return "minecraft:cracked_stone_bricks" }
type ChiseledStoneBricks struct{}
func (ChiseledStoneBricks) ID() string { return "minecraft:chiseled_stone_bricks" }
type InfestedStone struct{}
func (InfestedStone) ID() string { return "minecraft:infested_stone" }
type InfestedCobblestone struct{}
func (InfestedCobblestone) ID() string { return "minecraft:infested_cobblestone" }
type InfestedStoneBricks struct{}
func (InfestedStoneBricks) ID() string { return "minecraft:infested_stone_bricks" }
type InfestedMossyStoneBricks struct{}
func (InfestedMossyStoneBricks) ID() string { return "minecraft:infested_mossy_stone_bricks" }
type InfestedCrackedStoneBricks struct{}
func (InfestedCrackedStoneBricks) ID() string { return "minecraft:infested_cracked_stone_bricks" }
type InfestedChiseledStoneBricks struct{}
func (InfestedChiseledStoneBricks) ID() string { return "minecraft:infested_chiseled_stone_bricks" }
type BrownMushroomBlock struct {
Down Boolean `nbt:"down"`
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Up Boolean `nbt:"up"`
West Boolean `nbt:"west"`
}
func (BrownMushroomBlock) ID() string { return "minecraft:brown_mushroom_block" }
type RedMushroomBlock struct {
Down Boolean `nbt:"down"`
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Up Boolean `nbt:"up"`
West Boolean `nbt:"west"`
}
func (RedMushroomBlock) ID() string { return "minecraft:red_mushroom_block" }
type MushroomStem struct {
Down Boolean `nbt:"down"`
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Up Boolean `nbt:"up"`
West Boolean `nbt:"west"`
}
func (MushroomStem) ID() string { return "minecraft:mushroom_stem" }
type IronBars struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (IronBars) ID() string { return "minecraft:iron_bars" }
type Chain struct {
Axis string `nbt:"axis"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (Chain) ID() string { return "minecraft:chain" }
type GlassPane struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (GlassPane) ID() string { return "minecraft:glass_pane" }
type Melon struct{}
func (Melon) ID() string { return "minecraft:melon" }
type AttachedPumpkinStem struct {
Facing Direction `nbt:"facing"`
}
func (AttachedPumpkinStem) ID() string { return "minecraft:attached_pumpkin_stem" }
type AttachedMelonStem struct {
Facing Direction `nbt:"facing"`
}
func (AttachedMelonStem) ID() string { return "minecraft:attached_melon_stem" }
type PumpkinStem struct {
Age Integer `nbt:"age"`
}
func (PumpkinStem) ID() string { return "minecraft:pumpkin_stem" }
type MelonStem struct {
Age Integer `nbt:"age"`
}
func (MelonStem) ID() string { return "minecraft:melon_stem" }
type Vine struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Up Boolean `nbt:"up"`
West Boolean `nbt:"west"`
}
func (Vine) ID() string { return "minecraft:vine" }
type GlowLichen struct {
Down Boolean `nbt:"down"`
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Up Boolean `nbt:"up"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (GlowLichen) ID() string { return "minecraft:glow_lichen" }
type OakFenceGate struct {
Facing Direction `nbt:"facing"`
In_wall Boolean `nbt:"in_wall"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
}
func (OakFenceGate) ID() string { return "minecraft:oak_fence_gate" }
type BrickStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (BrickStairs) ID() string { return "minecraft:brick_stairs" }
type StoneBrickStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (StoneBrickStairs) ID() string { return "minecraft:stone_brick_stairs" }
type Mycelium struct {
Snowy Boolean `nbt:"snowy"`
}
func (Mycelium) ID() string { return "minecraft:mycelium" }
type LilyPad struct{}
func (LilyPad) ID() string { return "minecraft:lily_pad" }
type NetherBricks struct{}
func (NetherBricks) ID() string { return "minecraft:nether_bricks" }
type NetherBrickFence struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (NetherBrickFence) ID() string { return "minecraft:nether_brick_fence" }
type NetherBrickStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (NetherBrickStairs) ID() string { return "minecraft:nether_brick_stairs" }
type NetherWart struct {
Age Integer `nbt:"age"`
}
func (NetherWart) ID() string { return "minecraft:nether_wart" }
type EnchantingTable struct{}
func (EnchantingTable) ID() string { return "minecraft:enchanting_table" }
type BrewingStand struct {
Has_bottle_0 Boolean `nbt:"has_bottle_0"`
Has_bottle_1 Boolean `nbt:"has_bottle_1"`
Has_bottle_2 Boolean `nbt:"has_bottle_2"`
}
func (BrewingStand) ID() string { return "minecraft:brewing_stand" }
type Cauldron struct{}
func (Cauldron) ID() string { return "minecraft:cauldron" }
type WaterCauldron struct {
Level Integer `nbt:"level"`
}
func (WaterCauldron) ID() string { return "minecraft:water_cauldron" }
type LavaCauldron struct{}
func (LavaCauldron) ID() string { return "minecraft:lava_cauldron" }
type PowderSnowCauldron struct {
Level Integer `nbt:"level"`
}
func (PowderSnowCauldron) ID() string { return "minecraft:powder_snow_cauldron" }
type EndPortal struct{}
func (EndPortal) ID() string { return "minecraft:end_portal" }
type EndPortalFrame struct {
Eye Boolean `nbt:"eye"`
Facing Direction `nbt:"facing"`
}
func (EndPortalFrame) ID() string { return "minecraft:end_portal_frame" }
type EndStone struct{}
func (EndStone) ID() string { return "minecraft:end_stone" }
type DragonEgg struct{}
func (DragonEgg) ID() string { return "minecraft:dragon_egg" }
type RedstoneLamp struct {
Lit Boolean `nbt:"lit"`
}
func (RedstoneLamp) ID() string { return "minecraft:redstone_lamp" }
type Cocoa struct {
Age Integer `nbt:"age"`
Facing Direction `nbt:"facing"`
}
func (Cocoa) ID() string { return "minecraft:cocoa" }
type SandstoneStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (SandstoneStairs) ID() string { return "minecraft:sandstone_stairs" }
type EmeraldOre struct{}
func (EmeraldOre) ID() string { return "minecraft:emerald_ore" }
type DeepslateEmeraldOre struct{}
func (DeepslateEmeraldOre) ID() string { return "minecraft:deepslate_emerald_ore" }
type EnderChest struct {
Facing Direction `nbt:"facing"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (EnderChest) ID() string { return "minecraft:ender_chest" }
type TripwireHook struct {
Attached Boolean `nbt:"attached"`
Facing Direction `nbt:"facing"`
Powered Boolean `nbt:"powered"`
}
func (TripwireHook) ID() string { return "minecraft:tripwire_hook" }
type Tripwire struct {
Attached Boolean `nbt:"attached"`
Disarmed Boolean `nbt:"disarmed"`
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
Powered Boolean `nbt:"powered"`
South Boolean `nbt:"south"`
West Boolean `nbt:"west"`
}
func (Tripwire) ID() string { return "minecraft:tripwire" }
type EmeraldBlock struct{}
func (EmeraldBlock) ID() string { return "minecraft:emerald_block" }
type SpruceStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (SpruceStairs) ID() string { return "minecraft:spruce_stairs" }
type BirchStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (BirchStairs) ID() string { return "minecraft:birch_stairs" }
type JungleStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (JungleStairs) ID() string { return "minecraft:jungle_stairs" }
type CommandBlock struct {
Conditional Boolean `nbt:"conditional"`
Facing Direction `nbt:"facing"`
}
func (CommandBlock) ID() string { return "minecraft:command_block" }
type Beacon struct{}
func (Beacon) ID() string { return "minecraft:beacon" }
type CobblestoneWall struct {
East string `nbt:"east"`
North string `nbt:"north"`
South string `nbt:"south"`
Up Boolean `nbt:"up"`
Waterlogged Boolean `nbt:"waterlogged"`
West string `nbt:"west"`
}
func (CobblestoneWall) ID() string { return "minecraft:cobblestone_wall" }
type MossyCobblestoneWall struct {
East string `nbt:"east"`
North string `nbt:"north"`
South string `nbt:"south"`
Up Boolean `nbt:"up"`
Waterlogged Boolean `nbt:"waterlogged"`
West string `nbt:"west"`
}
func (MossyCobblestoneWall) ID() string { return "minecraft:mossy_cobblestone_wall" }
type FlowerPot struct{}
func (FlowerPot) ID() string { return "minecraft:flower_pot" }
type PottedOakSapling struct{}
func (PottedOakSapling) ID() string { return "minecraft:potted_oak_sapling" }
type PottedSpruceSapling struct{}
func (PottedSpruceSapling) ID() string { return "minecraft:potted_spruce_sapling" }
type PottedBirchSapling struct{}
func (PottedBirchSapling) ID() string { return "minecraft:potted_birch_sapling" }
type PottedJungleSapling struct{}
func (PottedJungleSapling) ID() string { return "minecraft:potted_jungle_sapling" }
type PottedAcaciaSapling struct{}
func (PottedAcaciaSapling) ID() string { return "minecraft:potted_acacia_sapling" }
type PottedDarkOakSapling struct{}
func (PottedDarkOakSapling) ID() string { return "minecraft:potted_dark_oak_sapling" }
type PottedFern struct{}
func (PottedFern) ID() string { return "minecraft:potted_fern" }
type PottedDandelion struct{}
func (PottedDandelion) ID() string { return "minecraft:potted_dandelion" }
type PottedPoppy struct{}
func (PottedPoppy) ID() string { return "minecraft:potted_poppy" }
type PottedBlueOrchid struct{}
func (PottedBlueOrchid) ID() string { return "minecraft:potted_blue_orchid" }
type PottedAllium struct{}
func (PottedAllium) ID() string { return "minecraft:potted_allium" }
type PottedAzureBluet struct{}
func (PottedAzureBluet) ID() string { return "minecraft:potted_azure_bluet" }
type PottedRedTulip struct{}
func (PottedRedTulip) ID() string { return "minecraft:potted_red_tulip" }
type PottedOrangeTulip struct{}
func (PottedOrangeTulip) ID() string { return "minecraft:potted_orange_tulip" }
type PottedWhiteTulip struct{}
func (PottedWhiteTulip) ID() string { return "minecraft:potted_white_tulip" }
type PottedPinkTulip struct{}
func (PottedPinkTulip) ID() string { return "minecraft:potted_pink_tulip" }
type PottedOxeyeDaisy struct{}
func (PottedOxeyeDaisy) ID() string { return "minecraft:potted_oxeye_daisy" }
type PottedCornflower struct{}
func (PottedCornflower) ID() string { return "minecraft:potted_cornflower" }
type PottedLilyOfTheValley struct{}
func (PottedLilyOfTheValley) ID() string { return "minecraft:potted_lily_of_the_valley" }
type PottedWitherRose struct{}
func (PottedWitherRose) ID() string { return "minecraft:potted_wither_rose" }
type PottedRedMushroom struct{}
func (PottedRedMushroom) ID() string { return "minecraft:potted_red_mushroom" }
type PottedBrownMushroom struct{}
func (PottedBrownMushroom) ID() string { return "minecraft:potted_brown_mushroom" }
type PottedDeadBush struct{}
func (PottedDeadBush) ID() string { return "minecraft:potted_dead_bush" }
type PottedCactus struct{}
func (PottedCactus) ID() string { return "minecraft:potted_cactus" }
type Carrots struct {
Age Integer `nbt:"age"`
}
func (Carrots) ID() string { return "minecraft:carrots" }
type Potatoes struct {
Age Integer `nbt:"age"`
}
func (Potatoes) ID() string { return "minecraft:potatoes" }
type OakButton struct {
Face string `nbt:"face"`
Facing Direction `nbt:"facing"`
Powered Boolean `nbt:"powered"`
}
func (OakButton) ID() string { return "minecraft:oak_button" }
type SpruceButton struct {
Face string `nbt:"face"`
Facing Direction `nbt:"facing"`
Powered Boolean `nbt:"powered"`
}
func (SpruceButton) ID() string { return "minecraft:spruce_button" }
type BirchButton struct {
Face string `nbt:"face"`
Facing Direction `nbt:"facing"`
Powered Boolean `nbt:"powered"`
}
func (BirchButton) ID() string { return "minecraft:birch_button" }
type JungleButton struct {
Face string `nbt:"face"`
Facing Direction `nbt:"facing"`
Powered Boolean `nbt:"powered"`
}
func (JungleButton) ID() string { return "minecraft:jungle_button" }
type AcaciaButton struct {
Face string `nbt:"face"`
Facing Direction `nbt:"facing"`
Powered Boolean `nbt:"powered"`
}
func (AcaciaButton) ID() string { return "minecraft:acacia_button" }
type DarkOakButton struct {
Face string `nbt:"face"`
Facing Direction `nbt:"facing"`
Powered Boolean `nbt:"powered"`
}
func (DarkOakButton) ID() string { return "minecraft:dark_oak_button" }
type SkeletonSkull struct {
Rotation Integer `nbt:"rotation"`
}
func (SkeletonSkull) ID() string { return "minecraft:skeleton_skull" }
type SkeletonWallSkull struct {
Facing Direction `nbt:"facing"`
}
func (SkeletonWallSkull) ID() string { return "minecraft:skeleton_wall_skull" }
type WitherSkeletonSkull struct {
Rotation Integer `nbt:"rotation"`
}
func (WitherSkeletonSkull) ID() string { return "minecraft:wither_skeleton_skull" }
type WitherSkeletonWallSkull struct {
Facing Direction `nbt:"facing"`
}
func (WitherSkeletonWallSkull) ID() string { return "minecraft:wither_skeleton_wall_skull" }
type ZombieHead struct {
Rotation Integer `nbt:"rotation"`
}
func (ZombieHead) ID() string { return "minecraft:zombie_head" }
type ZombieWallHead struct {
Facing Direction `nbt:"facing"`
}
func (ZombieWallHead) ID() string { return "minecraft:zombie_wall_head" }
type PlayerHead struct {
Rotation Integer `nbt:"rotation"`
}
func (PlayerHead) ID() string { return "minecraft:player_head" }
type PlayerWallHead struct {
Facing Direction `nbt:"facing"`
}
func (PlayerWallHead) ID() string { return "minecraft:player_wall_head" }
type CreeperHead struct {
Rotation Integer `nbt:"rotation"`
}
func (CreeperHead) ID() string { return "minecraft:creeper_head" }
type CreeperWallHead struct {
Facing Direction `nbt:"facing"`
}
func (CreeperWallHead) ID() string { return "minecraft:creeper_wall_head" }
type DragonHead struct {
Rotation Integer `nbt:"rotation"`
}
func (DragonHead) ID() string { return "minecraft:dragon_head" }
type DragonWallHead struct {
Facing Direction `nbt:"facing"`
}
func (DragonWallHead) ID() string { return "minecraft:dragon_wall_head" }
type Anvil struct {
Facing Direction `nbt:"facing"`
}
func (Anvil) ID() string { return "minecraft:anvil" }
type ChippedAnvil struct {
Facing Direction `nbt:"facing"`
}
func (ChippedAnvil) ID() string { return "minecraft:chipped_anvil" }
type DamagedAnvil struct {
Facing Direction `nbt:"facing"`
}
func (DamagedAnvil) ID() string { return "minecraft:damaged_anvil" }
type TrappedChest struct {
Facing Direction `nbt:"facing"`
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (TrappedChest) ID() string { return "minecraft:trapped_chest" }
type LightWeightedPressurePlate struct {
Power Integer `nbt:"power"`
}
func (LightWeightedPressurePlate) ID() string { return "minecraft:light_weighted_pressure_plate" }
type HeavyWeightedPressurePlate struct {
Power Integer `nbt:"power"`
}
func (HeavyWeightedPressurePlate) ID() string { return "minecraft:heavy_weighted_pressure_plate" }
type Comparator struct {
Facing Direction `nbt:"facing"`
Mode string `nbt:"mode"`
Powered Boolean `nbt:"powered"`
}
func (Comparator) ID() string { return "minecraft:comparator" }
type DaylightDetector struct {
Inverted Boolean `nbt:"inverted"`
Power Integer `nbt:"power"`
}
func (DaylightDetector) ID() string { return "minecraft:daylight_detector" }
