// Code generated by generator/properties/main.go; DO NOT EDIT. package block import ( "errors" "strconv" ) type AttachFace byte const ( AttachFaceFloor AttachFace = iota AttachFaceWall AttachFaceCeiling ) var strAttachFace = [...]string{"floor", "wall", "ceiling"} func (a AttachFace) String() string { if int(a) < len(strAttachFace) { return strAttachFace[a] } return "invalid AttachFace" } func (a AttachFace) MarshalText() (text []byte, err error) { if int(a) < len(strAttachFace) { return []byte(strAttachFace[a]), nil } return nil, errors.New("invalid AttachFace: " + strconv.Itoa(int(a))) } func (a *AttachFace) UnmarshalText(text []byte) error { switch str := string(text); str { case "floor": *a = AttachFaceFloor case "wall": *a = AttachFaceWall case "ceiling": *a = AttachFaceCeiling default: return errors.New("unknown AttachFace: " + str) } return nil } type BambooLeaves byte const ( BambooLeavesNone BambooLeaves = iota BambooLeavesSmall BambooLeavesLarge ) var strBambooLeaves = [...]string{"none", "small", "large"} func (b BambooLeaves) String() string { if int(b) < len(strBambooLeaves) { return strBambooLeaves[b] } return "invalid BambooLeaves" } func (b BambooLeaves) MarshalText() (text []byte, err error) { if int(b) < len(strBambooLeaves) { return []byte(strBambooLeaves[b]), nil } return nil, errors.New("invalid BambooLeaves: " + strconv.Itoa(int(b))) } func (b *BambooLeaves) UnmarshalText(text []byte) error { switch str := string(text); str { case "none": *b = BambooLeavesNone case "small": *b = BambooLeavesSmall case "large": *b = BambooLeavesLarge default: return errors.New("unknown BambooLeaves: " + str) } return nil } type BedPart byte const ( BedPartHead BedPart = iota BedPartFoot ) var strBedPart = [...]string{"head", "foot"} func (b BedPart) String() string { if int(b) < len(strBedPart) { return strBedPart[b] } return "invalid BedPart" } func (b BedPart) MarshalText() (text []byte, err error) { if int(b) < len(strBedPart) { return []byte(strBedPart[b]), nil } return nil, errors.New("invalid BedPart: " + strconv.Itoa(int(b))) } func (b *BedPart) UnmarshalText(text []byte) error { switch str := string(text); str { case "head": *b = BedPartHead case "foot": *b = BedPartFoot default: return errors.New("unknown BedPart: " + str) } return nil } type BellAttachType byte const ( BellAttachTypeFloor BellAttachType = iota BellAttachTypeCeiling BellAttachTypeSingleWall BellAttachTypeDoubleWall ) var strBellAttachType = [...]string{"floor", "ceiling", "single_wall", "double_wall"} func (b BellAttachType) String() string { if int(b) < len(strBellAttachType) { return strBellAttachType[b] } return "invalid BellAttachType" } func (b BellAttachType) MarshalText() (text []byte, err error) { if int(b) < len(strBellAttachType) { return []byte(strBellAttachType[b]), nil } return nil, errors.New("invalid BellAttachType: " + strconv.Itoa(int(b))) } func (b *BellAttachType) UnmarshalText(text []byte) error { switch str := string(text); str { case "floor": *b = BellAttachTypeFloor case "ceiling": *b = BellAttachTypeCeiling case "single_wall": *b = BellAttachTypeSingleWall case "double_wall": *b = BellAttachTypeDoubleWall default: return errors.New("unknown BellAttachType: " + str) } return nil } type ChestType byte const ( ChestTypeSingle ChestType = iota ChestTypeLeft ChestTypeRight ) var strChestType = [...]string{"single", "left", "right"} func (c ChestType) String() string { if int(c) < len(strChestType) { return strChestType[c] } return "invalid ChestType" } func (c ChestType) MarshalText() (text []byte, err error) { if int(c) < len(strChestType) { return []byte(strChestType[c]), nil } return nil, errors.New("invalid ChestType: " + strconv.Itoa(int(c))) } func (c *ChestType) UnmarshalText(text []byte) error { switch str := string(text); str { case "single": *c = ChestTypeSingle case "left": *c = ChestTypeLeft case "right": *c = ChestTypeRight default: return errors.New("unknown ChestType: " + str) } return nil } type ComparatorMode byte const ( ComparatorModeCompare ComparatorMode = iota ComparatorModeSubtract ) var strComparatorMode = [...]string{"compare", "subtract"} func (c ComparatorMode) String() string { if int(c) < len(strComparatorMode) { return strComparatorMode[c] } return "invalid ComparatorMode" } func (c ComparatorMode) MarshalText() (text []byte, err error) { if int(c) < len(strComparatorMode) { return []byte(strComparatorMode[c]), nil } return nil, errors.New("invalid ComparatorMode: " + strconv.Itoa(int(c))) } func (c *ComparatorMode) UnmarshalText(text []byte) error { switch str := string(text); str { case "compare": *c = ComparatorModeCompare case "subtract": *c = ComparatorModeSubtract default: return errors.New("unknown ComparatorMode: " + str) } return nil } type Direction byte const ( Down Direction = iota Up North South West East ) var strDirection = [...]string{"down", "up", "north", "south", "west", "east"} func (d Direction) String() string { if int(d) < len(strDirection) { return strDirection[d] } return "invalid Direction" } func (d Direction) MarshalText() (text []byte, err error) { if int(d) < len(strDirection) { return []byte(strDirection[d]), nil } return nil, errors.New("invalid Direction: " + strconv.Itoa(int(d))) } func (d *Direction) UnmarshalText(text []byte) error { switch str := string(text); str { case "down": *d = Down case "up": *d = Up case "north": *d = North case "south": *d = South case "west": *d = West case "east": *d = East default: return errors.New("unknown Direction: " + str) } return nil } type Axis byte const ( X Axis = iota Y Z ) var strAxis = [...]string{"x", "y", "z"} func (a Axis) String() string { if int(a) < len(strAxis) { return strAxis[a] } return "invalid Axis" } func (a Axis) MarshalText() (text []byte, err error) { if int(a) < len(strAxis) { return []byte(strAxis[a]), nil } return nil, errors.New("invalid Axis: " + strconv.Itoa(int(a))) } func (a *Axis) UnmarshalText(text []byte) error { switch str := string(text); str { case "x": *a = X case "y": *a = Y case "z": *a = Z default: return errors.New("unknown Axis: " + str) } return nil } type DoorHingeSide byte const ( DoorHingeSideLeft DoorHingeSide = iota DoorHingeSideRight ) var strDoorHingeSide = [...]string{"left", "right"} func (d DoorHingeSide) String() string { if int(d) < len(strDoorHingeSide) { return strDoorHingeSide[d] } return "invalid DoorHingeSide" } func (d DoorHingeSide) MarshalText() (text []byte, err error) { if int(d) < len(strDoorHingeSide) { return []byte(strDoorHingeSide[d]), nil } return nil, errors.New("invalid DoorHingeSide: " + strconv.Itoa(int(d))) } func (d *DoorHingeSide) UnmarshalText(text []byte) error { switch str := string(text); str { case "left": *d = DoorHingeSideLeft case "right": *d = DoorHingeSideRight default: return errors.New("unknown DoorHingeSide: " + str) } return nil } type DoubleBlockHalf byte const ( DoubleBlockHalfUpper DoubleBlockHalf = iota DoubleBlockHalfLower ) var strDoubleBlockHalf = [...]string{"upper", "lower"} func (d DoubleBlockHalf) String() string { if int(d) < len(strDoubleBlockHalf) { return strDoubleBlockHalf[d] } return "invalid DoubleBlockHalf" } func (d DoubleBlockHalf) MarshalText() (text []byte, err error) { if int(d) < len(strDoubleBlockHalf) { return []byte(strDoubleBlockHalf[d]), nil } return nil, errors.New("invalid DoubleBlockHalf: " + strconv.Itoa(int(d))) } func (d *DoubleBlockHalf) UnmarshalText(text []byte) error { switch str := string(text); str { case "upper": *d = DoubleBlockHalfUpper case "lower": *d = DoubleBlockHalfLower default: return errors.New("unknown DoubleBlockHalf: " + str) } return nil } type DripstoneThickness byte const ( DripstoneThicknessTipMerge DripstoneThickness = iota DripstoneThicknessTip DripstoneThicknessFrustum DripstoneThicknessMiddle DripstoneThicknessBase ) var strDripstoneThickness = [...]string{"tip_merge", "tip", "frustum", "middle", "base"} func (d DripstoneThickness) String() string { if int(d) < len(strDripstoneThickness) { return strDripstoneThickness[d] } return "invalid DripstoneThickness" } func (d