Files
go-mc/bot/world/entity/player/player.go
2020-09-16 20:16:47 -07:00

36 lines
742 B
Go

package player
import "github.com/Tnze/go-mc/bot/world/entity"
type Pos struct {
X, Y, Z float64
Yaw, Pitch float32
OnGround bool
}
func (p Pos) PosEqual(other Pos) bool {
return p.X == other.X && p.Y == other.Y && p.Z == other.Z
}
func (p Pos) LookEqual(other Pos) bool {
return p.Yaw == other.Yaw && p.Pitch == other.Pitch
}
func (p Pos) Equal(other Pos) bool {
return p.PosEqual(other) && p.LookEqual(other) && p.OnGround == other.OnGround
}
// Player includes the player's status.
type Player struct {
entity.Entity
UUID [2]int64 //128bit UUID
Pos Pos
HeldItem int //拿着的物品栏位
Health float32 //血量
Food int32 //饱食度
FoodSaturation float32 //食物饱和度
Level int32
}