type RedstoneBlock struct{}
func (RedstoneBlock) ID() string { return "minecraft:redstone_block" }
type NetherQuartzOre struct{}
func (NetherQuartzOre) ID() string { return "minecraft:nether_quartz_ore" }
type Hopper struct {
Enabled Boolean `nbt:"enabled"`
Facing Direction `nbt:"facing"`
}
func (Hopper) ID() string { return "minecraft:hopper" }
type QuartzBlock struct{}
func (QuartzBlock) ID() string { return "minecraft:quartz_block" }
type ChiseledQuartzBlock struct{}
func (ChiseledQuartzBlock) ID() string { return "minecraft:chiseled_quartz_block" }
type QuartzPillar struct {
Axis string `nbt:"axis"`
}
func (QuartzPillar) ID() string { return "minecraft:quartz_pillar" }
type QuartzStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (QuartzStairs) ID() string { return "minecraft:quartz_stairs" }
type ActivatorRail struct {
Powered Boolean `nbt:"powered"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (ActivatorRail) ID() string { return "minecraft:activator_rail" }
type Dropper struct {
Facing Direction `nbt:"facing"`
Triggered Boolean `nbt:"triggered"`
}
func (Dropper) ID() string { return "minecraft:dropper" }
type WhiteTerracotta struct{}
func (WhiteTerracotta) ID() string { return "minecraft:white_terracotta" }
type OrangeTerracotta struct{}
func (OrangeTerracotta) ID() string { return "minecraft:orange_terracotta" }
type MagentaTerracotta struct{}
func (MagentaTerracotta) ID() string { return "minecraft:magenta_terracotta" }
type LightBlueTerracotta struct{}
func (LightBlueTerracotta) ID() string { return "minecraft:light_blue_terracotta" }
type YellowTerracotta struct{}
func (YellowTerracotta) ID() string { return "minecraft:yellow_terracotta" }
type LimeTerracotta struct{}
func (LimeTerracotta) ID() string { return "minecraft:lime_terracotta" }
type PinkTerracotta struct{}
func (PinkTerracotta) ID() string { return "minecraft:pink_terracotta" }
type GrayTerracotta struct{}
func (GrayTerracotta) ID() string { return "minecraft:gray_terracotta" }
type LightGrayTerracotta struct{}
func (LightGrayTerracotta) ID() string { return "minecraft:light_gray_terracotta" }
type CyanTerracotta struct{}
func (CyanTerracotta) ID() string { return "minecraft:cyan_terracotta" }
type PurpleTerracotta struct{}
func (PurpleTerracotta) ID() string { return "minecraft:purple_terracotta" }
type BlueTerracotta struct{}
func (BlueTerracotta) ID() string { return "minecraft:blue_terracotta" }
type BrownTerracotta struct{}
func (BrownTerracotta) ID() string { return "minecraft:brown_terracotta" }
type GreenTerracotta struct{}
func (GreenTerracotta) ID() string { return "minecraft:green_terracotta" }
type RedTerracotta struct{}
func (RedTerracotta) ID() string { return "minecraft:red_terracotta" }
type BlackTerracotta struct{}
func (BlackTerracotta) ID() string { return "minecraft:black_terracotta" }
type WhiteStainedGlassPane struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (WhiteStainedGlassPane) ID() string { return "minecraft:white_stained_glass_pane" }
type OrangeStainedGlassPane struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (OrangeStainedGlassPane) ID() string { return "minecraft:orange_stained_glass_pane" }
type MagentaStainedGlassPane struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (MagentaStainedGlassPane) ID() string { return "minecraft:magenta_stained_glass_pane" }
type LightBlueStainedGlassPane struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (LightBlueStainedGlassPane) ID() string { return "minecraft:light_blue_stained_glass_pane" }
type YellowStainedGlassPane struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (YellowStainedGlassPane) ID() string { return "minecraft:yellow_stained_glass_pane" }
type LimeStainedGlassPane struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (LimeStainedGlassPane) ID() string { return "minecraft:lime_stained_glass_pane" }
type PinkStainedGlassPane struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (PinkStainedGlassPane) ID() string { return "minecraft:pink_stained_glass_pane" }
type GrayStainedGlassPane struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (GrayStainedGlassPane) ID() string { return "minecraft:gray_stained_glass_pane" }
type LightGrayStainedGlassPane struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (LightGrayStainedGlassPane) ID() string { return "minecraft:light_gray_stained_glass_pane" }
type CyanStainedGlassPane struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (CyanStainedGlassPane) ID() string { return "minecraft:cyan_stained_glass_pane" }
type PurpleStainedGlassPane struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (PurpleStainedGlassPane) ID() string { return "minecraft:purple_stained_glass_pane" }
type BlueStainedGlassPane struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (BlueStainedGlassPane) ID() string { return "minecraft:blue_stained_glass_pane" }
type BrownStainedGlassPane struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (BrownStainedGlassPane) ID() string { return "minecraft:brown_stained_glass_pane" }
type GreenStainedGlassPane struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (GreenStainedGlassPane) ID() string { return "minecraft:green_stained_glass_pane" }
type RedStainedGlassPane struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (RedStainedGlassPane) ID() string { return "minecraft:red_stained_glass_pane" }
type BlackStainedGlassPane struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (BlackStainedGlassPane) ID() string { return "minecraft:black_stained_glass_pane" }
type AcaciaStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (AcaciaStairs) ID() string { return "minecraft:acacia_stairs" }
type DarkOakStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DarkOakStairs) ID() string { return "minecraft:dark_oak_stairs" }
type SlimeBlock struct{}
func (SlimeBlock) ID() string { return "minecraft:slime_block" }
type Barrier struct{}
func (Barrier) ID() string { return "minecraft:barrier" }
type Light struct {
Level Integer `nbt:"level"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (Light) ID() string { return "minecraft:light" }
type IronTrapdoor struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (IronTrapdoor) ID() string { return "minecraft:iron_trapdoor" }
type Prismarine struct{}
func (Prismarine) ID() string { return "minecraft:prismarine" }
type PrismarineBricks struct{}
func (PrismarineBricks) ID() string { return "minecraft:prismarine_bricks" }
type DarkPrismarine struct{}
func (DarkPrismarine) ID() string { return "minecraft:dark_prismarine" }
type PrismarineStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (PrismarineStairs) ID() string { return "minecraft:prismarine_stairs" }
type PrismarineBrickStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (PrismarineBrickStairs) ID() string { return "minecraft:prismarine_brick_stairs" }
type DarkPrismarineStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DarkPrismarineStairs) ID() string { return "minecraft:dark_prismarine_stairs" }
type PrismarineSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (PrismarineSlab) ID() string { return "minecraft:prismarine_slab" }
type PrismarineBrickSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (PrismarineBrickSlab) ID() string { return "minecraft:prismarine_brick_slab" }
type DarkPrismarineSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DarkPrismarineSlab) ID() string { return "minecraft:dark_prismarine_slab" }
type SeaLantern struct{}
func (SeaLantern) ID() string { return "minecraft:sea_lantern" }
type HayBlock struct {
Axis string `nbt:"axis"`
}
func (HayBlock) ID() string { return "minecraft:hay_block" }
type WhiteCarpet struct{}
func (WhiteCarpet) ID() string { return "minecraft:white_carpet" }
type OrangeCarpet struct{}
func (OrangeCarpet) ID() string { return "minecraft:orange_carpet" }
type MagentaCarpet struct{}
func (MagentaCarpet) ID() string { return "minecraft:magenta_carpet" }
type LightBlueCarpet struct{}
func (LightBlueCarpet) ID() string { return "minecraft:light_blue_carpet" }
type YellowCarpet struct{}
func (YellowCarpet) ID() string { return "minecraft:yellow_carpet" }
type LimeCarpet struct{}
func (LimeCarpet) ID() string { return "minecraft:lime_carpet" }
type PinkCarpet struct{}
func (PinkCarpet) ID() string { return "minecraft:pink_carpet" }
type GrayCarpet struct{}
func (GrayCarpet) ID() string { return "minecraft:gray_carpet" }
type LightGrayCarpet struct{}
func (LightGrayCarpet) ID() string { return "minecraft:light_gray_carpet" }
type CyanCarpet struct{}
func (CyanCarpet) ID() string { return "minecraft:cyan_carpet" }
type PurpleCarpet struct{}
func (PurpleCarpet) ID() string { return "minecraft:purple_carpet" }
type BlueCarpet struct{}
func (BlueCarpet) ID() string { return "minecraft:blue_carpet" }
type BrownCarpet struct{}
func (BrownCarpet) ID() string { return "minecraft:brown_carpet" }
type GreenCarpet struct{}
func (GreenCarpet) ID() string { return "minecraft:green_carpet" }
type RedCarpet struct{}
func (RedCarpet) ID() string { return "minecraft:red_carpet" }
type BlackCarpet struct{}
func (BlackCarpet) ID() string { return "minecraft:black_carpet" }
type Terracotta struct{}
func (Terracotta) ID() string { return "minecraft:terracotta" }
type CoalBlock struct{}
func (CoalBlock) ID() string { return "minecraft:coal_block" }
type PackedIce struct{}
func (PackedIce) ID() string { return "minecraft:packed_ice" }
type Sunflower struct {
Half string `nbt:"half"`
}
func (Sunflower) ID() string { return "minecraft:sunflower" }
type Lilac struct {
Half string `nbt:"half"`
}
func (Lilac) ID() string { return "minecraft:lilac" }
type RoseBush struct {
Half string `nbt:"half"`
}
func (RoseBush) ID() string { return "minecraft:rose_bush" }
type Peony struct {
Half string `nbt:"half"`
}
func (Peony) ID() string { return "minecraft:peony" }
type TallGrass struct {
Half string `nbt:"half"`
}
func (TallGrass) ID() string { return "minecraft:tall_grass" }
type LargeFern struct {
Half string `nbt:"half"`
}
func (LargeFern) ID() string { return "minecraft:large_fern" }
type WhiteBanner struct {
Rotation Integer `nbt:"rotation"`
}
func (WhiteBanner) ID() string { return "minecraft:white_banner" }
type OrangeBanner struct {
Rotation Integer `nbt:"rotation"`
}
func (OrangeBanner) ID() string { return "minecraft:orange_banner" }
type MagentaBanner struct {
Rotation Integer `nbt:"rotation"`
}
func (MagentaBanner) ID() string { return "minecraft:magenta_banner" }
type LightBlueBanner struct {
Rotation Integer `nbt:"rotation"`
}
func (LightBlueBanner) ID() string { return "minecraft:light_blue_banner" }
type YellowBanner struct {
Rotation Integer `nbt:"rotation"`
}
func (YellowBanner) ID() string { return "minecraft:yellow_banner" }
type LimeBanner struct {
Rotation Integer `nbt:"rotation"`
}
func (LimeBanner) ID() string { return "minecraft:lime_banner" }
type PinkBanner struct {
Rotation Integer `nbt:"rotation"`
}
func (PinkBanner) ID() string { return "minecraft:pink_banner" }
type GrayBanner struct {
Rotation Integer `nbt:"rotation"`
}
func (GrayBanner) ID() string { return "minecraft:gray_banner" }
type LightGrayBanner struct {
Rotation Integer `nbt:"rotation"`
}
func (LightGrayBanner) ID() string { return "minecraft:light_gray_banner" }
type CyanBanner struct {
Rotation Integer `nbt:"rotation"`
}
func (CyanBanner) ID() string { return "minecraft:cyan_banner" }
type PurpleBanner struct {
Rotation Integer `nbt:"rotation"`
}
func (PurpleBanner) ID() string { return "minecraft:purple_banner" }
type BlueBanner struct {
Rotation Integer `nbt:"rotation"`
}
func (BlueBanner) ID() string { return "minecraft:blue_banner" }
type BrownBanner struct {
Rotation Integer `nbt:"rotation"`
}
func (BrownBanner) ID() string { return "minecraft:brown_banner" }
type GreenBanner struct {
Rotation Integer `nbt:"rotation"`
}
func (GreenBanner) ID() string { return "minecraft:green_banner" }
type RedBanner struct {
Rotation Integer `nbt:"rotation"`
}
func (RedBanner) ID() string { return "minecraft:red_banner" }
type BlackBanner struct {
Rotation Integer `nbt:"rotation"`
}
func (BlackBanner) ID() string { return "minecraft:black_banner" }
type WhiteWallBanner struct {
Facing Direction `nbt:"facing"`
}
func (WhiteWallBanner) ID() string { return "minecraft:white_wall_banner" }
type OrangeWallBanner struct {
Facing Direction `nbt:"facing"`
}
func (OrangeWallBanner) ID() string { return "minecraft:orange_wall_banner" }
type MagentaWallBanner struct {
Facing Direction `nbt:"facing"`
}
func (MagentaWallBanner) ID() string { return "minecraft:magenta_wall_banner" }
type LightBlueWallBanner struct {
Facing Direction `nbt:"facing"`
}
func (LightBlueWallBanner) ID() string { return "minecraft:light_blue_wall_banner" }
type YellowWallBanner struct {
Facing Direction `nbt:"facing"`
}
func (YellowWallBanner) ID() string { return "minecraft:yellow_wall_banner" }
type LimeWallBanner struct {
Facing Direction `nbt:"facing"`
}
func (LimeWallBanner) ID() string { return "minecraft:lime_wall_banner" }
type PinkWallBanner struct {
Facing Direction `nbt:"facing"`
}
func (PinkWallBanner) ID() string { return "minecraft:pink_wall_banner" }
type GrayWallBanner struct {
Facing Direction `nbt:"facing"`
}
func (GrayWallBanner) ID() string { return "minecraft:gray_wall_banner" }
type LightGrayWallBanner struct {
Facing Direction `nbt:"facing"`
}
func (LightGrayWallBanner) ID() string { return "minecraft:light_gray_wall_banner" }
type CyanWallBanner struct {
Facing Direction `nbt:"facing"`
}
func (CyanWallBanner) ID() string { return "minecraft:cyan_wall_banner" }
type PurpleWallBanner struct {
Facing Direction `nbt:"facing"`
}
func (PurpleWallBanner) ID() string { return "minecraft:purple_wall_banner" }
type BlueWallBanner struct {
Facing Direction `nbt:"facing"`
}
func (BlueWallBanner) ID() string { return "minecraft:blue_wall_banner" }
type BrownWallBanner struct {
Facing Direction `nbt:"facing"`
}
func (BrownWallBanner) ID() string { return "minecraft:brown_wall_banner" }
type GreenWallBanner struct {
Facing Direction `nbt:"facing"`
}
func (GreenWallBanner) ID() string { return "minecraft:green_wall_banner" }
type RedWallBanner struct {
Facing Direction `nbt:"facing"`
}
func (RedWallBanner) ID() string { return "minecraft:red_wall_banner" }
type BlackWallBanner struct {
Facing Direction `nbt:"facing"`
}
func (BlackWallBanner) ID() string { return "minecraft:black_wall_banner" }
type RedSandstone struct{}
func (RedSandstone) ID() string { return "minecraft:red_sandstone" }
type ChiseledRedSandstone struct{}
func (ChiseledRedSandstone) ID() string { return "minecraft:chiseled_red_sandstone" }
type CutRedSandstone struct{}
func (CutRedSandstone) ID() string { return "minecraft:cut_red_sandstone" }
type RedSandstoneStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (RedSandstoneStairs) ID() string { return "minecraft:red_sandstone_stairs" }
type OakSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (OakSlab) ID() string { return "minecraft:oak_slab" }
type SpruceSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (SpruceSlab) ID() string { return "minecraft:spruce_slab" }
type BirchSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (BirchSlab) ID() string { return "minecraft:birch_slab" }
type JungleSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (JungleSlab) ID() string { return "minecraft:jungle_slab" }
type AcaciaSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (AcaciaSlab) ID() string { return "minecraft:acacia_slab" }
type DarkOakSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DarkOakSlab) ID() string { return "minecraft:dark_oak_slab" }
type StoneSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (StoneSlab) ID() string { return "minecraft:stone_slab" }
type SmoothStoneSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (SmoothStoneSlab) ID() string { return "minecraft:smooth_stone_slab" }
type SandstoneSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (SandstoneSlab) ID() string { return "minecraft:sandstone_slab" }
type CutSandstoneSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (CutSandstoneSlab) ID() string { return "minecraft:cut_sandstone_slab" }
type PetrifiedOakSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (PetrifiedOakSlab) ID() string { return "minecraft:petrified_oak_slab" }
type CobblestoneSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (CobblestoneSlab) ID() string { return "minecraft:cobblestone_slab" }
type BrickSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (BrickSlab) ID() string { return "minecraft:brick_slab" }
type StoneBrickSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (StoneBrickSlab) ID() string { return "minecraft:stone_brick_slab" }
type NetherBrickSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (NetherBrickSlab) ID() string { return "minecraft:nether_brick_slab" }
type QuartzSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (QuartzSlab) ID() string { return "minecraft:quartz_slab" }
type RedSandstoneSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (RedSandstoneSlab) ID() string { return "minecraft:red_sandstone_slab" }
type CutRedSandstoneSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (CutRedSandstoneSlab) ID() string { return "minecraft:cut_red_sandstone_slab" }
type PurpurSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (PurpurSlab) ID() string { return "minecraft:purpur_slab" }
type SmoothStone struct{}
func (SmoothStone) ID() string { return "minecraft:smooth_stone" }
type SmoothSandstone struct{}
func (SmoothSandstone) ID() string { return "minecraft:smooth_sandstone" }
type SmoothQuartz struct{}
func (SmoothQuartz) ID() string { return "minecraft:smooth_quartz" }
type SmoothRedSandstone struct{}
func (SmoothRedSandstone) ID() string { return "minecraft:smooth_red_sandstone" }
type SpruceFenceGate struct {
Facing Direction `nbt:"facing"`
In_wall Boolean `nbt:"in_wall"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
}
func (SpruceFenceGate) ID() string { return "minecraft:spruce_fence_gate" }
type BirchFenceGate struct {
Facing Direction `nbt:"facing"`
In_wall Boolean `nbt:"in_wall"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
}
func (BirchFenceGate) ID() string { return "minecraft:birch_fence_gate" }
type JungleFenceGate struct {
Facing Direction `nbt:"facing"`
In_wall Boolean `nbt:"in_wall"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
}
func (JungleFenceGate) ID() string { return "minecraft:jungle_fence_gate" }
type AcaciaFenceGate struct {
Facing Direction `nbt:"facing"`
In_wall Boolean `nbt:"in_wall"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
}
func (AcaciaFenceGate) ID() string { return "minecraft:acacia_fence_gate" }
type DarkOakFenceGate struct {
Facing Direction `nbt:"facing"`
In_wall Boolean `nbt:"in_wall"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
}
func (DarkOakFenceGate) ID() string { return "minecraft:dark_oak_fence_gate" }
type SpruceFence struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (SpruceFence) ID() string { return "minecraft:spruce_fence" }
type BirchFence struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (BirchFence) ID() string { return "minecraft:birch_fence" }
type JungleFence struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (JungleFence) ID() string { return "minecraft:jungle_fence" }
type AcaciaFence struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (AcaciaFence) ID() string { return "minecraft:acacia_fence" }
type DarkOakFence struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (DarkOakFence) ID() string { return "minecraft:dark_oak_fence" }
type SpruceDoor struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Hinge string `nbt:"hinge"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
}
func (SpruceDoor) ID() string { return "minecraft:spruce_door" }
type BirchDoor struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Hinge string `nbt:"hinge"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
}
func (BirchDoor) ID() string { return "minecraft:birch_door" }
type JungleDoor struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Hinge string `nbt:"hinge"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
}
func (JungleDoor) ID() string { return "minecraft:jungle_door" }
type AcaciaDoor struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Hinge string `nbt:"hinge"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
}
func (AcaciaDoor) ID() string { return "minecraft:acacia_door" }
type DarkOakDoor struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Hinge string `nbt:"hinge"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
}
func (DarkOakDoor) ID() string { return "minecraft:dark_oak_door" }
type EndRod struct {
Facing Direction `nbt:"facing"`
}
func (EndRod) ID() string { return "minecraft:end_rod" }
type ChorusPlant struct {
Down Boolean `nbt:"down"`
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Up Boolean `nbt:"up"`
West Boolean `nbt:"west"`
}
func (ChorusPlant) ID() string { return "minecraft:chorus_plant" }
type ChorusFlower struct {
Age Integer `nbt:"age"`
}
func (ChorusFlower) ID() string { return "minecraft:chorus_flower" }
type PurpurBlock struct{}
func (PurpurBlock) ID() string { return "minecraft:purpur_block" }
type PurpurPillar struct {
Axis string `nbt:"axis"`
}
func (PurpurPillar) ID() string { return "minecraft:purpur_pillar" }
type PurpurStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (PurpurStairs) ID() string { return "minecraft:purpur_stairs" }
type EndStoneBricks struct{}
func (EndStoneBricks) ID() string { return "minecraft:end_stone_bricks" }
type Beetroots struct {
Age Integer `nbt:"age"`
}
func (Beetroots) ID() string { return "minecraft:beetroots" }
type DirtPath struct{}
func (DirtPath) ID() string { return "minecraft:dirt_path" }
type EndGateway struct{}
func (EndGateway) ID() string { return "minecraft:end_gateway" }
type RepeatingCommandBlock struct {
Conditional Boolean `nbt:"conditional"`
Facing Direction `nbt:"facing"`
}
func (RepeatingCommandBlock) ID() string { return "minecraft:repeating_command_block" }
type ChainCommandBlock struct {
Conditional Boolean `nbt:"conditional"`
Facing Direction `nbt:"facing"`
}
func (ChainCommandBlock) ID() string { return "minecraft:chain_command_block" }
type FrostedIce struct {
Age Integer `nbt:"age"`
}
func (FrostedIce) ID() string { return "minecraft:frosted_ice" }
type MagmaBlock struct{}
func (MagmaBlock) ID() string { return "minecraft:magma_block" }
type NetherWartBlock struct{}
func (NetherWartBlock) ID() string { return "minecraft:nether_wart_block" }
type RedNetherBricks struct{}
func (RedNetherBricks) ID() string { return "minecraft:red_nether_bricks" }
type BoneBlock struct {
Axis string `nbt:"axis"`
}
func (BoneBlock) ID() string { return "minecraft:bone_block" }
type StructureVoid struct{}
func (StructureVoid) ID() string { return "minecraft:structure_void" }
type Observer struct {
Facing Direction `nbt:"facing"`
Powered Boolean `nbt:"powered"`
}
func (Observer) ID() string { return "minecraft:observer" }
type ShulkerBox struct {
Facing Direction `nbt:"facing"`
}
func (ShulkerBox) ID() string { return "minecraft:shulker_box" }
type WhiteShulkerBox struct {
Facing Direction `nbt:"facing"`
}
func (WhiteShulkerBox) ID() string { return "minecraft:white_shulker_box" }
type OrangeShulkerBox struct {
Facing Direction `nbt:"facing"`
}
func (OrangeShulkerBox) ID() string { return "minecraft:orange_shulker_box" }
type MagentaShulkerBox struct {
Facing Direction `nbt:"facing"`
}
func (MagentaShulkerBox) ID() string { return "minecraft:magenta_shulker_box" }
type LightBlueShulkerBox struct {
Facing Direction `nbt:"facing"`
}
func (LightBlueShulkerBox) ID() string { return "minecraft:light_blue_shulker_box" }
type YellowShulkerBox struct {
Facing Direction `nbt:"facing"`
}
func (YellowShulkerBox) ID() string { return "minecraft:yellow_shulker_box" }
type LimeShulkerBox struct {
Facing Direction `nbt:"facing"`
}
func (LimeShulkerBox) ID() string { return "minecraft:lime_shulker_box" }
type PinkShulkerBox struct {
Facing Direction `nbt:"facing"`
}
func (PinkShulkerBox) ID() string { return "minecraft:pink_shulker_box" }
type GrayShulkerBox struct {
Facing Direction `nbt:"facing"`
}
func (GrayShulkerBox) ID() string { return "minecraft:gray_shulker_box" }
type LightGrayShulkerBox struct {
Facing Direction `nbt:"facing"`
}
func (LightGrayShulkerBox) ID() string { return "minecraft:light_gray_shulker_box" }
type CyanShulkerBox struct {
Facing Direction `nbt:"facing"`
}
func (CyanShulkerBox) ID() string { return "minecraft:cyan_shulker_box" }
type PurpleShulkerBox struct {
Facing Direction `nbt:"facing"`
}
func (PurpleShulkerBox) ID() string { return "minecraft:purple_shulker_box" }
type BlueShulkerBox struct {
Facing Direction `nbt:"facing"`
}
func (BlueShulkerBox) ID() string { return "minecraft:blue_shulker_box" }
type BrownShulkerBox struct {
Facing Direction `nbt:"facing"`
}
func (BrownShulkerBox) ID() string { return "minecraft:brown_shulker_box" }
type GreenShulkerBox struct {
Facing Direction `nbt:"facing"`
}
func (GreenShulkerBox) ID() string { return "minecraft:green_shulker_box" }
type RedShulkerBox struct {
Facing Direction `nbt:"facing"`
}
func (RedShulkerBox) ID() string { return "minecraft:red_shulker_box" }
type BlackShulkerBox struct {
Facing Direction `nbt:"facing"`
}
func (BlackShulkerBox) ID() string { return "minecraft:black_shulker_box" }
type WhiteGlazedTerracotta struct {
Facing Direction `nbt:"facing"`
}
func (WhiteGlazedTerracotta) ID() string { return "minecraft:white_glazed_terracotta" }
type OrangeGlazedTerracotta struct {
Facing Direction `nbt:"facing"`
}
func (OrangeGlazedTerracotta) ID() string { return "minecraft:orange_glazed_terracotta" }
type MagentaGlazedTerracotta struct {
Facing Direction `nbt:"facing"`
}
func (MagentaGlazedTerracotta) ID() string { return "minecraft:magenta_glazed_terracotta" }
type LightBlueGlazedTerracotta struct {
Facing Direction `nbt:"facing"`
}
func (LightBlueGlazedTerracotta) ID() string { return "minecraft:light_blue_glazed_terracotta" }
type YellowGlazedTerracotta struct {
Facing Direction `nbt:"facing"`
}
func (YellowGlazedTerracotta) ID() string { return "minecraft:yellow_glazed_terracotta" }
type LimeGlazedTerracotta struct {
Facing Direction `nbt:"facing"`
}
func (LimeGlazedTerracotta) ID() string { return "minecraft:lime_glazed_terracotta" }
type PinkGlazedTerracotta struct {
Facing Direction `nbt:"facing"`
}
func (PinkGlazedTerracotta) ID() string { return "minecraft:pink_glazed_terracotta" }
type GrayGlazedTerracotta struct {
Facing Direction `nbt:"facing"`
}
func (GrayGlazedTerracotta) ID() string { return "minecraft:gray_glazed_terracotta" }
type LightGrayGlazedTerracotta struct {
Facing Direction `nbt:"facing"`
}
func (LightGrayGlazedTerracotta) ID() string { return "minecraft:light_gray_glazed_terracotta" }
type CyanGlazedTerracotta struct {
Facing Direction `nbt:"facing"`
}
func (CyanGlazedTerracotta) ID() string { return "minecraft:cyan_glazed_terracotta" }
type PurpleGlazedTerracotta struct {
Facing Direction `nbt:"facing"`
}
func (PurpleGlazedTerracotta) ID() string { return "minecraft:purple_glazed_terracotta" }
type BlueGlazedTerracotta struct {
Facing Direction `nbt:"facing"`
}
func (BlueGlazedTerracotta) ID() string { return "minecraft:blue_glazed_terracotta" }
type BrownGlazedTerracotta struct {
Facing Direction `nbt:"facing"`
}
func (BrownGlazedTerracotta) ID() string { return "minecraft:brown_glazed_terracotta" }
type GreenGlazedTerracotta struct {
Facing Direction `nbt:"facing"`
}
func (GreenGlazedTerracotta) ID() string { return "minecraft:green_glazed_terracotta" }
type RedGlazedTerracotta struct {
Facing Direction `nbt:"facing"`
}
func (RedGlazedTerracotta) ID() string { return "minecraft:red_glazed_terracotta" }
type BlackGlazedTerracotta struct {
Facing Direction `nbt:"facing"`
}
func (BlackGlazedTerracotta) ID() string { return "minecraft:black_glazed_terracotta" }
type WhiteConcrete struct{}
func (WhiteConcrete) ID() string { return "minecraft:white_concrete" }
type OrangeConcrete struct{}
func (OrangeConcrete) ID() string { return "minecraft:orange_concrete" }
type MagentaConcrete struct{}
func (MagentaConcrete) ID() string { return "minecraft:magenta_concrete" }
type LightBlueConcrete struct{}
func (LightBlueConcrete) ID() string { return "minecraft:light_blue_concrete" }
type YellowConcrete struct{}
func (YellowConcrete) ID() string { return "minecraft:yellow_concrete" }
type LimeConcrete struct{}
func (LimeConcrete) ID() string { return "minecraft:lime_concrete" }
type PinkConcrete struct{}
func (PinkConcrete) ID() string { return "minecraft:pink_concrete" }
type GrayConcrete struct{}
func (GrayConcrete) ID() string { return "minecraft:gray_concrete" }
type LightGrayConcrete struct{}
func (LightGrayConcrete) ID() string { return "minecraft:light_gray_concrete" }
type CyanConcrete struct{}
func (CyanConcrete) ID() string { return "minecraft:cyan_concrete" }
type PurpleConcrete struct{}
func (PurpleConcrete) ID() string { return "minecraft:purple_concrete" }
type BlueConcrete struct{}
func (BlueConcrete) ID() string { return "minecraft:blue_concrete" }
type BrownConcrete struct{}
func (BrownConcrete) ID() string { return "minecraft:brown_concrete" }
type GreenConcrete struct{}
func (GreenConcrete) ID() string { return "minecraft:green_concrete" }
type RedConcrete struct{}
func (RedConcrete) ID() string { return "minecraft:red_concrete" }
type BlackConcrete struct{}
func (BlackConcrete) ID() string { return "minecraft:black_concrete" }
type WhiteConcretePowder struct{}
func (WhiteConcretePowder) ID() string { return "minecraft:white_concrete_powder" }
