Files
go-mc/server/command/command.go
2022-01-02 16:08:05 +08:00

224 lines
4.5 KiB
Go

package command
import (
"github.com/Tnze/go-mc/chat"
"strings"
)
const (
TypeRoot byte = iota
TypeLiteral
TypeArgument
TypeUnknown
)
const (
IsExecutable = 1 << (iota + 2)
HasRedirect
HasSuggestionsType
)
type Node interface {
Then(nodes ...Node) Node
Runnable() HandleFunc
Parse(cmd string, store map[string]interface{}) (token string, next Node, err error)
}
type Root struct {
children map[string]Node
}
type HandleFunc func(args map[string]interface{})
func NewGraph() *Root {
return &Root{children: make(map[string]Node)}
}
func (r *Root) Then(nodes ...Node) Node {
for _, node := range nodes {
l, ok := node.(*Literal)
if !ok {
panic("you could only add Literal node to Root")
}
if _, ok := r.children[l.Name]; ok {
panic("the Literal(" + l.Name + ") is already exist")
}
r.children[l.Name] = node
}
return r
}
func Lite(literal string) *Literal {
return &Literal{Name: literal}
}
func Arg(name string, parser Parser) *Argument {
return &Argument{Name: name, Parser: parser}
}
func (r *Root) Runnable() HandleFunc {
return nil
}
func (r *Root) Parse(cmd string, _ map[string]interface{}) (token string, next Node, err error) {
token, value, err := StringParser(0).Parse(cmd)
if err != nil {
return "", nil, err
}
child, ok := r.children[value.(string)]
if !ok {
return "", nil, Error{chat.TranslateMsg("command.unknown.command")}
}
return "", child, nil
}
func (r *Root) Run(cmd string) error {
var node Node = r
args := make(map[string]interface{})
for {
token, next, err := node.Parse(cmd, args)
if err != nil {
return err
}
cmd = strings.TrimSpace(strings.TrimPrefix(cmd, token))
if next == nil || len(cmd) == 0 {
f := node.Runnable()
if f == nil {
return Error{chat.TranslateMsg("command.unknown.command")}
}
f(args)
return nil
}
node = next
}
}
type Children struct {
Lite map[string]*Literal
Args *Argument
}
func (c *Children) add(nodes []Node) {
for _, node := range nodes {
switch node.(type) {
case *Literal:
if c.Args != nil {
panic("this Node already has an Argument Node children, cannot Add Literal Node")
}
if c.Lite == nil {
c.Lite = make(map[string]*Literal)
}
child := node.(*Literal)
c.Lite[child.Name] = child
case *Argument:
if c.Lite != nil {
panic("this Node already has Literal Node children, cannot Add Argument Node")
}
if c.Args != nil {
panic("this Node already set an Argument Node child, cannot be duplicate")
}
c.Args = node.(*Argument)
}
}
return
}
type Handler struct {
Handler HandleFunc
}
func (h *Handler) Handle(f HandleFunc) {
if h.Handler != nil {
panic("handler func set twice")
}
h.Handler = f
}
func (h *Handler) Runnable() HandleFunc {
return h.Handler
}
type Literal struct {
Name string
Children
Handler
}
func (l *Literal) Then(nodes ...Node) Node {
l.add(nodes)
return l
}
func (l *Literal) Parse(cmd string, store map[string]interface{}) (token string, next Node, err error) {
cmd = strings.TrimPrefix(cmd, l.Name)
store[l.Name] = nil
if l.Children.Lite != nil {
token, value, err := StringParser(0).Parse(strings.TrimSpace(cmd))
if err != nil {
return token, nil, err
}
if next, ok := l.Children.Lite[value.(string)]; ok {
return l.Name, next, nil
}
return "", nil, Error{chat.TranslateMsg("command.unknown.command")}
} else if l.Children.Args != nil {
return l.Name, l.Children.Args, nil
} else {
return l.Name, nil, nil
}
}
func (l *Literal) Handle(f HandleFunc) Node {
l.Handler.Handle(f)
return l
}
type Argument struct {
Name string
Children
Parser Parser
Handler
}
func (a *Argument) Parse(cmd string, store map[string]interface{}) (token string, next Node, err error) {
token, value, err := a.Parser.Parse(cmd)
if err != nil {
return "", nil, err
}
store[a.Name] = value
cmd = strings.TrimSpace(strings.TrimPrefix(cmd, token))
if a.Children.Lite != nil {
_, value, err := StringParser(0).Parse(strings.TrimSpace(cmd))
if err != nil {
return token, nil, err
}
if next, ok := a.Children.Lite[value.(string)]; ok {
return token, next, nil
}
return "", nil, Error{chat.TranslateMsg("command.unknown.command")}
} else if a.Children.Args != nil {
return token, a.Children.Args, nil
} else {
return token, nil, nil
}
}
func (a *Argument) Then(nodes ...Node) Node {
a.add(nodes)
return a
}
func (a *Argument) Handle(f HandleFunc) Node {
a.Handler.Handle(f)
return a
}
type Error struct {
msg chat.Message
}
func (e Error) Error() string {
return e.msg.String()
}