// Code generated by data/registry/generate.go; DO NOT EDIT. package registryid var LootConditionType = []string{ "minecraft:inverted", "minecraft:any_of", "minecraft:all_of", "minecraft:random_chance", "minecraft:random_chance_with_enchanted_bonus", "minecraft:entity_properties", "minecraft:killed_by_player", "minecraft:entity_scores", "minecraft:block_state_property", "minecraft:match_tool", "minecraft:table_bonus", "minecraft:survives_explosion", "minecraft:damage_source_properties", "minecraft:location_check", "minecraft:weather_check", "minecraft:reference", "minecraft:time_check", "minecraft:value_check", "minecraft:enchantment_active_check", }