type OrangeConcretePowder struct{}
func (OrangeConcretePowder) ID() string { return "minecraft:orange_concrete_powder" }
type MagentaConcretePowder struct{}
func (MagentaConcretePowder) ID() string { return "minecraft:magenta_concrete_powder" }
type LightBlueConcretePowder struct{}
func (LightBlueConcretePowder) ID() string { return "minecraft:light_blue_concrete_powder" }
type YellowConcretePowder struct{}
func (YellowConcretePowder) ID() string { return "minecraft:yellow_concrete_powder" }
type LimeConcretePowder struct{}
func (LimeConcretePowder) ID() string { return "minecraft:lime_concrete_powder" }
type PinkConcretePowder struct{}
func (PinkConcretePowder) ID() string { return "minecraft:pink_concrete_powder" }
type GrayConcretePowder struct{}
func (GrayConcretePowder) ID() string { return "minecraft:gray_concrete_powder" }
type LightGrayConcretePowder struct{}
func (LightGrayConcretePowder) ID() string { return "minecraft:light_gray_concrete_powder" }
type CyanConcretePowder struct{}
func (CyanConcretePowder) ID() string { return "minecraft:cyan_concrete_powder" }
type PurpleConcretePowder struct{}
func (PurpleConcretePowder) ID() string { return "minecraft:purple_concrete_powder" }
type BlueConcretePowder struct{}
func (BlueConcretePowder) ID() string { return "minecraft:blue_concrete_powder" }
type BrownConcretePowder struct{}
func (BrownConcretePowder) ID() string { return "minecraft:brown_concrete_powder" }
type GreenConcretePowder struct{}
func (GreenConcretePowder) ID() string { return "minecraft:green_concrete_powder" }
type RedConcretePowder struct{}
func (RedConcretePowder) ID() string { return "minecraft:red_concrete_powder" }
type BlackConcretePowder struct{}
func (BlackConcretePowder) ID() string { return "minecraft:black_concrete_powder" }
type Kelp struct {
Age Integer `nbt:"age"`
}
func (Kelp) ID() string { return "minecraft:kelp" }
type KelpPlant struct{}
func (KelpPlant) ID() string { return "minecraft:kelp_plant" }
type DriedKelpBlock struct{}
func (DriedKelpBlock) ID() string { return "minecraft:dried_kelp_block" }
type TurtleEgg struct {
Eggs Integer `nbt:"eggs"`
Hatch Integer `nbt:"hatch"`
}
func (TurtleEgg) ID() string { return "minecraft:turtle_egg" }
type DeadTubeCoralBlock struct{}
func (DeadTubeCoralBlock) ID() string { return "minecraft:dead_tube_coral_block" }
type DeadBrainCoralBlock struct{}
func (DeadBrainCoralBlock) ID() string { return "minecraft:dead_brain_coral_block" }
type DeadBubbleCoralBlock struct{}
func (DeadBubbleCoralBlock) ID() string { return "minecraft:dead_bubble_coral_block" }
type DeadFireCoralBlock struct{}
func (DeadFireCoralBlock) ID() string { return "minecraft:dead_fire_coral_block" }
type DeadHornCoralBlock struct{}
func (DeadHornCoralBlock) ID() string { return "minecraft:dead_horn_coral_block" }
type TubeCoralBlock struct{}
func (TubeCoralBlock) ID() string { return "minecraft:tube_coral_block" }
type BrainCoralBlock struct{}
func (BrainCoralBlock) ID() string { return "minecraft:brain_coral_block" }
type BubbleCoralBlock struct{}
func (BubbleCoralBlock) ID() string { return "minecraft:bubble_coral_block" }
type FireCoralBlock struct{}
func (FireCoralBlock) ID() string { return "minecraft:fire_coral_block" }
type HornCoralBlock struct{}
func (HornCoralBlock) ID() string { return "minecraft:horn_coral_block" }
type DeadTubeCoral struct {
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DeadTubeCoral) ID() string { return "minecraft:dead_tube_coral" }
type DeadBrainCoral struct {
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DeadBrainCoral) ID() string { return "minecraft:dead_brain_coral" }
type DeadBubbleCoral struct {
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DeadBubbleCoral) ID() string { return "minecraft:dead_bubble_coral" }
type DeadFireCoral struct {
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DeadFireCoral) ID() string { return "minecraft:dead_fire_coral" }
type DeadHornCoral struct {
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DeadHornCoral) ID() string { return "minecraft:dead_horn_coral" }
type TubeCoral struct {
Waterlogged Boolean `nbt:"waterlogged"`
}
func (TubeCoral) ID() string { return "minecraft:tube_coral" }
type BrainCoral struct {
Waterlogged Boolean `nbt:"waterlogged"`
}
func (BrainCoral) ID() string { return "minecraft:brain_coral" }
type BubbleCoral struct {
Waterlogged Boolean `nbt:"waterlogged"`
}
func (BubbleCoral) ID() string { return "minecraft:bubble_coral" }
type FireCoral struct {
Waterlogged Boolean `nbt:"waterlogged"`
}
func (FireCoral) ID() string { return "minecraft:fire_coral" }
type HornCoral struct {
Waterlogged Boolean `nbt:"waterlogged"`
}
func (HornCoral) ID() string { return "minecraft:horn_coral" }
type DeadTubeCoralFan struct {
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DeadTubeCoralFan) ID() string { return "minecraft:dead_tube_coral_fan" }
type DeadBrainCoralFan struct {
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DeadBrainCoralFan) ID() string { return "minecraft:dead_brain_coral_fan" }
type DeadBubbleCoralFan struct {
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DeadBubbleCoralFan) ID() string { return "minecraft:dead_bubble_coral_fan" }
type DeadFireCoralFan struct {
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DeadFireCoralFan) ID() string { return "minecraft:dead_fire_coral_fan" }
type DeadHornCoralFan struct {
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DeadHornCoralFan) ID() string { return "minecraft:dead_horn_coral_fan" }
type TubeCoralFan struct {
Waterlogged Boolean `nbt:"waterlogged"`
}
func (TubeCoralFan) ID() string { return "minecraft:tube_coral_fan" }
type BrainCoralFan struct {
Waterlogged Boolean `nbt:"waterlogged"`
}
func (BrainCoralFan) ID() string { return "minecraft:brain_coral_fan" }
type BubbleCoralFan struct {
Waterlogged Boolean `nbt:"waterlogged"`
}
func (BubbleCoralFan) ID() string { return "minecraft:bubble_coral_fan" }
type FireCoralFan struct {
Waterlogged Boolean `nbt:"waterlogged"`
}
func (FireCoralFan) ID() string { return "minecraft:fire_coral_fan" }
type HornCoralFan struct {
Waterlogged Boolean `nbt:"waterlogged"`
}
func (HornCoralFan) ID() string { return "minecraft:horn_coral_fan" }
type DeadTubeCoralWallFan struct {
Facing Direction `nbt:"facing"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DeadTubeCoralWallFan) ID() string { return "minecraft:dead_tube_coral_wall_fan" }
type DeadBrainCoralWallFan struct {
Facing Direction `nbt:"facing"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DeadBrainCoralWallFan) ID() string { return "minecraft:dead_brain_coral_wall_fan" }
type DeadBubbleCoralWallFan struct {
Facing Direction `nbt:"facing"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DeadBubbleCoralWallFan) ID() string { return "minecraft:dead_bubble_coral_wall_fan" }
type DeadFireCoralWallFan struct {
Facing Direction `nbt:"facing"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DeadFireCoralWallFan) ID() string { return "minecraft:dead_fire_coral_wall_fan" }
type DeadHornCoralWallFan struct {
Facing Direction `nbt:"facing"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DeadHornCoralWallFan) ID() string { return "minecraft:dead_horn_coral_wall_fan" }
type TubeCoralWallFan struct {
Facing Direction `nbt:"facing"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (TubeCoralWallFan) ID() string { return "minecraft:tube_coral_wall_fan" }
type BrainCoralWallFan struct {
Facing Direction `nbt:"facing"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (BrainCoralWallFan) ID() string { return "minecraft:brain_coral_wall_fan" }
type BubbleCoralWallFan struct {
Facing Direction `nbt:"facing"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (BubbleCoralWallFan) ID() string { return "minecraft:bubble_coral_wall_fan" }
type FireCoralWallFan struct {
Facing Direction `nbt:"facing"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (FireCoralWallFan) ID() string { return "minecraft:fire_coral_wall_fan" }
type HornCoralWallFan struct {
Facing Direction `nbt:"facing"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (HornCoralWallFan) ID() string { return "minecraft:horn_coral_wall_fan" }
type SeaPickle struct {
Pickles Integer `nbt:"pickles"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (SeaPickle) ID() string { return "minecraft:sea_pickle" }
type BlueIce struct{}
func (BlueIce) ID() string { return "minecraft:blue_ice" }
type Conduit struct {
Waterlogged Boolean `nbt:"waterlogged"`
}
func (Conduit) ID() string { return "minecraft:conduit" }
type BambooSapling struct{}
func (BambooSapling) ID() string { return "minecraft:bamboo_sapling" }
type Bamboo struct {
Age Integer `nbt:"age"`
Leaves string `nbt:"leaves"`
Stage Integer `nbt:"stage"`
}
func (Bamboo) ID() string { return "minecraft:bamboo" }
type PottedBamboo struct{}
func (PottedBamboo) ID() string { return "minecraft:potted_bamboo" }
type VoidAir struct{}
func (VoidAir) ID() string { return "minecraft:void_air" }
type CaveAir struct{}
func (CaveAir) ID() string { return "minecraft:cave_air" }
type BubbleColumn struct {
Drag Boolean `nbt:"drag"`
}
func (BubbleColumn) ID() string { return "minecraft:bubble_column" }
type PolishedGraniteStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (PolishedGraniteStairs) ID() string { return "minecraft:polished_granite_stairs" }
type SmoothRedSandstoneStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (SmoothRedSandstoneStairs) ID() string { return "minecraft:smooth_red_sandstone_stairs" }
type MossyStoneBrickStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (MossyStoneBrickStairs) ID() string { return "minecraft:mossy_stone_brick_stairs" }
type PolishedDioriteStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (PolishedDioriteStairs) ID() string { return "minecraft:polished_diorite_stairs" }
type MossyCobblestoneStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (MossyCobblestoneStairs) ID() string { return "minecraft:mossy_cobblestone_stairs" }
type EndStoneBrickStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (EndStoneBrickStairs) ID() string { return "minecraft:end_stone_brick_stairs" }
type StoneStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (StoneStairs) ID() string { return "minecraft:stone_stairs" }
type SmoothSandstoneStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (SmoothSandstoneStairs) ID() string { return "minecraft:smooth_sandstone_stairs" }
type SmoothQuartzStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (SmoothQuartzStairs) ID() string { return "minecraft:smooth_quartz_stairs" }
type GraniteStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (GraniteStairs) ID() string { return "minecraft:granite_stairs" }
type AndesiteStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (AndesiteStairs) ID() string { return "minecraft:andesite_stairs" }
type RedNetherBrickStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (RedNetherBrickStairs) ID() string { return "minecraft:red_nether_brick_stairs" }
type PolishedAndesiteStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (PolishedAndesiteStairs) ID() string { return "minecraft:polished_andesite_stairs" }
type DioriteStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DioriteStairs) ID() string { return "minecraft:diorite_stairs" }
type PolishedGraniteSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (PolishedGraniteSlab) ID() string { return "minecraft:polished_granite_slab" }
type SmoothRedSandstoneSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (SmoothRedSandstoneSlab) ID() string { return "minecraft:smooth_red_sandstone_slab" }
type MossyStoneBrickSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (MossyStoneBrickSlab) ID() string { return "minecraft:mossy_stone_brick_slab" }
type PolishedDioriteSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (PolishedDioriteSlab) ID() string { return "minecraft:polished_diorite_slab" }
type MossyCobblestoneSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (MossyCobblestoneSlab) ID() string { return "minecraft:mossy_cobblestone_slab" }
type EndStoneBrickSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (EndStoneBrickSlab) ID() string { return "minecraft:end_stone_brick_slab" }
type SmoothSandstoneSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (SmoothSandstoneSlab) ID() string { return "minecraft:smooth_sandstone_slab" }
type SmoothQuartzSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (SmoothQuartzSlab) ID() string { return "minecraft:smooth_quartz_slab" }
type GraniteSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (GraniteSlab) ID() string { return "minecraft:granite_slab" }
type AndesiteSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (AndesiteSlab) ID() string { return "minecraft:andesite_slab" }
type RedNetherBrickSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (RedNetherBrickSlab) ID() string { return "minecraft:red_nether_brick_slab" }
type PolishedAndesiteSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (PolishedAndesiteSlab) ID() string { return "minecraft:polished_andesite_slab" }
type DioriteSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DioriteSlab) ID() string { return "minecraft:diorite_slab" }
type BrickWall struct {
East string `nbt:"east"`
North string `nbt:"north"`
South string `nbt:"south"`
Up Boolean `nbt:"up"`
Waterlogged Boolean `nbt:"waterlogged"`
West string `nbt:"west"`
}
func (BrickWall) ID() string { return "minecraft:brick_wall" }
type PrismarineWall struct {
East string `nbt:"east"`
North string `nbt:"north"`
South string `nbt:"south"`
Up Boolean `nbt:"up"`
Waterlogged Boolean `nbt:"waterlogged"`
West string `nbt:"west"`
}
func (PrismarineWall) ID() string { return "minecraft:prismarine_wall" }
type RedSandstoneWall struct {
East string `nbt:"east"`
North string `nbt:"north"`
South string `nbt:"south"`
Up Boolean `nbt:"up"`
Waterlogged Boolean `nbt:"waterlogged"`
West string `nbt:"west"`
}
func (RedSandstoneWall) ID() string { return "minecraft:red_sandstone_wall" }
type MossyStoneBrickWall struct {
East string `nbt:"east"`
North string `nbt:"north"`
South string `nbt:"south"`
Up Boolean `nbt:"up"`
Waterlogged Boolean `nbt:"waterlogged"`
West string `nbt:"west"`
}
func (MossyStoneBrickWall) ID() string { return "minecraft:mossy_stone_brick_wall" }
type GraniteWall struct {
East string `nbt:"east"`
North string `nbt:"north"`
South string `nbt:"south"`
Up Boolean `nbt:"up"`
Waterlogged Boolean `nbt:"waterlogged"`
West string `nbt:"west"`
}
func (GraniteWall) ID() string { return "minecraft:granite_wall" }
type StoneBrickWall struct {
East string `nbt:"east"`
North string `nbt:"north"`
South string `nbt:"south"`
Up Boolean `nbt:"up"`
Waterlogged Boolean `nbt:"waterlogged"`
West string `nbt:"west"`
}
func (StoneBrickWall) ID() string { return "minecraft:stone_brick_wall" }
type NetherBrickWall struct {