DripstoneThickness) MarshalText() (text []byte, err error) { if int(d) < len(strDripstoneThickness) { return []byte(strDripstoneThickness[d]), nil } return nil, errors.New("invalid DripstoneThickness: " + strconv.Itoa(int(d))) } func (d *DripstoneThickness) UnmarshalText(text []byte) error { switch str := string(text); str { case "tip_merge": *d = DripstoneThicknessTipMerge case "tip": *d = DripstoneThicknessTip case "frustum": *d = DripstoneThicknessFrustum case "middle": *d = DripstoneThicknessMiddle case "base": *d = DripstoneThicknessBase default: return errors.New("unknown DripstoneThickness: " + str) } return nil } type Half byte const ( Top Half = iota Bottom ) var strHalf = [...]string{"top", "bottom"} func (h Half) String() string { if int(h) < len(strHalf) { return strHalf[h] } return "invalid Half" } func (h Half) MarshalText() (text []byte, err error) { if int(h) < len(strHalf) { return []byte(strHalf[h]), nil } return nil, errors.New("invalid Half: " + strconv.Itoa(int(h))) } func (h *Half) UnmarshalText(text []byte) error { switch str := string(text); str { case "top": *h = Top case "bottom": *h = Bottom default: return errors.New("unknown Half: " + str) } return nil } type NoteBlockInstrument byte const ( NoteBlockInstrumentHarp NoteBlockInstrument = iota NoteBlockInstrumentBasedrum NoteBlockInstrumentSnare NoteBlockInstrumentHat NoteBlockInstrumentBass NoteBlockInstrumentFlute NoteBlockInstrumentBell NoteBlockInstrumentGuitar NoteBlockInstrumentChime NoteBlockInstrumentXylophone NoteBlockInstrumentIronXylophone NoteBlockInstrumentCowBell NoteBlockInstrumentDidgeridoo NoteBlockInstrumentBit NoteBlockInstrumentBanjo NoteBlockInstrumentPling NoteBlockInstrumentZombie NoteBlockInstrumentSkeleton NoteBlockInstrumentCreeper NoteBlockInstrumentDragon NoteBlockInstrumentWitherSkeleton NoteBlockInstrumentPiglin NoteBlockInstrumentCustomHead ) var strNoteBlockInstrument = [...]string{"harp", "basedrum", "snare", "hat", "bass", "flute", "bell", "guitar", "chime", "xylophone", "iron_xylophone", "cow_bell", "didgeridoo", "bit", "banjo", "pling", "zombie", "skeleton", "creeper", "dragon", "wither_skeleton", "piglin", "custom_head"} func (n NoteBlockInstrument) String() string { if int(n) < len(strNoteBlockInstrument) { return strNoteBlockInstrument[n] } return "invalid NoteBlockInstrument" } func (n NoteBlockInstrument) MarshalText() (text []byte, err error) { if int(n) < len(strNoteBlockInstrument) { return []byte(strNoteBlockInstrument[n]), nil } return nil, errors.New("invalid NoteBlockInstrument: " + strconv.Itoa(int(n))) } func (n *NoteBlockInstrument) UnmarshalText(text []byte) error { switch str := string(text); str { case "harp": *n = NoteBlockInstrumentHarp case "basedrum": *n = NoteBlockInstrumentBasedrum case "snare": *n = NoteBlockInstrumentSnare case "hat": *n = NoteBlockInstrumentHat case "bass": *n = NoteBlockInstrumentBass case "flute": *n = NoteBlockInstrumentFlute case "bell": *n = NoteBlockInstrumentBell case "guitar": *n = NoteBlockInstrumentGuitar case "chime": *n = NoteBlockInstrumentChime case "xylophone": *n = NoteBlockInstrumentXylophone case "iron_xylophone": *n = NoteBlockInstrumentIronXylophone case "cow_bell": *n = NoteBlockInstrumentCowBell case "didgeridoo": *n = NoteBlockInstrumentDidgeridoo case "bit": *n = NoteBlockInstrumentBit case "banjo": *n = NoteBlockInstrumentBanjo case "pling": *n = NoteBlockInstrumentPling case "zombie": *n = NoteBlockInstrumentZombie case "skeleton": *n = NoteBlockInstrumentSkeleton case "creeper": *n = NoteBlockInstrumentCreeper case "dragon": *n = NoteBlockInstrumentDragon case "wither_skeleton": *n = NoteBlockInstrumentWitherSkeleton case "piglin": *n = NoteBlockInstrumentPiglin case "custom_head": *n = NoteBlockInstrumentCustomHead default: return errors.New("unknown NoteBlockInstrument: " + str) } return nil } type PistonType byte const ( PistonTypeNormal PistonType = iota PistonTypeSticky ) var strPistonType = [...]string{"normal", "sticky"} func (p PistonType) String() string { if int(p) < len(strPistonType) { return