Files
go-mc/bot/screen/inventory.go
2021-07-04 12:38:24 +08:00

30 lines
837 B
Go

package screen
import "errors"
type Inventory struct {
Slots [46]Slot
}
func (inv *Inventory) onClose() error {
return nil
}
func (inv *Inventory) onSetSlot(i int, s Slot) error {
if i < 0 || i >= len(inv.Slots) {
return errors.New("slot index out of bounds")
}
inv.Slots[i] = s
return nil
}
func (inv *Inventory) CraftingOutput() *Slot { return &inv.Slots[0] }
func (inv *Inventory) CraftingInput() []Slot { return inv.Slots[1 : 1+4] }
// Armor returns to the armor section of the Inventory.
// The length is 4, which are head, chest, legs and feet.
func (inv *Inventory) Armor() []Slot { return inv.Slots[5 : 5+4] }
func (inv *Inventory) Main() []Slot { return inv.Slots[9 : 9+3*9] }
func (inv *Inventory) Hotbar() []Slot { return inv.Slots[36 : 36+9] }
func (inv *Inventory) Offhand() *Slot { return &inv.Slots[45] }