East string `nbt:"east"`
North string `nbt:"north"`
South string `nbt:"south"`
Up Boolean `nbt:"up"`
Waterlogged Boolean `nbt:"waterlogged"`
West string `nbt:"west"`
}
func (NetherBrickWall) ID() string { return "minecraft:nether_brick_wall" }
type AndesiteWall struct {
East string `nbt:"east"`
North string `nbt:"north"`
South string `nbt:"south"`
Up Boolean `nbt:"up"`
Waterlogged Boolean `nbt:"waterlogged"`
West string `nbt:"west"`
}
func (AndesiteWall) ID() string { return "minecraft:andesite_wall" }
type RedNetherBrickWall struct {
East string `nbt:"east"`
North string `nbt:"north"`
South string `nbt:"south"`
Up Boolean `nbt:"up"`
Waterlogged Boolean `nbt:"waterlogged"`
West string `nbt:"west"`
}
func (RedNetherBrickWall) ID() string { return "minecraft:red_nether_brick_wall" }
type SandstoneWall struct {
East string `nbt:"east"`
North string `nbt:"north"`
South string `nbt:"south"`
Up Boolean `nbt:"up"`
Waterlogged Boolean `nbt:"waterlogged"`
West string `nbt:"west"`
}
func (SandstoneWall) ID() string { return "minecraft:sandstone_wall" }
type EndStoneBrickWall struct {
East string `nbt:"east"`
North string `nbt:"north"`
South string `nbt:"south"`
Up Boolean `nbt:"up"`
Waterlogged Boolean `nbt:"waterlogged"`
West string `nbt:"west"`
}
func (EndStoneBrickWall) ID() string { return "minecraft:end_stone_brick_wall" }
type DioriteWall struct {
East string `nbt:"east"`
North string `nbt:"north"`
South string `nbt:"south"`
Up Boolean `nbt:"up"`
Waterlogged Boolean `nbt:"waterlogged"`
West string `nbt:"west"`
}
func (DioriteWall) ID() string { return "minecraft:diorite_wall" }
type Scaffolding struct {
Bottom Boolean `nbt:"bottom"`
Distance Integer `nbt:"distance"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (Scaffolding) ID() string { return "minecraft:scaffolding" }
type Loom struct {
Facing Direction `nbt:"facing"`
}
func (Loom) ID() string { return "minecraft:loom" }
type Barrel struct {
Facing Direction `nbt:"facing"`
Open Boolean `nbt:"open"`
}
func (Barrel) ID() string { return "minecraft:barrel" }
type Smoker struct {
Facing Direction `nbt:"facing"`
Lit Boolean `nbt:"lit"`
}
func (Smoker) ID() string { return "minecraft:smoker" }
type BlastFurnace struct {
Facing Direction `nbt:"facing"`
Lit Boolean `nbt:"lit"`
}
func (BlastFurnace) ID() string { return "minecraft:blast_furnace" }
type CartographyTable struct{}
func (CartographyTable) ID() string { return "minecraft:cartography_table" }
type FletchingTable struct{}
func (FletchingTable) ID() string { return "minecraft:fletching_table" }
type Grindstone struct {
Face string `nbt:"face"`
Facing Direction `nbt:"facing"`
}
func (Grindstone) ID() string { return "minecraft:grindstone" }
type Lectern struct {
Facing Direction `nbt:"facing"`
Has_book Boolean `nbt:"has_book"`
Powered Boolean `nbt:"powered"`
}
func (Lectern) ID() string { return "minecraft:lectern" }
type SmithingTable struct{}
func (SmithingTable) ID() string { return "minecraft:smithing_table" }
type Stonecutter struct {
Facing Direction `nbt:"facing"`
}
func (Stonecutter) ID() string { return "minecraft:stonecutter" }
type Bell struct {
Attachment string `nbt:"attachment"`
Facing Direction `nbt:"facing"`
Powered Boolean `nbt:"powered"`
}
func (Bell) ID() string { return "minecraft:bell" }
type Lantern struct {
Hanging Boolean `nbt:"hanging"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (Lantern) ID() string { return "minecraft:lantern" }
type SoulLantern struct {
Hanging Boolean `nbt:"hanging"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (SoulLantern) ID() string { return "minecraft:soul_lantern" }
type Campfire struct {
Facing Direction `nbt:"facing"`
Lit Boolean `nbt:"lit"`
Signal_fire Boolean `nbt:"signal_fire"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (Campfire) ID() string { return "minecraft:campfire" }
type SoulCampfire struct {
Facing Direction `nbt:"facing"`
Lit Boolean `nbt:"lit"`
Signal_fire Boolean `nbt:"signal_fire"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (SoulCampfire) ID() string { return "minecraft:soul_campfire" }
type SweetBerryBush struct {
Age Integer `nbt:"age"`
}
func (SweetBerryBush) ID() string { return "minecraft:sweet_berry_bush" }
type WarpedStem struct {
Axis string `nbt:"axis"`
}
func (WarpedStem) ID() string { return "minecraft:warped_stem" }
type StrippedWarpedStem struct {
Axis string `nbt:"axis"`
}
func (StrippedWarpedStem) ID() string { return "minecraft:stripped_warped_stem" }
type WarpedHyphae struct {
Axis string `nbt:"axis"`
}
func (WarpedHyphae) ID() string { return "minecraft:warped_hyphae" }
type StrippedWarpedHyphae struct {
Axis string `nbt:"axis"`
}
func (StrippedWarpedHyphae) ID() string { return "minecraft:stripped_warped_hyphae" }
type WarpedNylium struct{}
func (WarpedNylium) ID() string { return "minecraft:warped_nylium" }
type WarpedFungus struct{}
func (WarpedFungus) ID() string { return "minecraft:warped_fungus" }
type WarpedWartBlock struct{}
func (WarpedWartBlock) ID() string { return "minecraft:warped_wart_block" }
type WarpedRoots struct{}
func (WarpedRoots) ID() string { return "minecraft:warped_roots" }
type NetherSprouts struct{}
func (NetherSprouts) ID() string { return "minecraft:nether_sprouts" }
type CrimsonStem struct {
Axis string `nbt:"axis"`
}
func (CrimsonStem) ID() string { return "minecraft:crimson_stem" }
type StrippedCrimsonStem struct {
Axis string `nbt:"axis"`
}
func (StrippedCrimsonStem) ID() string { return "minecraft:stripped_crimson_stem" }
type CrimsonHyphae struct {
Axis string `nbt:"axis"`
}
func (CrimsonHyphae) ID() string { return "minecraft:crimson_hyphae" }
type StrippedCrimsonHyphae struct {
Axis string `nbt:"axis"`
}
func (StrippedCrimsonHyphae) ID() string { return "minecraft:stripped_crimson_hyphae" }
type CrimsonNylium struct{}
func (CrimsonNylium) ID() string { return "minecraft:crimson_nylium" }
type CrimsonFungus struct{}
func (CrimsonFungus) ID() string { return "minecraft:crimson_fungus" }
type Shroomlight struct{}
func (Shroomlight) ID() string { return "minecraft:shroomlight" }
type WeepingVines struct {
Age Integer `nbt:"age"`
}
func (WeepingVines) ID() string { return "minecraft:weeping_vines" }
type WeepingVinesPlant struct{}
func (WeepingVinesPlant) ID() string { return "minecraft:weeping_vines_plant" }
type TwistingVines struct {
Age Integer `nbt:"age"`
}
func (TwistingVines) ID() string { return "minecraft:twisting_vines" }
type TwistingVinesPlant struct{}
func (TwistingVinesPlant) ID() string { return "minecraft:twisting_vines_plant" }
type CrimsonRoots struct{}
func (CrimsonRoots) ID() string { return "minecraft:crimson_roots" }
type CrimsonPlanks struct{}
func (CrimsonPlanks) ID() string { return "minecraft:crimson_planks" }
type WarpedPlanks struct{}
func (WarpedPlanks) ID() string { return "minecraft:warped_planks" }
type CrimsonSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (CrimsonSlab) ID() string { return "minecraft:crimson_slab" }
type WarpedSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (WarpedSlab) ID() string { return "minecraft:warped_slab" }
type CrimsonPressurePlate struct {
Powered Boolean `nbt:"powered"`
}
func (CrimsonPressurePlate) ID() string { return "minecraft:crimson_pressure_plate" }
type WarpedPressurePlate struct {
Powered Boolean `nbt:"powered"`
}
func (WarpedPressurePlate) ID() string { return "minecraft:warped_pressure_plate" }
type CrimsonFence struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (CrimsonFence) ID() string { return "minecraft:crimson_fence" }
type WarpedFence struct {
East Boolean `nbt:"east"`
North Boolean `nbt:"north"`
South Boolean `nbt:"south"`
Waterlogged Boolean `nbt:"waterlogged"`
West Boolean `nbt:"west"`
}
func (WarpedFence) ID() string { return "minecraft:warped_fence" }
type CrimsonTrapdoor struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (CrimsonTrapdoor) ID() string { return "minecraft:crimson_trapdoor" }
type WarpedTrapdoor struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (WarpedTrapdoor) ID() string { return "minecraft:warped_trapdoor" }
type CrimsonFenceGate struct {
Facing Direction `nbt:"facing"`
In_wall Boolean `nbt:"in_wall"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
}
func (CrimsonFenceGate) ID() string { return "minecraft:crimson_fence_gate" }
type WarpedFenceGate struct {
Facing Direction `nbt:"facing"`
In_wall Boolean `nbt:"in_wall"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
}
func (WarpedFenceGate) ID() string { return "minecraft:warped_fence_gate" }
type CrimsonStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (CrimsonStairs) ID() string { return "minecraft:crimson_stairs" }
type WarpedStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (WarpedStairs) ID() string { return "minecraft:warped_stairs" }
type CrimsonButton struct {
Face string `nbt:"face"`
Facing Direction `nbt:"facing"`
Powered Boolean `nbt:"powered"`
}
func (CrimsonButton) ID() string { return "minecraft:crimson_button" }
type WarpedButton struct {
Face string `nbt:"face"`
Facing Direction `nbt:"facing"`
Powered Boolean `nbt:"powered"`
}
func (WarpedButton) ID() string { return "minecraft:warped_button" }
type CrimsonDoor struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Hinge string `nbt:"hinge"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
}
func (CrimsonDoor) ID() string { return "minecraft:crimson_door" }
type WarpedDoor struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Hinge string `nbt:"hinge"`
Open Boolean `nbt:"open"`
Powered Boolean `nbt:"powered"`
}
func (WarpedDoor) ID() string { return "minecraft:warped_door" }
type CrimsonSign struct {
Rotation Integer `nbt:"rotation"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (CrimsonSign) ID() string { return "minecraft:crimson_sign" }
type WarpedSign struct {
Rotation Integer `nbt:"rotation"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (WarpedSign) ID() string { return "minecraft:warped_sign" }
type CrimsonWallSign struct {
Facing Direction `nbt:"facing"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (CrimsonWallSign) ID() string { return "minecraft:crimson_wall_sign" }
type WarpedWallSign struct {
Facing Direction `nbt:"facing"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (WarpedWallSign) ID() string { return "minecraft:warped_wall_sign" }
type StructureBlock struct {
Mode string `nbt:"mode"`
}
func (StructureBlock) ID() string { return "minecraft:structure_block" }
type Jigsaw struct {
Orientation string `nbt:"orientation"`
}
func (Jigsaw) ID() string { return "minecraft:jigsaw" }
type Composter struct {
Level Integer `nbt:"level"`
}
func (Composter) ID() string { return "minecraft:composter" }
type Target struct {
Power Integer `nbt:"power"`
}
func (Target) ID() string { return "minecraft:target" }
type BeeNest struct {
Facing Direction `nbt:"facing"`
Honey_level Integer `nbt:"honey_level"`
}
func (BeeNest) ID() string { return "minecraft:bee_nest" }
type Beehive struct {
Facing Direction `nbt:"facing"`
Honey_level Integer `nbt:"honey_level"`
}
func (Beehive) ID() string { return "minecraft:beehive" }
type HoneyBlock struct{}
func (HoneyBlock) ID() string { return "minecraft:honey_block" }
type HoneycombBlock struct{}
func (HoneycombBlock) ID() string { return "minecraft:honeycomb_block" }
type NetheriteBlock struct{}
func (NetheriteBlock) ID() string { return "minecraft:netherite_block" }
type AncientDebris struct{}
func (AncientDebris) ID() string { return "minecraft:ancient_debris" }
type CryingObsidian struct{}
func (CryingObsidian) ID() string { return "minecraft:crying_obsidian" }
type RespawnAnchor struct {
Charges Integer `nbt:"charges"`
}
func (RespawnAnchor) ID() string { return "minecraft:respawn_anchor" }
type PottedCrimsonFungus struct{}
func (PottedCrimsonFungus) ID() string { return "minecraft:potted_crimson_fungus" }
type PottedWarpedFungus struct{}
func (PottedWarpedFungus) ID() string { return "minecraft:potted_warped_fungus" }
type PottedCrimsonRoots struct{}
func (PottedCrimsonRoots) ID() string { return "minecraft:potted_crimson_roots" }
type PottedWarpedRoots struct{}
func (PottedWarpedRoots) ID() string { return "minecraft:potted_warped_roots" }
type Lodestone struct{}
func (Lodestone) ID() string { return "minecraft:lodestone" }
type Blackstone struct{}
func (Blackstone) ID() string { return "minecraft:blackstone" }
type BlackstoneStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (BlackstoneStairs) ID() string { return "minecraft:blackstone_stairs" }
type BlackstoneWall struct {
East string `nbt:"east"`
North string `nbt:"north"`
South string `nbt:"south"`
Up Boolean `nbt:"up"`
Waterlogged Boolean `nbt:"waterlogged"`
West string `nbt:"west"`
}
func (BlackstoneWall) ID() string { return "minecraft:blackstone_wall" }
type BlackstoneSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (BlackstoneSlab) ID() string { return "minecraft:blackstone_slab" }
type PolishedBlackstone struct{}
func (PolishedBlackstone) ID() string { return "minecraft:polished_blackstone" }
type PolishedBlackstoneBricks struct{}
func (PolishedBlackstoneBricks) ID() string { return "minecraft:polished_blackstone_bricks" }
type CrackedPolishedBlackstoneBricks struct{}
func (CrackedPolishedBlackstoneBricks) ID() string {
return "minecraft:cracked_polished_blackstone_bricks"
}
type ChiseledPolishedBlackstone struct{}
func (ChiseledPolishedBlackstone) ID() string { return "minecraft:chiseled_polished_blackstone" }
type PolishedBlackstoneBrickSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (PolishedBlackstoneBrickSlab) ID() string { return "minecraft:polished_blackstone_brick_slab" }
type PolishedBlackstoneBrickStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (PolishedBlackstoneBrickStairs) ID() string { return "minecraft:polished_blackstone_brick_stairs" }
type PolishedBlackstoneBrickWall struct {
East string `nbt:"east"`
North string `nbt:"north"`
South string `nbt:"south"`
Up Boolean `nbt:"up"`
Waterlogged Boolean `nbt:"waterlogged"`
West string `nbt:"west"`
}
func (PolishedBlackstoneBrickWall) ID() string { return "minecraft:polished_blackstone_brick_wall" }
type GildedBlackstone struct{}
func (GildedBlackstone) ID() string { return "minecraft:gilded_blackstone" }
type PolishedBlackstoneStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (PolishedBlackstoneStairs) ID() string { return "minecraft:polished_blackstone_stairs" }
type PolishedBlackstoneSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (PolishedBlackstoneSlab) ID() string { return "minecraft:polished_blackstone_slab" }
type PolishedBlackstonePressurePlate struct {
Powered Boolean `nbt:"powered"`
}
func (PolishedBlackstonePressurePlate) ID() string {
return "minecraft:polished_blackstone_pressure_plate"
}
type PolishedBlackstoneButton struct {
Face string `nbt:"face"`
Facing Direction `nbt:"facing"`
Powered Boolean `nbt:"powered"`
}
