186 lines
4.0 KiB
Go
186 lines
4.0 KiB
Go
package level
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import (
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"fmt"
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"io"
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"math"
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pk "github.com/Tnze/go-mc/net/packet"
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)
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const indexOutOfBounds = "index out of bounds"
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const valueOutOfBounds = "value out of bounds"
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// BitStorage implement the compacted data array used in chunk storage and heightmaps.
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// You can think of this as a []intN whose N is called "bits" in NewBitStorage.
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// For more info, see: https://wiki.vg/Chunk_Format
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// This is implementation of the format since Minecraft 1.16
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type BitStorage struct {
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data []uint64
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mask uint64
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bits, length int
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valuesPerLong int
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}
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// NewBitStorage create a new BitStorage. Return nil if bits == 0.
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//
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// The "bits" is the number of bits per value, which can be calculated by math/bits.Len()
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// The "length" is the number of values.
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// The "data" is optional for initializing. Panic if data != nil && len(data) != calcBitStorageSize(bits, length).
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func NewBitStorage(bits, length int, data []uint64) (b *BitStorage) {
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if bits == 0 {
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return &BitStorage{
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data: nil,
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mask: 0,
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bits: 0,
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length: length,
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valuesPerLong: 0,
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}
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}
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b = &BitStorage{
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mask: 1<<bits - 1,
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bits: bits,
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length: length,
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valuesPerLong: 64 / bits,
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}
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dataLen := calcBitStorageSize(bits, length)
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if data != nil {
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if len(data) != dataLen {
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panic(newBitStorageErr{ArrlLen: len(data), WantLen: dataLen})
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}
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b.data = data
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} else {
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b.data = make([]uint64, dataLen)
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}
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return
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}
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// calcBitStorageSize calculate how many uint64 is needed for given bits and length.
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func calcBitStorageSize(bits, length int) (size int) {
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if bits == 0 {
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return 0
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}
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valuesPerLong := 64 / bits
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return (length + valuesPerLong - 1) / valuesPerLong
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}
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type newBitStorageErr struct {
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ArrlLen int
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WantLen int
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}
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func (i newBitStorageErr) Error() string {
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return fmt.Sprintf("invalid length given for storage, got: %d but expected: %d", i.ArrlLen, i.WantLen)
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}
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func (b *BitStorage) calcIndex(n int) (c, o int) {
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c = n / b.valuesPerLong
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o = (n - c*b.valuesPerLong) * b.bits
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return
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}
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// Swap sets v into [i], and return the previous [i] value.
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func (b *BitStorage) Swap(i, v int) (old int) {
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if b.valuesPerLong == 0 {
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return 0
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}
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if v < 0 || uint64(v) > b.mask {
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panic(valueOutOfBounds)
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}
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if i < 0 || i > b.length-1 {
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panic(indexOutOfBounds)
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}
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c, offset := b.calcIndex(i)
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l := b.data[c]
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old = int(l >> offset & b.mask)
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b.data[c] = l&(b.mask<<offset^math.MaxUint64) | (uint64(v)&b.mask)<<offset
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return
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}
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// Set sets v into [i].
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func (b *BitStorage) Set(i, v int) {
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if b.valuesPerLong == 0 {
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return
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}
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if v < 0 || uint64(v) > b.mask {
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panic(valueOutOfBounds)
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}
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if i < 0 || i > b.length-1 {
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panic(indexOutOfBounds)
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}
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c, offset := b.calcIndex(i)
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l := b.data[c]
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b.data[c] = l&(b.mask<<offset^math.MaxUint64) | (uint64(v)&b.mask)<<offset
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}
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// Get gets [i] value.
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func (b *BitStorage) Get(i int) int {
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if b.valuesPerLong == 0 {
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return 0
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}
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if i < 0 || i > b.length-1 {
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panic(indexOutOfBounds)
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}
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c, offset := b.calcIndex(i)
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l := b.data[c]
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return int(l >> offset & b.mask)
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}
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// Len is the number of stored values.
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func (b *BitStorage) Len() int {
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return b.length
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}
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// Raw return the underling array of uint64 for encoding/decoding.
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func (b *BitStorage) Raw() []uint64 {
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if b == nil {
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return []uint64{}
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}
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return b.data
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}
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func (b *BitStorage) ReadFrom(r io.Reader) (int64, error) {
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var Len pk.VarInt
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n, err := Len.ReadFrom(r)
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if err != nil {
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return n, err
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}
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if cap(b.data) >= int(Len) {
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b.data = b.data[:Len]
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} else {
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b.data = make([]uint64, Len)
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}
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var v pk.Long
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for i := range b.data {
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nn, err := v.ReadFrom(r)
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n += nn
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if err != nil {
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return n, err
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}
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b.data[i] = uint64(v)
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}
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return n, nil
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}
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func (b *BitStorage) WriteTo(w io.Writer) (int64, error) {
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if b == nil {
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return pk.VarInt(0).WriteTo(w)
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}
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n, err := pk.VarInt(len(b.data)).WriteTo(w)
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if err != nil {
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return n, err
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}
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for _, v := range b.data {
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nn, err := pk.Long(v).WriteTo(w)
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n += nn
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if err != nil {
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return n, err
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}
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}
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return n, nil
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}
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