package component import "io" var _ DataComponent = (*CreativeSlotLock)(nil) type CreativeSlotLock struct{} // ID implements DataComponent. func (c *CreativeSlotLock) ID() string { return "minecraft:creative_slot_lock" } // ReadFrom implements DataComponent. func (c *CreativeSlotLock) ReadFrom(r io.Reader) (n int64, err error) { return 0, nil } // WriteTo implements DataComponent. func (c *CreativeSlotLock) WriteTo(w io.Writer) (n int64, err error) { return 0, nil }