func (PolishedBlackstoneButton) ID() string { return "minecraft:polished_blackstone_button" }
type PolishedBlackstoneWall struct {
East string `nbt:"east"`
North string `nbt:"north"`
South string `nbt:"south"`
Up Boolean `nbt:"up"`
Waterlogged Boolean `nbt:"waterlogged"`
West string `nbt:"west"`
}
func (PolishedBlackstoneWall) ID() string { return "minecraft:polished_blackstone_wall" }
type ChiseledNetherBricks struct{}
func (ChiseledNetherBricks) ID() string { return "minecraft:chiseled_nether_bricks" }
type CrackedNetherBricks struct{}
func (CrackedNetherBricks) ID() string { return "minecraft:cracked_nether_bricks" }
type QuartzBricks struct{}
func (QuartzBricks) ID() string { return "minecraft:quartz_bricks" }
type Candle struct {
Candles Integer `nbt:"candles"`
Lit Boolean `nbt:"lit"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (Candle) ID() string { return "minecraft:candle" }
type WhiteCandle struct {
Candles Integer `nbt:"candles"`
Lit Boolean `nbt:"lit"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (WhiteCandle) ID() string { return "minecraft:white_candle" }
type OrangeCandle struct {
Candles Integer `nbt:"candles"`
Lit Boolean `nbt:"lit"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (OrangeCandle) ID() string { return "minecraft:orange_candle" }
type MagentaCandle struct {
Candles Integer `nbt:"candles"`
Lit Boolean `nbt:"lit"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (MagentaCandle) ID() string { return "minecraft:magenta_candle" }
type LightBlueCandle struct {
Candles Integer `nbt:"candles"`
Lit Boolean `nbt:"lit"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (LightBlueCandle) ID() string { return "minecraft:light_blue_candle" }
type YellowCandle struct {
Candles Integer `nbt:"candles"`
Lit Boolean `nbt:"lit"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (YellowCandle) ID() string { return "minecraft:yellow_candle" }
type LimeCandle struct {
Candles Integer `nbt:"candles"`
Lit Boolean `nbt:"lit"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (LimeCandle) ID() string { return "minecraft:lime_candle" }
type PinkCandle struct {
Candles Integer `nbt:"candles"`
Lit Boolean `nbt:"lit"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (PinkCandle) ID() string { return "minecraft:pink_candle" }
type GrayCandle struct {
Candles Integer `nbt:"candles"`
Lit Boolean `nbt:"lit"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (GrayCandle) ID() string { return "minecraft:gray_candle" }
type LightGrayCandle struct {
Candles Integer `nbt:"candles"`
Lit Boolean `nbt:"lit"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (LightGrayCandle) ID() string { return "minecraft:light_gray_candle" }
type CyanCandle struct {
Candles Integer `nbt:"candles"`
Lit Boolean `nbt:"lit"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (CyanCandle) ID() string { return "minecraft:cyan_candle" }
type PurpleCandle struct {
Candles Integer `nbt:"candles"`
Lit Boolean `nbt:"lit"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (PurpleCandle) ID() string { return "minecraft:purple_candle" }
type BlueCandle struct {
Candles Integer `nbt:"candles"`
Lit Boolean `nbt:"lit"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (BlueCandle) ID() string { return "minecraft:blue_candle" }
type BrownCandle struct {
Candles Integer `nbt:"candles"`
Lit Boolean `nbt:"lit"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (BrownCandle) ID() string { return "minecraft:brown_candle" }
type GreenCandle struct {
Candles Integer `nbt:"candles"`
Lit Boolean `nbt:"lit"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (GreenCandle) ID() string { return "minecraft:green_candle" }
type RedCandle struct {
Candles Integer `nbt:"candles"`
Lit Boolean `nbt:"lit"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (RedCandle) ID() string { return "minecraft:red_candle" }
type BlackCandle struct {
Candles Integer `nbt:"candles"`
Lit Boolean `nbt:"lit"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (BlackCandle) ID() string { return "minecraft:black_candle" }
type CandleCake struct {
Lit Boolean `nbt:"lit"`
}
func (CandleCake) ID() string { return "minecraft:candle_cake" }
type WhiteCandleCake struct {
Lit Boolean `nbt:"lit"`
}
func (WhiteCandleCake) ID() string { return "minecraft:white_candle_cake" }
type OrangeCandleCake struct {
Lit Boolean `nbt:"lit"`
}
func (OrangeCandleCake) ID() string { return "minecraft:orange_candle_cake" }
type MagentaCandleCake struct {
Lit Boolean `nbt:"lit"`
}
func (MagentaCandleCake) ID() string { return "minecraft:magenta_candle_cake" }
type LightBlueCandleCake struct {
Lit Boolean `nbt:"lit"`
}
func (LightBlueCandleCake) ID() string { return "minecraft:light_blue_candle_cake" }
type YellowCandleCake struct {
Lit Boolean `nbt:"lit"`
}
func (YellowCandleCake) ID() string { return "minecraft:yellow_candle_cake" }
type LimeCandleCake struct {
Lit Boolean `nbt:"lit"`
}
func (LimeCandleCake) ID() string { return "minecraft:lime_candle_cake" }
type PinkCandleCake struct {
Lit Boolean `nbt:"lit"`
}
func (PinkCandleCake) ID() string { return "minecraft:pink_candle_cake" }
type GrayCandleCake struct {
Lit Boolean `nbt:"lit"`
}
func (GrayCandleCake) ID() string { return "minecraft:gray_candle_cake" }
type LightGrayCandleCake struct {
Lit Boolean `nbt:"lit"`
}
func (LightGrayCandleCake) ID() string { return "minecraft:light_gray_candle_cake" }
type CyanCandleCake struct {
Lit Boolean `nbt:"lit"`
}
func (CyanCandleCake) ID() string { return "minecraft:cyan_candle_cake" }
type PurpleCandleCake struct {
Lit Boolean `nbt:"lit"`
}
func (PurpleCandleCake) ID() string { return "minecraft:purple_candle_cake" }
type BlueCandleCake struct {
Lit Boolean `nbt:"lit"`
}
func (BlueCandleCake) ID() string { return "minecraft:blue_candle_cake" }
type BrownCandleCake struct {
Lit Boolean `nbt:"lit"`
}
func (BrownCandleCake) ID() string { return "minecraft:brown_candle_cake" }
type GreenCandleCake struct {
Lit Boolean `nbt:"lit"`
}
func (GreenCandleCake) ID() string { return "minecraft:green_candle_cake" }
type RedCandleCake struct {
Lit Boolean `nbt:"lit"`
}
func (RedCandleCake) ID() string { return "minecraft:red_candle_cake" }
type BlackCandleCake struct {
Lit Boolean `nbt:"lit"`
}
func (BlackCandleCake) ID() string { return "minecraft:black_candle_cake" }
type AmethystBlock struct{}
func (AmethystBlock) ID() string { return "minecraft:amethyst_block" }
type BuddingAmethyst struct{}
func (BuddingAmethyst) ID() string { return "minecraft:budding_amethyst" }
type AmethystCluster struct {
Facing Direction `nbt:"facing"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (AmethystCluster) ID() string { return "minecraft:amethyst_cluster" }
type LargeAmethystBud struct {
Facing Direction `nbt:"facing"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (LargeAmethystBud) ID() string { return "minecraft:large_amethyst_bud" }
type MediumAmethystBud struct {
Facing Direction `nbt:"facing"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (MediumAmethystBud) ID() string { return "minecraft:medium_amethyst_bud" }
type SmallAmethystBud struct {
Facing Direction `nbt:"facing"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (SmallAmethystBud) ID() string { return "minecraft:small_amethyst_bud" }
type Tuff struct{}
func (Tuff) ID() string { return "minecraft:tuff" }
type Calcite struct{}
func (Calcite) ID() string { return "minecraft:calcite" }
type TintedGlass struct{}
func (TintedGlass) ID() string { return "minecraft:tinted_glass" }
type PowderSnow struct{}
func (PowderSnow) ID() string { return "minecraft:powder_snow" }
type SculkSensor struct {
Power Integer `nbt:"power"`
Sculk_sensor_phase string `nbt:"sculk_sensor_phase"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (SculkSensor) ID() string { return "minecraft:sculk_sensor" }
type OxidizedCopper struct{}
func (OxidizedCopper) ID() string { return "minecraft:oxidized_copper" }
type WeatheredCopper struct{}
func (WeatheredCopper) ID() string { return "minecraft:weathered_copper" }
type ExposedCopper struct{}
func (ExposedCopper) ID() string { return "minecraft:exposed_copper" }
type CopperBlock struct{}
func (CopperBlock) ID() string { return "minecraft:copper_block" }
type CopperOre struct{}
func (CopperOre) ID() string { return "minecraft:copper_ore" }
type DeepslateCopperOre struct{}
func (DeepslateCopperOre) ID() string { return "minecraft:deepslate_copper_ore" }
type OxidizedCutCopper struct{}
func (OxidizedCutCopper) ID() string { return "minecraft:oxidized_cut_copper" }
type WeatheredCutCopper struct{}
func (WeatheredCutCopper) ID() string { return "minecraft:weathered_cut_copper" }
type ExposedCutCopper struct{}
func (ExposedCutCopper) ID() string { return "minecraft:exposed_cut_copper" }
type CutCopper struct{}
func (CutCopper) ID() string { return "minecraft:cut_copper" }
type OxidizedCutCopperStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (OxidizedCutCopperStairs) ID() string { return "minecraft:oxidized_cut_copper_stairs" }
type WeatheredCutCopperStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (WeatheredCutCopperStairs) ID() string { return "minecraft:weathered_cut_copper_stairs" }
type ExposedCutCopperStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (ExposedCutCopperStairs) ID() string { return "minecraft:exposed_cut_copper_stairs" }
type CutCopperStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (CutCopperStairs) ID() string { return "minecraft:cut_copper_stairs" }
type OxidizedCutCopperSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (OxidizedCutCopperSlab) ID() string { return "minecraft:oxidized_cut_copper_slab" }
type WeatheredCutCopperSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (WeatheredCutCopperSlab) ID() string { return "minecraft:weathered_cut_copper_slab" }
type ExposedCutCopperSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (ExposedCutCopperSlab) ID() string { return "minecraft:exposed_cut_copper_slab" }
type CutCopperSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (CutCopperSlab) ID() string { return "minecraft:cut_copper_slab" }
type WaxedCopperBlock struct{}
func (WaxedCopperBlock) ID() string { return "minecraft:waxed_copper_block" }
type WaxedWeatheredCopper struct{}
func (WaxedWeatheredCopper) ID() string { return "minecraft:waxed_weathered_copper" }
type WaxedExposedCopper struct{}
func (WaxedExposedCopper) ID() string { return "minecraft:waxed_exposed_copper" }
type WaxedOxidizedCopper struct{}
func (WaxedOxidizedCopper) ID() string { return "minecraft:waxed_oxidized_copper" }
type WaxedOxidizedCutCopper struct{}
func (WaxedOxidizedCutCopper) ID() string { return "minecraft:waxed_oxidized_cut_copper" }
type WaxedWeatheredCutCopper struct{}
func (WaxedWeatheredCutCopper) ID() string { return "minecraft:waxed_weathered_cut_copper" }
type WaxedExposedCutCopper struct{}
func (WaxedExposedCutCopper) ID() string { return "minecraft:waxed_exposed_cut_copper" }
type WaxedCutCopper struct{}
func (WaxedCutCopper) ID() string { return "minecraft:waxed_cut_copper" }
type WaxedOxidizedCutCopperStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (WaxedOxidizedCutCopperStairs) ID() string { return "minecraft:waxed_oxidized_cut_copper_stairs" }
type WaxedWeatheredCutCopperStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (WaxedWeatheredCutCopperStairs) ID() string {
return "minecraft:waxed_weathered_cut_copper_stairs"
}
type WaxedExposedCutCopperStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (WaxedExposedCutCopperStairs) ID() string { return "minecraft:waxed_exposed_cut_copper_stairs" }
type WaxedCutCopperStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (WaxedCutCopperStairs) ID() string { return "minecraft:waxed_cut_copper_stairs" }
type WaxedOxidizedCutCopperSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (WaxedOxidizedCutCopperSlab) ID() string { return "minecraft:waxed_oxidized_cut_copper_slab" }
type WaxedWeatheredCutCopperSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (WaxedWeatheredCutCopperSlab) ID() string { return "minecraft:waxed_weathered_cut_copper_slab" }
type WaxedExposedCutCopperSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (WaxedExposedCutCopperSlab) ID() string { return "minecraft:waxed_exposed_cut_copper_slab" }
type WaxedCutCopperSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (WaxedCutCopperSlab) ID() string { return "minecraft:waxed_cut_copper_slab" }
type LightningRod struct {
Facing Direction `nbt:"facing"`
Powered Boolean `nbt:"powered"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (LightningRod) ID() string { return "minecraft:lightning_rod" }
type PointedDripstone struct {
Thickness string `nbt:"thickness"`
Vertical_direction Direction `nbt:"vertical_direction"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (PointedDripstone) ID() string { return "minecraft:pointed_dripstone" }
type DripstoneBlock struct{}
func (DripstoneBlock) ID() string { return "minecraft:dripstone_block" }
type CaveVines struct {
Age Integer `nbt:"age"`
Berries Boolean `nbt:"berries"`
}
func (CaveVines) ID() string { return "minecraft:cave_vines" }
type CaveVinesPlant struct {
Berries Boolean `nbt:"berries"`
}
func (CaveVinesPlant) ID() string { return "minecraft:cave_vines_plant" }
type SporeBlossom struct{}
func (SporeBlossom) ID() string { return "minecraft:spore_blossom" }
type Azalea struct{}
func (Azalea) ID() string { return "minecraft:azalea" }
type FloweringAzalea struct{}
func (FloweringAzalea) ID() string { return "minecraft:flowering_azalea" }
type MossCarpet struct{}
func (MossCarpet) ID() string { return "minecraft:moss_carpet" }
type MossBlock struct{}
func (MossBlock) ID() string { return "minecraft:moss_block" }
type BigDripleaf struct {
Facing Direction `nbt:"facing"`
Tilt string `nbt:"tilt"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (BigDripleaf) ID() string { return "minecraft:big_dripleaf" }
type BigDripleafStem struct {
Facing Direction `nbt:"facing"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (BigDripleafStem) ID() string { return "minecraft:big_dripleaf_stem" }
type SmallDripleaf struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (SmallDripleaf) ID() string { return "minecraft:small_dripleaf" }
type HangingRoots struct {
Waterlogged Boolean `nbt:"waterlogged"`
}
func (HangingRoots) ID() string { return "minecraft:hanging_roots" }
type RootedDirt struct{}
func (RootedDirt) ID() string { return "minecraft:rooted_dirt" }
type Deepslate struct {
Axis string `nbt:"axis"`
}
func (Deepslate) ID() string { return "minecraft:deepslate" }
type CobbledDeepslate struct{}
func (CobbledDeepslate) ID() string { return "minecraft:cobbled_deepslate" }
type CobbledDeepslateStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (CobbledDeepslateStairs) ID() string { return "minecraft:cobbled_deepslate_stairs" }
type CobbledDeepslateSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (CobbledDeepslateSlab) ID() string { return "minecraft:cobbled_deepslate_slab" }
