package component import ( "io" pk "github.com/Tnze/go-mc/net/packet" ) var _ DataComponent = (*Food)(nil) type Food struct { Nutrition pk.VarInt Saturation pk.Float CanAlwaysEat pk.Boolean EatSeconds pk.Float // TODO: using_converts_to // TODO: effects } // ID implements DataComponent. func (Food) ID() string { return "minecraft:food" } // ReadFrom implements DataComponent. func (f *Food) ReadFrom(r io.Reader) (n int64, err error) { pk.Tuple{ &f.Nutrition, &f.Saturation, &f.CanAlwaysEat, &f.EatSeconds, // TODO }.ReadFrom(r) panic("unimplemented") } // WriteTo implements DataComponent. func (f *Food) WriteTo(w io.Writer) (n int64, err error) { pk.Tuple{ &f.Nutrition, &f.Saturation, &f.CanAlwaysEat, &f.EatSeconds, // TODO }.WriteTo(w) panic("unimplemented") }