package component import "io" var _ DataComponent = (*IntangibleProjectile)(nil) type IntangibleProjectile struct{} // ID implements DataComponent. func (IntangibleProjectile) ID() string { return "minecraft:intangible_projectile" } // ReadFrom implements DataComponent. func (i *IntangibleProjectile) ReadFrom(r io.Reader) (n int64, err error) { return 0, nil } // WriteTo implements DataComponent. func (i *IntangibleProjectile) WriteTo(w io.Writer) (n int64, err error) { return 0, nil }