type CobbledDeepslateWall struct {
East string `nbt:"east"`
North string `nbt:"north"`
South string `nbt:"south"`
Up Boolean `nbt:"up"`
Waterlogged Boolean `nbt:"waterlogged"`
West string `nbt:"west"`
}
func (CobbledDeepslateWall) ID() string { return "minecraft:cobbled_deepslate_wall" }
type PolishedDeepslate struct{}
func (PolishedDeepslate) ID() string { return "minecraft:polished_deepslate" }
type PolishedDeepslateStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (PolishedDeepslateStairs) ID() string { return "minecraft:polished_deepslate_stairs" }
type PolishedDeepslateSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (PolishedDeepslateSlab) ID() string { return "minecraft:polished_deepslate_slab" }
type PolishedDeepslateWall struct {
East string `nbt:"east"`
North string `nbt:"north"`
South string `nbt:"south"`
Up Boolean `nbt:"up"`
Waterlogged Boolean `nbt:"waterlogged"`
West string `nbt:"west"`
}
func (PolishedDeepslateWall) ID() string { return "minecraft:polished_deepslate_wall" }
type DeepslateTiles struct{}
func (DeepslateTiles) ID() string { return "minecraft:deepslate_tiles" }
type DeepslateTileStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DeepslateTileStairs) ID() string { return "minecraft:deepslate_tile_stairs" }
type DeepslateTileSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DeepslateTileSlab) ID() string { return "minecraft:deepslate_tile_slab" }
type DeepslateTileWall struct {
East string `nbt:"east"`
North string `nbt:"north"`
South string `nbt:"south"`
Up Boolean `nbt:"up"`
Waterlogged Boolean `nbt:"waterlogged"`
West string `nbt:"west"`
}
func (DeepslateTileWall) ID() string { return "minecraft:deepslate_tile_wall" }
type DeepslateBricks struct{}
func (DeepslateBricks) ID() string { return "minecraft:deepslate_bricks" }
type DeepslateBrickStairs struct {
Facing Direction `nbt:"facing"`
Half string `nbt:"half"`
Shape string `nbt:"shape"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DeepslateBrickStairs) ID() string { return "minecraft:deepslate_brick_stairs" }
type DeepslateBrickSlab struct {
Type string `nbt:"type"`
Waterlogged Boolean `nbt:"waterlogged"`
}
func (DeepslateBrickSlab) ID() string { return "minecraft:deepslate_brick_slab" }
type DeepslateBrickWall struct {
East string `nbt:"east"`
North string `nbt:"north"`
South string `nbt:"south"`
Up Boolean `nbt:"up"`
Waterlogged Boolean `nbt:"waterlogged"`
West string `nbt:"west"`
}
func (DeepslateBrickWall) ID() string { return "minecraft:deepslate_brick_wall" }
type ChiseledDeepslate struct{}
func (ChiseledDeepslate) ID() string { return "minecraft:chiseled_deepslate" }
type CrackedDeepslateBricks struct{}
func (CrackedDeepslateBricks) ID() string { return "minecraft:cracked_deepslate_bricks" }
type CrackedDeepslateTiles struct{}
func (CrackedDeepslateTiles) ID() string { return "minecraft:cracked_deepslate_tiles" }
type InfestedDeepslate struct {
Axis string `nbt:"axis"`
}
func (InfestedDeepslate) ID() string { return "minecraft:infested_deepslate" }
type SmoothBasalt struct{}
func (SmoothBasalt) ID() string { return "minecraft:smooth_basalt" }
type RawIronBlock struct{}
func (RawIronBlock) ID() string { return "minecraft:raw_iron_block" }
type RawCopperBlock struct{}
func (RawCopperBlock) ID() string { return "minecraft:raw_copper_block" }
type RawGoldBlock struct{}
func (RawGoldBlock) ID() string { return "minecraft:raw_gold_block" }
type PottedAzaleaBush struct{}
func (PottedAzaleaBush) ID() string { return "minecraft:potted_azalea_bush" }
type PottedFloweringAzaleaBush struct{}
func (PottedFloweringAzaleaBush) ID() string { return "minecraft:potted_flowering_azalea_bush" }
var fromID = map[string]Block{
"minecraft:air": Air{},
"minecraft:stone": Stone{},
"minecraft:granite": Granite{},
"minecraft:polished_granite": PolishedGranite{},
"minecraft:diorite": Diorite{},
"minecraft:polished_diorite": PolishedDiorite{},
"minecraft:andesite": Andesite{},
"minecraft:polished_andesite": PolishedAndesite{},
"minecraft:grass_block": GrassBlock{},
"minecraft:dirt": Dirt{},
"minecraft:coarse_dirt": CoarseDirt{},
"minecraft:podzol": Podzol{},
"minecraft:cobblestone": Cobblestone{},
"minecraft:oak_planks": OakPlanks{},
"minecraft:spruce_planks": SprucePlanks{},
"minecraft:birch_planks": BirchPlanks{},
"minecraft:jungle_planks": JunglePlanks{},
"minecraft:acacia_planks": AcaciaPlanks{},
"minecraft:dark_oak_planks": DarkOakPlanks{},
"minecraft:oak_sapling": OakSapling{},
"minecraft:spruce_sapling": SpruceSapling{},
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"minecraft:sand": Sand{},
"minecraft:red_sand": RedSand{},
"minecraft:gravel": Gravel{},
"minecraft:gold_ore": GoldOre{},
"minecraft:deepslate_gold_ore": DeepslateGoldOre{},
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"minecraft:deepslate_iron_ore": DeepslateIronOre{},
"minecraft:coal_ore": CoalOre{},
"minecraft:deepslate_coal_ore": DeepslateCoalOre{},
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"minecraft:oak_log": OakLog{},
"minecraft:spruce_log": SpruceLog{},
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"minecraft:stripped_birch_log": StrippedBirchLog{},
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"minecraft:oak_wood": OakWood{},
"minecraft:spruce_wood": SpruceWood{},
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"minecraft:oak_leaves": OakLeaves{},
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"minecraft:wet_sponge": WetSponge{},
"minecraft:glass": Glass{},
"minecraft:lapis_ore": LapisOre{},
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"minecraft:dispenser": Dispenser{},
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"minecraft:cut_sandstone": CutSandstone{},
"minecraft:note_block": NoteBlock{},
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"minecraft:magenta_bed": MagentaBed{},
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"minecraft:purple_bed": PurpleBed{},
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"minecraft:powered_rail": PoweredRail{},
"minecraft:detector_rail": DetectorRail{},
"minecraft:sticky_piston": StickyPiston{},
"minecraft:cobweb": Cobweb{},
"minecraft:grass": Grass{},
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"minecraft:dead_bush": DeadBush{},
"minecraft:seagrass": Seagrass{},
"minecraft:tall_seagrass": TallSeagrass{},
"minecraft:piston": Piston{},
"minecraft:piston_head": PistonHead{},
"minecraft:white_wool": WhiteWool{},
"minecraft:orange_wool": OrangeWool{},
"minecraft:magenta_wool": MagentaWool{},
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"minecraft:moving_piston": MovingPiston{},
"minecraft:dandelion": Dandelion{},
"minecraft:poppy": Poppy{},
"minecraft:blue_orchid": BlueOrchid{},
"minecraft:allium": Allium{},
"minecraft:azure_bluet": AzureBluet{},
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"minecraft:oxeye_daisy": OxeyeDaisy{},
"minecraft:cornflower": Cornflower{},
"minecraft:wither_rose": WitherRose{},
"minecraft:lily_of_the_valley": LilyOfTheValley{},
"minecraft:brown_mushroom": BrownMushroom{},
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"minecraft:bricks": Bricks{},
"minecraft:tnt": Tnt{},
"minecraft:bookshelf": Bookshelf{},
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"minecraft:obsidian": Obsidian{},
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"minecraft:wall_torch": WallTorch{},
"minecraft:fire": Fire{},
"minecraft:soul_fire": SoulFire{},
"minecraft:spawner": Spawner{},
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"minecraft:chest": Chest{},
"minecraft:redstone_wire": RedstoneWire{},
"minecraft:diamond_ore": DiamondOre{},
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"minecraft:crafting_table": CraftingTable{},
"minecraft:wheat": Wheat{},
"minecraft:farmland": Farmland{},
"minecraft:furnace": Furnace{},
"minecraft:oak_sign": OakSign{},
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"minecraft:ladder": Ladder{},
"minecraft:rail": Rail{},
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"minecraft:snow": Snow{},
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"minecraft:snow_block": SnowBlock{},
"minecraft:cactus": Cactus{},
"minecraft:clay": Clay{},
"minecraft:sugar_cane": SugarCane{},
"minecraft:jukebox": Jukebox{},
"minecraft:oak_fence": OakFence{},
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"minecraft:soul_soil": SoulSoil{},
"minecraft:basalt": Basalt{},
"minecraft:polished_basalt": PolishedBasalt{},
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"minecraft:soul_wall_torch": SoulWallTorch{},
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"minecraft:jack_o_lantern": JackOLantern{},
"minecraft:cake": Cake{},
"minecraft:repeater": Repeater{},
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"minecraft:chain": Chain{},
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"minecraft:melon": Melon{},
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"minecraft:attached_melon_stem": AttachedMelonStem{},
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"minecraft:melon_stem": MelonStem{},
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"minecraft:enchanting_table": EnchantingTable{},
"minecraft:brewing_stand": BrewingStand{},
"minecraft:cauldron": Cauldron{},
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"minecraft:end_portal_frame": EndPortalFrame{},
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"minecraft:tripwire_hook": TripwireHook{},
"minecraft:tripwire": Tripwire{},
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"minecraft:potted_spruce_sapling": PottedSpruceSapling{},
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"minecraft:smooth_quartz": SmoothQuartz{},
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"minecraft:acacia_fence": AcaciaFence{},
"minecraft:dark_oak_fence": DarkOakFence{},
"minecraft:spruce_door": SpruceDoor{},
"minecraft:birch_door": BirchDoor{},
"minecraft:jungle_door": JungleDoor{},
"minecraft:acacia_door": AcaciaDoor{},
"minecraft:dark_oak_door": DarkOakDoor{},
"minecraft:end_rod": EndRod{},
"minecraft:chorus_plant": ChorusPlant{},
"minecraft:chorus_flower": ChorusFlower{},
"minecraft:purpur_block": PurpurBlock{},
"minecraft:purpur_pillar": PurpurPillar{},
"minecraft:purpur_stairs": PurpurStairs{},
"minecraft:end_stone_bricks": EndStoneBricks{},
"minecraft:beetroots": Beetroots{},
"minecraft:dirt_path": DirtPath{},
"minecraft:end_gateway": EndGateway{},
"minecraft:repeating_command_block": RepeatingCommandBlock{},
"minecraft:chain_command_block": ChainCommandBlock{},
"minecraft:frosted_ice": FrostedIce{},
"minecraft:magma_block": MagmaBlock{},
"minecraft:nether_wart_block": NetherWartBlock{},
"minecraft:red_nether_bricks": RedNetherBricks{},
"minecraft:bone_block": BoneBlock{},
"minecraft:structure_void": StructureVoid{},
"minecraft:observer": Observer{},
"minecraft:shulker_box": ShulkerBox{},
"minecraft:white_shulker_box": WhiteShulkerBox{},
"minecraft:orange_shulker_box": OrangeShulkerBox{},
"minecraft:magenta_shulker_box": MagentaShulkerBox{},
"minecraft:light_blue_shulker_box": LightBlueShulkerBox{},
"minecraft:yellow_shulker_box": YellowShulkerBox{},
"minecraft:lime_shulker_box": LimeShulkerBox{},
"minecraft:pink_shulker_box": PinkShulkerBox{},
"minecraft:gray_shulker_box": GrayShulkerBox{},
"minecraft:light_gray_shulker_box": LightGrayShulkerBox{},
"minecraft:cyan_shulker_box": CyanShulkerBox{},
"minecraft:purple_shulker_box": PurpleShulkerBox{},
"minecraft:blue_shulker_box": BlueShulkerBox{},
"minecraft:brown_shulker_box": BrownShulkerBox{},
"minecraft:green_shulker_box": GreenShulkerBox{},
"minecraft:red_shulker_box": RedShulkerBox{},
"minecraft:black_shulker_box": BlackShulkerBox{},
"minecraft:white_glazed_terracotta": WhiteGlazedTerracotta{},
"minecraft:orange_glazed_terracotta": OrangeGlazedTerracotta{},
"minecraft:magenta_glazed_terracotta": MagentaGlazedTerracotta{},
"minecraft:light_blue_glazed_terracotta": LightBlueGlazedTerracotta{},
"minecraft:yellow_glazed_terracotta": YellowGlazedTerracotta{},
"minecraft:lime_glazed_terracotta": LimeGlazedTerracotta{},
"minecraft:pink_glazed_terracotta": PinkGlazedTerracotta{},
"minecraft:gray_glazed_terracotta": GrayGlazedTerracotta{},
"minecraft:light_gray_glazed_terracotta": LightGrayGlazedTerracotta{},
"minecraft:cyan_glazed_terracotta": CyanGlazedTerracotta{},
"minecraft:purple_glazed_terracotta": PurpleGlazedTerracotta{},
"minecraft:blue_glazed_terracotta": BlueGlazedTerracotta{},
"minecraft:brown_glazed_terracotta": BrownGlazedTerracotta{},
"minecraft:green_glazed_terracotta": GreenGlazedTerracotta{},
"minecraft:red_glazed_terracotta": RedGlazedTerracotta{},
"minecraft:black_glazed_terracotta": BlackGlazedTerracotta{},
"minecraft:white_concrete": WhiteConcrete{},
"minecraft:orange_concrete": OrangeConcrete{},
"minecraft:magenta_concrete": MagentaConcrete{},
"minecraft:light_blue_concrete": LightBlueConcrete{},
"minecraft:yellow_concrete": YellowConcrete{},
"minecraft:lime_concrete": LimeConcrete{},
"minecraft:pink_concrete": PinkConcrete{},
"minecraft:gray_concrete": GrayConcrete{},
"minecraft:light_gray_concrete": LightGrayConcrete{},
"minecraft:cyan_concrete": CyanConcrete{},
"minecraft:purple_concrete": PurpleConcrete{},
"minecraft:blue_concrete": BlueConcrete{},
"minecraft:brown_concrete": BrownConcrete{},
"minecraft:green_concrete": GreenConcrete{},
"minecraft:red_concrete": RedConcrete{},
"minecraft:black_concrete": BlackConcrete{},
"minecraft:white_concrete_powder": WhiteConcretePowder{},
"minecraft:orange_concrete_powder": OrangeConcretePowder{},
"minecraft:magenta_concrete_powder": MagentaConcretePowder{},
"minecraft:light_blue_concrete_powder": LightBlueConcretePowder{},
"minecraft:yellow_concrete_powder": YellowConcretePowder{},
"minecraft:lime_concrete_powder": LimeConcretePowder{},
"minecraft:pink_concrete_powder": PinkConcretePowder{},
"minecraft:gray_concrete_powder": GrayConcretePowder{},
"minecraft:light_gray_concrete_powder": LightGrayConcretePowder{},
"minecraft:cyan_concrete_powder": CyanConcretePowder{},
"minecraft:purple_concrete_powder": PurpleConcretePowder{},
"minecraft:blue_concrete_powder": BlueConcretePowder{},
"minecraft:brown_concrete_powder": BrownConcretePowder{},
"minecraft:green_concrete_powder": GreenConcretePowder{},
"minecraft:red_concrete_powder": RedConcretePowder{},
"minecraft:black_concrete_powder": BlackConcretePowder{},
"minecraft:kelp": Kelp{},
"minecraft:kelp_plant": KelpPlant{},
"minecraft:dried_kelp_block": DriedKelpBlock{},
"minecraft:turtle_egg": TurtleEgg{},
"minecraft:dead_tube_coral_block": DeadTubeCoralBlock{},
"minecraft:dead_brain_coral_block": DeadBrainCoralBlock{},
"minecraft:dead_bubble_coral_block": DeadBubbleCoralBlock{},
"minecraft:dead_fire_coral_block": DeadFireCoralBlock{},
"minecraft:dead_horn_coral_block": DeadHornCoralBlock{},
"minecraft:tube_coral_block": TubeCoralBlock{},
