Files
go-mc/save/region/mca.go
2021-12-20 00:55:41 +08:00

252 lines
5.0 KiB
Go

package region
import (
"encoding/binary"
"errors"
"io"
"os"
"time"
)
// Region contain 32*32 chunks in one .mca file
type Region struct {
f io.ReadWriteSeeker
offsets [32][32]int32
timestamps [32][32]int32
// sectors record if a sector is in used.
// contrary to mojang's, because false is the default value in Go.
sectors map[int32]bool
}
// In calculate chunk's coordinates relative to region
func In(cx, cy int) (int, int) {
// c & (32-1)
// is equal to:
// (c %= 32) > 0 ? c : -c; //C language
return cx & 31, cy & 31
}
// Open a .mca file and read the head.
// Close the Region after used.
func Open(name string) (r *Region, err error) {
f, err := os.OpenFile(name, os.O_RDWR, 0666)
if err != nil {
return nil, err
}
r, err = Load(f)
if err != nil {
_ = f.Close()
}
return
}
// Load works like Open but read from an io.ReadWriteSeeker.
func Load(f io.ReadWriteSeeker) (r *Region, err error) {
r = &Region{
f: f,
sectors: make(map[int32]bool),
}
// read the offsets
err = binary.Read(r.f, binary.BigEndian, &r.offsets)
if err != nil {
return nil, err
}
r.sectors[0] = true
// read the timestamps
err = binary.Read(r.f, binary.BigEndian, &r.timestamps)
if err != nil {
return nil, err
}
r.sectors[1] = true
// generate sectorFree table
for _, v := range r.offsets {
for _, v := range v {
if o, s := sectorLoc(v); o != 0 {
for i := int32(0); i < s; i++ {
r.sectors[o+i] = true
}
}
}
}
return r, nil
}
// Create open .mca file with os.O_CREATE|os. O_EXCL, and init the region
func Create(name string) (r *Region, err error) {
r = new(Region)
r.sectors = make(map[int32]bool)
r.f, err = os.OpenFile(name, os.O_CREATE|os.O_RDWR|os.O_EXCL, 0666)
if err != nil {
return nil, err
}
// write the offsets
err = binary.Write(r.f, binary.BigEndian, &r.offsets)
if err != nil {
_ = r.Close()
return nil, err
}
r.sectors[0] = true
// write the timestamps
err = binary.Write(r.f, binary.BigEndian, &r.timestamps)
if err != nil {
_ = r.Close()
return nil, err
}
r.sectors[1] = true
return r, nil
}
// Close the region file if possible.
// The responsibility for Close the file with who Open it.
// If you made the Region with Load(),
// this method close the file only if your io.ReadWriteSeeker implement io.Close
func (r *Region) Close() error {
if closer, ok := r.f.(io.Closer); ok {
return closer.Close()
}
return nil
}
func sectorLoc(offset int32) (sec, num int32) {
return offset >> 8, offset & 0xFF
}
// ReadSector find and read the Chunk data from region
func (r *Region) ReadSector(x, z int) (data []byte, err error) {
offset, _ := sectorLoc(r.offsets[x][z])
if offset == 0 {
return nil, errors.New("sector not exist")
}
_, err = r.f.Seek(4096*int64(offset), 0)
if err != nil {
return
}
var length int32
err = binary.Read(r.f, binary.BigEndian, &length)
if err != nil {
return
}
if length < 0 || length > 1024*1024 {
err = errors.New("data too large")
return
}
data = make([]byte, length)
_, err = io.ReadFull(r.f, data)
return
}
// WriteSector write Chunk data into region file
func (r *Region) WriteSector(x, y int, data []byte) error {
need := int32(len(data)+4)/4096 + 1
n, now := sectorLoc(r.offsets[x][y])
// maximum chunk size is 1MB
if need >= 256 {
return errors.New("data too large")
}
if n != 0 && now == need {
// we can simply overwrite the old sectors
} else {
// we need to allocate new sectors
// mark the sectors previously used for this chunk as free
for i := int32(0); i < now; i++ {
r.sectors[n+i] = false
}
// scan for a free space large enough to store this chunk
n = r.findSpace(need)
// mark the sectors previously used for this chunk as used
now = need
for i := int32(0); i < need; i++ {
r.sectors[n+i] = true
}
r.offsets[x][y] = (n << 8) | (need & 0xFF)
// update file head
err := r.setHead(x, y, uint32(r.offsets[x][y]), uint32(time.Now().Unix()))
if err != nil {
return err
}
}
_, err := r.f.Seek(4096*int64(n), 0)
if err != nil {
return err
}
//data length
err = binary.Write(r.f, binary.BigEndian, int32(len(data)))
if err != nil {
return err
}
//data
_, err = r.f.Write(data)
if err != nil {
return err
}
return nil
}
// ExistSector return if a sector is exist
func (r *Region) ExistSector(x, y int) bool {
return r.offsets[x][y] != 0
}
func (r *Region) findSpace(need int32) (n int32) {
for i := int32(0); i < need; i++ {
if r.sectors[n+i] {
n += i + 1
i = -1
}
}
return
}
func (r *Region) setHead(x, y int, offset, timestamp uint32) (err error) {
var buf [4]byte
binary.BigEndian.PutUint32(buf[:], offset)
_, err = r.writeAt(buf[:], 4*(int64(x)*32+int64(y)))
if err != nil {
return
}
binary.BigEndian.PutUint32(buf[:], timestamp)
_, err = r.writeAt(buf[:], 4096+4*(int64(x)*32+int64(y)))
if err != nil {
return
}
return
}
func (r *Region) writeAt(p []byte, off int64) (n int, err error) {
if f, ok := r.f.(io.WriterAt); ok {
return f.WriteAt(p, off)
}
_, err = r.f.Seek(off, 0)
if err != nil {
return 0, err
}
return r.f.Write(p)
}