Files
go-mc/data/block/gen_blocks.go
2021-06-19 15:03:08 +08:00

202 lines
5.0 KiB
Go

//+build ignore
// gen_blocks.go generates block information.
package main
import (
"encoding/json"
"fmt"
"go/ast"
"go/format"
"go/token"
"net/http"
"os"
"reflect"
"strconv"
"github.com/iancoleman/strcase"
)
const (
infoURL = "https://raw.githubusercontent.com/PrismarineJS/minecraft-data/master/data/pc/1.17/blocks.json"
)
type Block struct {
ID uint32 `json:"id"`
DisplayName string `json:"displayName"`
Name string `json:"name"`
Hardness float64 `json:"hardness"`
Diggable bool `json:"diggable"`
DropIDs []uint32 `json:"drops"`
NeedsTools map[uint32]bool `json:"harvestTools"`
MinStateID uint32 `json:"minStateId"`
MaxStateID uint32 `json:"maxStateId"`
Transparent bool `json:"transparent"`
FilterLightLevel int `json:"filterLight"`
EmitLightLevel int `json:"emitLight"`
}
func downloadInfo() ([]Block, error) {
resp, err := http.Get(infoURL)
if err != nil {
return nil, err
}
defer resp.Body.Close()
var data []Block
if err := json.NewDecoder(resp.Body).Decode(&data); err != nil {
return nil, err
}
return data, nil
}
func makeBlockDeclaration(blocks []Block) *ast.DeclStmt {
out := &ast.DeclStmt{Decl: &ast.GenDecl{Tok: token.VAR}}
for _, b := range blocks {
t := reflect.TypeOf(b)
fields := make([]ast.Expr, t.NumField())
for i := 0; i < t.NumField(); i++ {
ft := t.Field(i)
var val ast.Expr
switch ft.Type.Kind() {
case reflect.Uint32, reflect.Int:
val = &ast.BasicLit{Kind: token.INT, Value: fmt.Sprint(reflect.ValueOf(b).Field(i))}
case reflect.Float64:
val = &ast.BasicLit{Kind: token.FLOAT, Value: fmt.Sprint(reflect.ValueOf(b).Field(i))}
case reflect.String:
val = &ast.BasicLit{Kind: token.STRING, Value: strconv.Quote(reflect.ValueOf(b).Field(i).String())}
case reflect.Bool:
val = &ast.BasicLit{Kind: token.IDENT, Value: fmt.Sprint(reflect.ValueOf(b).Field(i).Bool())}
case reflect.Slice:
val = &ast.CompositeLit{
Type: &ast.ArrayType{
Elt: &ast.BasicLit{Kind: token.IDENT, Value: ft.Type.Elem().Name()},
},
}
v := reflect.ValueOf(b).Field(i)
switch ft.Type.Elem().Kind() {
case reflect.Uint32, reflect.Int:
for x := 0; x < v.Len(); x++ {
val.(*ast.CompositeLit).Elts = append(val.(*ast.CompositeLit).Elts, &ast.BasicLit{
Kind: token.INT,
Value: fmt.Sprint(v.Index(x)),
})
}
}
case reflect.Map:
// Must be the NeedsTools map of type map[uint32]bool.
m := &ast.CompositeLit{
Type: &ast.MapType{
Key: &ast.BasicLit{Kind: token.IDENT, Value: ft.Type.Key().Name()},
Value: &ast.BasicLit{Kind: token.IDENT, Value: ft.Type.Elem().Name()},
},
}
iter := reflect.ValueOf(b).Field(i).MapRange()
for iter.Next() {
m.Elts = append(m.Elts, &ast.KeyValueExpr{
Key: &ast.BasicLit{Kind: token.INT, Value: fmt.Sprint(iter.Key().Uint())},
Value: &ast.BasicLit{Kind: token.IDENT, Value: fmt.Sprint(iter.Value().Bool())},
})
}
val = m
}
fields[i] = &ast.KeyValueExpr{
Key: &ast.Ident{Name: ft.Name},
Value: val,
}
}
out.Decl.(*ast.GenDecl).Specs = append(out.Decl.(*ast.GenDecl).Specs, &ast.ValueSpec{
Names: []*ast.Ident{{Name: strcase.ToCamel(b.Name)}},
Values: []ast.Expr{
&ast.CompositeLit{
Type: &ast.Ident{Name: reflect.TypeOf(b).Name()},
Elts: fields,
},
},
})
}
return out
}
//go:generate go run $GOFILE > ./packetid.go
func main() {
blocks, err := downloadInfo()
if err != nil {
fmt.Fprintf(os.Stderr, "Error: %v\n", err)
os.Exit(1)
}
fmt.Println(`// Code generated by gen_blocks.go; DO NOT EDIT.
// Package block stores information about blocks in Minecraft.
package block
import (
"math"
)
// BitsPerBlock indicates how many bits are needed to represent all possible
// block states. This value is used to determine the size of the global palette.
var BitsPerBlock = int(math.Ceil(math.Log2(float64(len(StateID)))))
// ID describes the numeric ID of a block.
type ID uint32
// Block describes information about a type of block.
type Block struct {
ID ID
DisplayName string
Name string
Hardness float64
Diggable bool
DropIDs []uint32
NeedsTools map[uint32]bool
MinStateID uint32
MaxStateID uint32
Transparent bool
FilterLightLevel int
EmitLightLevel int
}
`)
format.Node(os.Stdout, token.NewFileSet(), makeBlockDeclaration(blocks))
fmt.Println()
fmt.Println()
fmt.Println("// ByID is an index of minecraft blocks by their ID.")
fmt.Println("var ByID = map[ID]*Block{")
for _, b := range blocks {
fmt.Printf(" %d: &%s,\n", b.ID, strcase.ToCamel(b.Name))
}
fmt.Println("}")
fmt.Println()
fmt.Println("// StateID maps all possible state IDs to a corresponding block ID.")
fmt.Println("var StateID = map[uint32]ID{")
for _, b := range blocks {
if b.MinStateID == b.MaxStateID {
fmt.Printf(" %d: %d,\n", b.MinStateID, b.ID)
} else {
for i := b.MinStateID; i <= b.MaxStateID; i++ {
fmt.Printf(" %d: %d,\n", i, b.ID)
}
}
}
fmt.Println("}")
}