"minecraft:brain_coral_block": BrainCoralBlock{},
"minecraft:bubble_coral_block": BubbleCoralBlock{},
"minecraft:fire_coral_block": FireCoralBlock{},
"minecraft:horn_coral_block": HornCoralBlock{},
"minecraft:dead_tube_coral": DeadTubeCoral{},
"minecraft:dead_brain_coral": DeadBrainCoral{},
"minecraft:dead_bubble_coral": DeadBubbleCoral{},
"minecraft:dead_fire_coral": DeadFireCoral{},
"minecraft:dead_horn_coral": DeadHornCoral{},
"minecraft:tube_coral": TubeCoral{},
"minecraft:brain_coral": BrainCoral{},
"minecraft:bubble_coral": BubbleCoral{},
"minecraft:fire_coral": FireCoral{},
"minecraft:horn_coral": HornCoral{},
"minecraft:dead_tube_coral_fan": DeadTubeCoralFan{},
"minecraft:dead_brain_coral_fan": DeadBrainCoralFan{},
"minecraft:dead_bubble_coral_fan": DeadBubbleCoralFan{},
"minecraft:dead_fire_coral_fan": DeadFireCoralFan{},
"minecraft:dead_horn_coral_fan": DeadHornCoralFan{},
"minecraft:tube_coral_fan": TubeCoralFan{},
"minecraft:brain_coral_fan": BrainCoralFan{},
"minecraft:bubble_coral_fan": BubbleCoralFan{},
"minecraft:fire_coral_fan": FireCoralFan{},
"minecraft:horn_coral_fan": HornCoralFan{},
"minecraft:dead_tube_coral_wall_fan": DeadTubeCoralWallFan{},
"minecraft:dead_brain_coral_wall_fan": DeadBrainCoralWallFan{},
"minecraft:dead_bubble_coral_wall_fan": DeadBubbleCoralWallFan{},
"minecraft:dead_fire_coral_wall_fan": DeadFireCoralWallFan{},
"minecraft:dead_horn_coral_wall_fan": DeadHornCoralWallFan{},
"minecraft:tube_coral_wall_fan": TubeCoralWallFan{},
"minecraft:brain_coral_wall_fan": BrainCoralWallFan{},
"minecraft:bubble_coral_wall_fan": BubbleCoralWallFan{},
"minecraft:fire_coral_wall_fan": FireCoralWallFan{},
"minecraft:horn_coral_wall_fan": HornCoralWallFan{},
"minecraft:sea_pickle": SeaPickle{},
"minecraft:blue_ice": BlueIce{},
"minecraft:conduit": Conduit{},
"minecraft:bamboo_sapling": BambooSapling{},
"minecraft:bamboo": Bamboo{},
"minecraft:potted_bamboo": PottedBamboo{},
"minecraft:void_air": VoidAir{},
"minecraft:cave_air": CaveAir{},
"minecraft:bubble_column": BubbleColumn{},
"minecraft:polished_granite_stairs": PolishedGraniteStairs{},
"minecraft:smooth_red_sandstone_stairs": SmoothRedSandstoneStairs{},
"minecraft:mossy_stone_brick_stairs": MossyStoneBrickStairs{},
"minecraft:polished_diorite_stairs": PolishedDioriteStairs{},
"minecraft:mossy_cobblestone_stairs": MossyCobblestoneStairs{},
"minecraft:end_stone_brick_stairs": EndStoneBrickStairs{},
"minecraft:stone_stairs": StoneStairs{},
"minecraft:smooth_sandstone_stairs": SmoothSandstoneStairs{},
"minecraft:smooth_quartz_stairs": SmoothQuartzStairs{},
"minecraft:granite_stairs": GraniteStairs{},
"minecraft:andesite_stairs": AndesiteStairs{},
"minecraft:red_nether_brick_stairs": RedNetherBrickStairs{},
"minecraft:polished_andesite_stairs": PolishedAndesiteStairs{},
"minecraft:diorite_stairs": DioriteStairs{},
"minecraft:polished_granite_slab": PolishedGraniteSlab{},
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"minecraft:mossy_stone_brick_slab": MossyStoneBrickSlab{},
"minecraft:polished_diorite_slab": PolishedDioriteSlab{},
"minecraft:mossy_cobblestone_slab": MossyCobblestoneSlab{},
"minecraft:end_stone_brick_slab": EndStoneBrickSlab{},
"minecraft:smooth_sandstone_slab": SmoothSandstoneSlab{},
"minecraft:smooth_quartz_slab": SmoothQuartzSlab{},
"minecraft:granite_slab": GraniteSlab{},
"minecraft:andesite_slab": AndesiteSlab{},
"minecraft:red_nether_brick_slab": RedNetherBrickSlab{},
"minecraft:polished_andesite_slab": PolishedAndesiteSlab{},
"minecraft:diorite_slab": DioriteSlab{},
"minecraft:brick_wall": BrickWall{},
"minecraft:prismarine_wall": PrismarineWall{},
"minecraft:red_sandstone_wall": RedSandstoneWall{},
"minecraft:mossy_stone_brick_wall": MossyStoneBrickWall{},
"minecraft:granite_wall": GraniteWall{},
"minecraft:stone_brick_wall": StoneBrickWall{},
"minecraft:nether_brick_wall": NetherBrickWall{},
"minecraft:andesite_wall": AndesiteWall{},
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"minecraft:sandstone_wall": SandstoneWall{},
"minecraft:end_stone_brick_wall": EndStoneBrickWall{},
"minecraft:diorite_wall": DioriteWall{},
"minecraft:scaffolding": Scaffolding{},
"minecraft:loom": Loom{},
"minecraft:barrel": Barrel{},
"minecraft:smoker": Smoker{},
"minecraft:blast_furnace": BlastFurnace{},
"minecraft:cartography_table": CartographyTable{},
"minecraft:fletching_table": FletchingTable{},
"minecraft:grindstone": Grindstone{},
"minecraft:lectern": Lectern{},
"minecraft:smithing_table": SmithingTable{},
"minecraft:stonecutter": Stonecutter{},
"minecraft:bell": Bell{},
"minecraft:lantern": Lantern{},
"minecraft:soul_lantern": SoulLantern{},
"minecraft:campfire": Campfire{},
"minecraft:soul_campfire": SoulCampfire{},
"minecraft:sweet_berry_bush": SweetBerryBush{},
"minecraft:warped_stem": WarpedStem{},
"minecraft:stripped_warped_stem": StrippedWarpedStem{},
"minecraft:warped_hyphae": WarpedHyphae{},
"minecraft:stripped_warped_hyphae": StrippedWarpedHyphae{},
"minecraft:warped_nylium": WarpedNylium{},
"minecraft:warped_fungus": WarpedFungus{},
"minecraft:warped_wart_block": WarpedWartBlock{},
"minecraft:warped_roots": WarpedRoots{},
"minecraft:nether_sprouts": NetherSprouts{},
"minecraft:crimson_stem": CrimsonStem{},
"minecraft:stripped_crimson_stem": StrippedCrimsonStem{},
"minecraft:crimson_hyphae": CrimsonHyphae{},
"minecraft:stripped_crimson_hyphae": StrippedCrimsonHyphae{},
"minecraft:crimson_nylium": CrimsonNylium{},
"minecraft:crimson_fungus": CrimsonFungus{},
"minecraft:shroomlight": Shroomlight{},
"minecraft:weeping_vines": WeepingVines{},
"minecraft:weeping_vines_plant": WeepingVinesPlant{},
"minecraft:twisting_vines": TwistingVines{},
"minecraft:twisting_vines_plant": TwistingVinesPlant{},
"minecraft:crimson_roots": CrimsonRoots{},
"minecraft:crimson_planks": CrimsonPlanks{},
"minecraft:warped_planks": WarpedPlanks{},
"minecraft:crimson_slab": CrimsonSlab{},
"minecraft:warped_slab": WarpedSlab{},
"minecraft:crimson_pressure_plate": CrimsonPressurePlate{},
"minecraft:warped_pressure_plate": WarpedPressurePlate{},
"minecraft:crimson_fence": CrimsonFence{},
"minecraft:warped_fence": WarpedFence{},
"minecraft:crimson_trapdoor": CrimsonTrapdoor{},
"minecraft:warped_trapdoor": WarpedTrapdoor{},
"minecraft:crimson_fence_gate": CrimsonFenceGate{},
"minecraft:warped_fence_gate": WarpedFenceGate{},
"minecraft:crimson_stairs": CrimsonStairs{},
"minecraft:warped_stairs": WarpedStairs{},
"minecraft:crimson_button": CrimsonButton{},
"minecraft:warped_button": WarpedButton{},
"minecraft:crimson_door": CrimsonDoor{},
"minecraft:warped_door": WarpedDoor{},
"minecraft:crimson_sign": CrimsonSign{},
"minecraft:warped_sign": WarpedSign{},
"minecraft:crimson_wall_sign": CrimsonWallSign{},
"minecraft:warped_wall_sign": WarpedWallSign{},
"minecraft:structure_block": StructureBlock{},
"minecraft:jigsaw": Jigsaw{},
"minecraft:composter": Composter{},
"minecraft:target": Target{},
"minecraft:bee_nest": BeeNest{},
"minecraft:beehive": Beehive{},
"minecraft:honey_block": HoneyBlock{},
"minecraft:honeycomb_block": HoneycombBlock{},
"minecraft:netherite_block": NetheriteBlock{},
"minecraft:ancient_debris": AncientDebris{},
"minecraft:crying_obsidian": CryingObsidian{},
"minecraft:respawn_anchor": RespawnAnchor{},
"minecraft:potted_crimson_fungus": PottedCrimsonFungus{},
"minecraft:potted_warped_fungus": PottedWarpedFungus{},
"minecraft:potted_crimson_roots": PottedCrimsonRoots{},
"minecraft:potted_warped_roots": PottedWarpedRoots{},
"minecraft:lodestone": Lodestone{},
"minecraft:blackstone": Blackstone{},
"minecraft:blackstone_stairs": BlackstoneStairs{},
"minecraft:blackstone_wall": BlackstoneWall{},
"minecraft:blackstone_slab": BlackstoneSlab{},
"minecraft:polished_blackstone": PolishedBlackstone{},
"minecraft:polished_blackstone_bricks": PolishedBlackstoneBricks{},
"minecraft:cracked_polished_blackstone_bricks": CrackedPolishedBlackstoneBricks{},
"minecraft:chiseled_polished_blackstone": ChiseledPolishedBlackstone{},
"minecraft:polished_blackstone_brick_slab": PolishedBlackstoneBrickSlab{},
"minecraft:polished_blackstone_brick_stairs": PolishedBlackstoneBrickStairs{},
"minecraft:polished_blackstone_brick_wall": PolishedBlackstoneBrickWall{},
"minecraft:gilded_blackstone": GildedBlackstone{},
"minecraft:polished_blackstone_stairs": PolishedBlackstoneStairs{},
"minecraft:polished_blackstone_slab": PolishedBlackstoneSlab{},
"minecraft:polished_blackstone_pressure_plate": PolishedBlackstonePressurePlate{},
"minecraft:polished_blackstone_button": PolishedBlackstoneButton{},
"minecraft:polished_blackstone_wall": PolishedBlackstoneWall{},
"minecraft:chiseled_nether_bricks": ChiseledNetherBricks{},
"minecraft:cracked_nether_bricks": CrackedNetherBricks{},
"minecraft:quartz_bricks": QuartzBricks{},
"minecraft:candle": Candle{},
"minecraft:white_candle": WhiteCandle{},
"minecraft:orange_candle": OrangeCandle{},
"minecraft:magenta_candle": MagentaCandle{},
"minecraft:light_blue_candle": LightBlueCandle{},
"minecraft:yellow_candle": YellowCandle{},
"minecraft:lime_candle": LimeCandle{},
"minecraft:pink_candle": PinkCandle{},
"minecraft:gray_candle": GrayCandle{},
"minecraft:light_gray_candle": LightGrayCandle{},
"minecraft:cyan_candle": CyanCandle{},
"minecraft:purple_candle": PurpleCandle{},
"minecraft:blue_candle": BlueCandle{},
"minecraft:brown_candle": BrownCandle{},
"minecraft:green_candle": GreenCandle{},
"minecraft:red_candle": RedCandle{},
"minecraft:black_candle": BlackCandle{},
"minecraft:candle_cake": CandleCake{},
"minecraft:white_candle_cake": WhiteCandleCake{},
"minecraft:orange_candle_cake": OrangeCandleCake{},
"minecraft:magenta_candle_cake": MagentaCandleCake{},
"minecraft:light_blue_candle_cake": LightBlueCandleCake{},
"minecraft:yellow_candle_cake": YellowCandleCake{},
"minecraft:lime_candle_cake": LimeCandleCake{},
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"minecraft:light_gray_candle_cake": LightGrayCandleCake{},
"minecraft:cyan_candle_cake": CyanCandleCake{},
"minecraft:purple_candle_cake": PurpleCandleCake{},
"minecraft:blue_candle_cake": BlueCandleCake{},
"minecraft:brown_candle_cake": BrownCandleCake{},
"minecraft:green_candle_cake": GreenCandleCake{},
"minecraft:red_candle_cake": RedCandleCake{},
"minecraft:black_candle_cake": BlackCandleCake{},
"minecraft:amethyst_block": AmethystBlock{},
"minecraft:budding_amethyst": BuddingAmethyst{},
"minecraft:amethyst_cluster": AmethystCluster{},
"minecraft:large_amethyst_bud": LargeAmethystBud{},
"minecraft:medium_amethyst_bud": MediumAmethystBud{},
"minecraft:small_amethyst_bud": SmallAmethystBud{},
"minecraft:tuff": Tuff{},
"minecraft:calcite": Calcite{},
"minecraft:tinted_glass": TintedGlass{},
"minecraft:powder_snow": PowderSnow{},
"minecraft:sculk_sensor": SculkSensor{},
"minecraft:oxidized_copper": OxidizedCopper{},
"minecraft:weathered_copper": WeatheredCopper{},
"minecraft:exposed_copper": ExposedCopper{},
"minecraft:copper_block": CopperBlock{},
"minecraft:copper_ore": CopperOre{},
"minecraft:deepslate_copper_ore": DeepslateCopperOre{},
"minecraft:oxidized_cut_copper": OxidizedCutCopper{},
"minecraft:weathered_cut_copper": WeatheredCutCopper{},
"minecraft:exposed_cut_copper": ExposedCutCopper{},
"minecraft:cut_copper": CutCopper{},
"minecraft:oxidized_cut_copper_stairs": OxidizedCutCopperStairs{},
"minecraft:weathered_cut_copper_stairs": WeatheredCutCopperStairs{},
"minecraft:exposed_cut_copper_stairs": ExposedCutCopperStairs{},
"minecraft:cut_copper_stairs": CutCopperStairs{},
"minecraft:oxidized_cut_copper_slab": OxidizedCutCopperSlab{},
"minecraft:weathered_cut_copper_slab": WeatheredCutCopperSlab{},
"minecraft:exposed_cut_copper_slab": ExposedCutCopperSlab{},
"minecraft:cut_copper_slab": CutCopperSlab{},
"minecraft:waxed_copper_block": WaxedCopperBlock{},
"minecraft:waxed_weathered_copper": WaxedWeatheredCopper{},
"minecraft:waxed_exposed_copper": WaxedExposedCopper{},
"minecraft:waxed_oxidized_copper": WaxedOxidizedCopper{},
"minecraft:waxed_oxidized_cut_copper": WaxedOxidizedCutCopper{},
"minecraft:waxed_weathered_cut_copper": WaxedWeatheredCutCopper{},
"minecraft:waxed_exposed_cut_copper": WaxedExposedCutCopper{},
"minecraft:waxed_cut_copper": WaxedCutCopper{},
"minecraft:waxed_oxidized_cut_copper_stairs": WaxedOxidizedCutCopperStairs{},
"minecraft:waxed_weathered_cut_copper_stairs": WaxedWeatheredCutCopperStairs{},
"minecraft:waxed_exposed_cut_copper_stairs": WaxedExposedCutCopperStairs{},
"minecraft:waxed_cut_copper_stairs": WaxedCutCopperStairs{},
"minecraft:waxed_oxidized_cut_copper_slab": WaxedOxidizedCutCopperSlab{},
"minecraft:waxed_weathered_cut_copper_slab": WaxedWeatheredCutCopperSlab{},
"minecraft:waxed_exposed_cut_copper_slab": WaxedExposedCutCopperSlab{},
"minecraft:waxed_cut_copper_slab": WaxedCutCopperSlab{},
"minecraft:lightning_rod": LightningRod{},
"minecraft:pointed_dripstone": PointedDripstone{},
"minecraft:dripstone_block": DripstoneBlock{},
"minecraft:cave_vines": CaveVines{},
"minecraft:cave_vines_plant": CaveVinesPlant{},
"minecraft:spore_blossom": SporeBlossom{},
"minecraft:azalea": Azalea{},
"minecraft:flowering_azalea": FloweringAzalea{},
"minecraft:moss_carpet": MossCarpet{},
"minecraft:moss_block": MossBlock{},
"minecraft:big_dripleaf": BigDripleaf{},
"minecraft:big_dripleaf_stem": BigDripleafStem{},
"minecraft:small_dripleaf": SmallDripleaf{},
"minecraft:hanging_roots": HangingRoots{},
"minecraft:rooted_dirt": RootedDirt{},
"minecraft:deepslate": Deepslate{},
"minecraft:cobbled_deepslate": CobbledDeepslate{},
"minecraft:cobbled_deepslate_stairs": CobbledDeepslateStairs{},
"minecraft:cobbled_deepslate_slab": CobbledDeepslateSlab{},
"minecraft:cobbled_deepslate_wall": CobbledDeepslateWall{},
"minecraft:polished_deepslate": PolishedDeepslate{},
"minecraft:polished_deepslate_stairs": PolishedDeepslateStairs{},
"minecraft:polished_deepslate_slab": PolishedDeepslateSlab{},
"minecraft:polished_deepslate_wall": PolishedDeepslateWall{},
"minecraft:deepslate_tiles": DeepslateTiles{},
"minecraft:deepslate_tile_stairs": DeepslateTileStairs{},
"minecraft:deepslate_tile_slab": DeepslateTileSlab{},
"minecraft:deepslate_tile_wall": DeepslateTileWall{},
"minecraft:deepslate_bricks": DeepslateBricks{},
"minecraft:deepslate_brick_stairs": DeepslateBrickStairs{},
"minecraft:deepslate_brick_slab": DeepslateBrickSlab{},
"minecraft:deepslate_brick_wall": DeepslateBrickWall{},
"minecraft:chiseled_deepslate": ChiseledDeepslate{},
"minecraft:cracked_deepslate_bricks": CrackedDeepslateBricks{},
"minecraft:cracked_deepslate_tiles": CrackedDeepslateTiles{},
"minecraft:infested_deepslate": InfestedDeepslate{},
"minecraft:smooth_basalt": SmoothBasalt{},
"minecraft:raw_iron_block": RawIronBlock{},
"minecraft:raw_copper_block": RawCopperBlock{},
"minecraft:raw_gold_block": RawGoldBlock{},
"minecraft:potted_azalea_bush": PottedAzaleaBush{},
"minecraft:potted_flowering_azalea_bush": PottedFloweringAzaleaBush{},
}