185 lines
4.0 KiB
Go
185 lines
4.0 KiB
Go
// gen_entity.go generates entity information.
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//+build ignore
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package main
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import (
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"encoding/json"
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"fmt"
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"go/ast"
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"go/format"
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"go/token"
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"net/http"
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"os"
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"reflect"
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"strconv"
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"github.com/iancoleman/strcase"
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)
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const (
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infoURL = "https://raw.githubusercontent.com/PrismarineJS/minecraft-data/master/data/pc/1.16.2/entities.json"
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)
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type Entity struct {
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ID uint32 `json:"id"`
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InternalID uint32 `json:"internalId"`
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DisplayName string `json:"displayName"`
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Name string `json:"name"`
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Width float64 `json:"width"`
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Height float64 `json:"height"`
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Type string `json:"type"`
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Category string `json:"category"`
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}
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func downloadInfo() ([]Entity, error) {
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resp, err := http.Get(infoURL)
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if err != nil {
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return nil, err
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}
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defer resp.Body.Close()
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var data []Entity
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if err := json.NewDecoder(resp.Body).Decode(&data); err != nil {
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return nil, err
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}
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return data, nil
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}
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func makeEntityDeclaration(entities []Entity) *ast.DeclStmt {
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out := &ast.DeclStmt{Decl: &ast.GenDecl{Tok: token.VAR}}
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for _, e := range entities {
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t := reflect.TypeOf(e)
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fields := make([]ast.Expr, t.NumField())
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for i := 0; i < t.NumField(); i++ {
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ft := t.Field(i)
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if ft.Name == "Category" {
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val := &ast.BasicLit{Kind: token.IDENT, Value: "Unknown"}
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switch e.Category {
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case "Passive mobs":
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val.Value = "PassiveMob"
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case "Hostile mobs":
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val.Value = "HostileMob"
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case "UNKNOWN":
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default:
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val.Value = e.Category
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}
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fields[i] = &ast.KeyValueExpr{
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Key: &ast.Ident{Name: ft.Name},
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Value: val,
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}
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continue
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}
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var val ast.Expr
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switch ft.Type.Kind() {
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case reflect.Uint32, reflect.Int:
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val = &ast.BasicLit{Kind: token.INT, Value: fmt.Sprint(reflect.ValueOf(e).Field(i))}
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case reflect.Float64:
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val = &ast.BasicLit{Kind: token.FLOAT, Value: fmt.Sprint(reflect.ValueOf(e).Field(i))}
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case reflect.String:
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val = &ast.BasicLit{Kind: token.STRING, Value: strconv.Quote(reflect.ValueOf(e).Field(i).String())}
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case reflect.Bool:
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val = &ast.BasicLit{Kind: token.IDENT, Value: fmt.Sprint(reflect.ValueOf(e).Field(i).Bool())}
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case reflect.Slice:
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val = &ast.CompositeLit{
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Type: &ast.ArrayType{
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Elt: &ast.BasicLit{Kind: token.IDENT, Value: ft.Type.Elem().Name()},
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},
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}
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v := reflect.ValueOf(e).Field(i)
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switch ft.Type.Elem().Kind() {
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case reflect.Uint32, reflect.Int:
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for x := 0; x < v.Len(); x++ {
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val.(*ast.CompositeLit).Elts = append(val.(*ast.CompositeLit).Elts, &ast.BasicLit{
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Kind: token.INT,
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Value: fmt.Sprint(v.Index(x)),
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})
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}
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}
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}
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fields[i] = &ast.KeyValueExpr{
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Key: &ast.Ident{Name: ft.Name},
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Value: val,
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}
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}
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out.Decl.(*ast.GenDecl).Specs = append(out.Decl.(*ast.GenDecl).Specs, &ast.ValueSpec{
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Names: []*ast.Ident{{Name: strcase.ToCamel(e.Name)}},
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Values: []ast.Expr{
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&ast.CompositeLit{
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Type: &ast.Ident{Name: reflect.TypeOf(e).Name()},
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Elts: fields,
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},
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},
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})
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}
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return out
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}
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func main() {
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entities, err := downloadInfo()
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if err != nil {
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fmt.Fprintf(os.Stderr, "Error: %v\n", err)
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os.Exit(1)
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}
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fmt.Println(`// Package entity stores information about entities in Minecraft.
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package entity
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// ID describes the numeric ID of an entity.
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type ID uint32
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// Category groups like entities.
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type Category uint8
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// Valid entity categories.
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const (
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Unknown Category = iota
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Blocks
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Immobile
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Vehicles
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Drops
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Projectiles
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PassiveMob
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HostileMob
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)
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// Entity describes information about a type of entity.
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type Entity struct {
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ID ID
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InternalID uint32
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DisplayName string
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Name string
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Width float64
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Height float64
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Type string
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Category Category
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}
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`)
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format.Node(os.Stdout, token.NewFileSet(), makeEntityDeclaration(entities))
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fmt.Println()
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fmt.Println()
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fmt.Println("// ByID is an index of minecraft entities by their ID.")
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fmt.Println("var ByID = map[ID]*Entity{")
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for _, e := range entities {
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fmt.Printf(" %d: &%s,\n", e.ID, strcase.ToCamel(e.Name))
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}
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fmt.Println("}")
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fmt.Println()
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}
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