Files
go-mc/data/entity/gen_entity.go

185 lines
4.0 KiB
Go

// gen_entity.go generates entity information.
//+build ignore
package main
import (
"encoding/json"
"fmt"
"go/ast"
"go/format"
"go/token"
"net/http"
"os"
"reflect"
"strconv"
"github.com/iancoleman/strcase"
)
const (
infoURL = "https://raw.githubusercontent.com/PrismarineJS/minecraft-data/master/data/pc/1.16.2/entities.json"
)
type Entity struct {
ID uint32 `json:"id"`
InternalID uint32 `json:"internalId"`
DisplayName string `json:"displayName"`
Name string `json:"name"`
Width float64 `json:"width"`
Height float64 `json:"height"`
Type string `json:"type"`
Category string `json:"category"`
}
func downloadInfo() ([]Entity, error) {
resp, err := http.Get(infoURL)
if err != nil {
return nil, err
}
defer resp.Body.Close()
var data []Entity
if err := json.NewDecoder(resp.Body).Decode(&data); err != nil {
return nil, err
}
return data, nil
}
func makeEntityDeclaration(entities []Entity) *ast.DeclStmt {
out := &ast.DeclStmt{Decl: &ast.GenDecl{Tok: token.VAR}}
for _, e := range entities {
t := reflect.TypeOf(e)
fields := make([]ast.Expr, t.NumField())
for i := 0; i < t.NumField(); i++ {
ft := t.Field(i)
if ft.Name == "Category" {
val := &ast.BasicLit{Kind: token.IDENT, Value: "Unknown"}
switch e.Category {
case "Passive mobs":
val.Value = "PassiveMob"
case "Hostile mobs":
val.Value = "HostileMob"
case "UNKNOWN":
default:
val.Value = e.Category
}
fields[i] = &ast.KeyValueExpr{
Key: &ast.Ident{Name: ft.Name},
Value: val,
}
continue
}
var val ast.Expr
switch ft.Type.Kind() {
case reflect.Uint32, reflect.Int:
val = &ast.BasicLit{Kind: token.INT, Value: fmt.Sprint(reflect.ValueOf(e).Field(i))}
case reflect.Float64:
val = &ast.BasicLit{Kind: token.FLOAT, Value: fmt.Sprint(reflect.ValueOf(e).Field(i))}
case reflect.String:
val = &ast.BasicLit{Kind: token.STRING, Value: strconv.Quote(reflect.ValueOf(e).Field(i).String())}
case reflect.Bool:
val = &ast.BasicLit{Kind: token.IDENT, Value: fmt.Sprint(reflect.ValueOf(e).Field(i).Bool())}
case reflect.Slice:
val = &ast.CompositeLit{
Type: &ast.ArrayType{
Elt: &ast.BasicLit{Kind: token.IDENT, Value: ft.Type.Elem().Name()},
},
}
v := reflect.ValueOf(e).Field(i)
switch ft.Type.Elem().Kind() {
case reflect.Uint32, reflect.Int:
for x := 0; x < v.Len(); x++ {
val.(*ast.CompositeLit).Elts = append(val.(*ast.CompositeLit).Elts, &ast.BasicLit{
Kind: token.INT,
Value: fmt.Sprint(v.Index(x)),
})
}
}
}
fields[i] = &ast.KeyValueExpr{
Key: &ast.Ident{Name: ft.Name},
Value: val,
}
}
out.Decl.(*ast.GenDecl).Specs = append(out.Decl.(*ast.GenDecl).Specs, &ast.ValueSpec{
Names: []*ast.Ident{{Name: strcase.ToCamel(e.Name)}},
Values: []ast.Expr{
&ast.CompositeLit{
Type: &ast.Ident{Name: reflect.TypeOf(e).Name()},
Elts: fields,
},
},
})
}
return out
}
func main() {
entities, err := downloadInfo()
if err != nil {
fmt.Fprintf(os.Stderr, "Error: %v\n", err)
os.Exit(1)
}
fmt.Println(`// Package entity stores information about entities in Minecraft.
package entity
// ID describes the numeric ID of an entity.
type ID uint32
// Category groups like entities.
type Category uint8
// Valid entity categories.
const (
Unknown Category = iota
Blocks
Immobile
Vehicles
Drops
Projectiles
PassiveMob
HostileMob
)
// Entity describes information about a type of entity.
type Entity struct {
ID ID
InternalID uint32
DisplayName string
Name string
Width float64
Height float64
Type string
Category Category
}
`)
format.Node(os.Stdout, token.NewFileSet(), makeEntityDeclaration(entities))
fmt.Println()
fmt.Println()
fmt.Println("// ByID is an index of minecraft entities by their ID.")
fmt.Println("var ByID = map[ID]*Entity{")
for _, e := range entities {
fmt.Printf(" %d: &%s,\n", e.ID, strcase.ToCamel(e.Name))
}
fmt.Println("}")
fmt.Println()
}