strPistonType[p] } return "invalid PistonType" } func (p PistonType) MarshalText() (text []byte, err error) { if int(p) < len(strPistonType) { return []byte(strPistonType[p]), nil } return nil, errors.New("invalid PistonType: " + strconv.Itoa(int(p))) } func (p *PistonType) UnmarshalText(text []byte) error { switch str := string(text); str { case "normal": *p = PistonTypeNormal case "sticky": *p = PistonTypeSticky default: return errors.New("unknown PistonType: " + str) } return nil } type RailShape byte const ( RailShapeNorthSouth RailShape = iota RailShapeEastWest RailShapeAscendingEast RailShapeAscendingWest RailShapeAscendingNorth RailShapeAscendingSouth RailShapeSouthEast RailShapeSouthWest RailShapeNorthWest RailShapeNorthEast ) var strRailShape = [...]string{"north_south", "east_west", "ascending_east", "ascending_west", "ascending_north", "ascending_south", "south_east", "south_west", "north_west", "north_east"} func (r RailShape) String() string { if int(r) < len(strRailShape) { return strRailShape[r] } return "invalid RailShape" } func (r RailShape) MarshalText() (text []byte, err error) { if int(r) < len(strRailShape) { return []byte(strRailShape[r]), nil } return nil, errors.New("invalid RailShape: " + strconv.Itoa(int(r))) } func (r *RailShape) UnmarshalText(text []byte) error { switch str := string(text); str { case "north_south": *r = RailShapeNorthSouth case "east_west": *r = RailShapeEastWest case "ascending_east": *r = RailShapeAscendingEast case "ascending_west": *r = RailShapeAscendingWest case "ascending_north": *r = RailShapeAscendingNorth case "ascending_south": *r = RailShapeAscendingSouth case "south_east": *r = RailShapeSouthEast case "south_west": *r = RailShapeSouthWest case "north_west": *r = RailShapeNorthWest case "north_east": *r = RailShapeNorthEast default: return errors.New("unknown RailShape: " + str) } return nil } type RedstoneSide byte const ( RedstoneSideUp RedstoneSide = iota RedstoneSideSide RedstoneSideNone ) var strRedstoneSide = [...]string{"up", "side", "none"} func (r RedstoneSide) String() string { if int(r) < len(strRedstoneSide) { return strRedstoneSide[r] } return "invalid RedstoneSide" } func (r RedstoneSide) MarshalText() (text []byte, err error) { if int(r) < len(strRedstoneSide) { return []byte(strRedstoneSide[r]), nil } return nil, errors.New("invalid RedstoneSide: " + strconv.Itoa(int(r))) } func (r *RedstoneSide) UnmarshalText(text []byte) error { switch str := string(text); str { case "up": *r = RedstoneSideUp case "side": *r = RedstoneSideSide case "none": *r = RedstoneSideNone default: return errors.New("unknown RedstoneSide: " + str) } return nil } type SculkSensorPhase byte const ( SculkSensorPhaseInactive SculkSensorPhase = iota SculkSensorPhaseActive SculkSensorPhaseCooldown ) var strSculkSensorPhase = [...]string{"inactive", "active", "cooldown"} func (s SculkSensorPhase) String() string { if int(s) < len(strSculkSensorPhase) { return strSculkSensorPhase[s] } return "invalid SculkSensorPhase" } func (s SculkSensorPhase) MarshalText() (text []byte, err error) { if int(s) < len(strSculkSensorPhase) { return []byte(strSculkSensorPhase[s]), nil } return nil, errors.New("invalid SculkSensorPhase: " + strconv.Itoa(int(s))) } func (s *SculkSensorPhase) UnmarshalText(text []byte) error { switch str := string(text); str { case "inactive": *s = SculkSensorPhaseInactive case "active": *s = SculkSensorPhaseActive case "cooldown": *s = SculkSensorPhaseCooldown default: return errors.New("unknown SculkSensorPhase: " + str) } return nil } type SlabType byte const ( SlabTypeTop SlabType = iota SlabTypeBottom SlabTypeDouble ) var strSlabType = [...]string{"top", "bottom", "double"} func (s SlabType) String() string { if int(s) < len(strSlabType) { return strSlabType[s] } return "invalid SlabType" } func (s SlabType) MarshalText() (text []byte, err error) { if int(s) < len(strSlabType) { return []byte(strSlabType[s]), nil } return nil, errors.New("invalid SlabType: " + strconv.Itoa(int(s))) } func (s *SlabType) UnmarshalText(text []byte) error { switch str := string(text); str { case "top": *s = SlabTypeTop case "bottom": *s = SlabTypeBottom case "double": *s = SlabTypeDouble default: return errors.New("unknown SlabType: " + str) } return nil } type StairsShape byte const ( StairsShapeStraight StairsShape = iota StairsShapeInnerLeft StairsShapeInnerRight StairsShapeOuterLeft StairsShapeOuterRight ) var strStairsShape = [...]string{"straight", "inner_left", "inner_right", "outer_left", "outer_right"} func (s StairsShape) String() string { if int(s) < len(strStairsShape) { return strStairsShape[s] } return "invalid StairsShape" } func (s StairsShape) MarshalText() (text []byte, err error) { if int(s) < len(strStairsShape) { return []byte(strStairsShape[s]), nil } return nil, errors.New("invalid StairsShape: " + strconv.Itoa(int(s))) } func (s *StairsShape) UnmarshalText(text []byte) error { switch str := string(text); str { case "straight": *s = StairsShapeStraight case "inner_left": *s = StairsShapeInnerLeft case "inner_right": *s = StairsShapeInnerRight case "outer_left": *s = StairsShapeOuterLeft case "outer_right": *s = StairsShapeOuterRight default: return errors.New("unknown StairsShape: " + str) } return nil } type StructureMode byte const ( StructureModeSave StructureMode = iota StructureModeLoad StructureModeCorner StructureModeData ) var strStructureMode = [...]string{"save", "load", "corner", "data"} func (s StructureMode) String() string { if int(s) < len(strStructureMode) { return strStructureMode[s] } return "invalid StructureMode" } func (s StructureMode) MarshalText() (text []byte, err error) { if int(s) < len(strStructureMode) { return []byte(strStructureMode[s]), nil } return nil, errors.New("invalid StructureMode: " + strconv.Itoa(int(s))) } func (s *StructureMode) UnmarshalText(text []byte) error { switch str := string(text); str { case "save": *s = StructureModeSave case "load": *s = StructureModeLoad case "corner": *s = StructureModeCorner case "data": *s = StructureModeData default: return errors.New("unknown StructureMode: " + str) } return nil } type Tilt byte const ( TiltNone Tilt = iota TiltUnstable TiltPartial TiltFull ) var strTilt = [...]string{"none", "unstable", "partial", "full"} func (t Tilt) String() string { if int(t) < len(strTilt) { return strTilt[t] } return "invalid Tilt" } func (t Tilt) MarshalText() (text []byte, err error) { if int(t) < len(strTilt) { return []byte(strTilt[t]), nil } return nil, errors.New("invalid Tilt: " + strconv.Itoa(int(t))) } func (t *Tilt) UnmarshalText(text []byte) error { switch str := string(text); str { case "none": *t = TiltNone case "unstable": *t = TiltUnstable case "partial": *t = TiltPartial case "full": *t = TiltFull default: return errors.New("unknown Tilt: " + str) } return nil } type WallSide byte const ( WallSideNone WallSide = iota WallSideLow WallSideTall ) var strWallSide = [...]string{"none", "low", "tall"} func (w WallSide) String() string { if int(w) < len(strWallSide) { return strWallSide[w] } return "invalid WallSide" } func (w WallSide) MarshalText() (text []byte, err error) { if int(w) < len(strWallSide) { return []byte(strWallSide[w]), nil } return nil, errors.New("invalid WallSide: " + strconv.Itoa(int(w))) } func (w *WallSide) UnmarshalText(text []byte) error { switch str := string(text); str { case "none": *w = WallSideNone case "low": *w = WallSideLow case "tall": *w = WallSideTall default: return errors.New("unknown WallSide: " + str) } return nil } type FrontAndTop byte const ( DownEast FrontAndTop = iota DownNorth DownSouth DownWest UpEast UpNorth UpSouth UpWest WestUp EastUp NorthUp SouthUp ) var strFrontAndTop = [...]string{"down_east", "down_north", "down_south", "down_west", "up_east", "up_north", "up_south", "up_west", "west_up", "east_up", "north_up", "south_up"} func (f FrontAndTop) String() string { if int(f) < len(strFrontAndTop) { return strFrontAndTop[f] } return "invalid FrontAndTop" } func (f FrontAndTop) MarshalText() (text []byte, err error) { if int(f) < len(strFrontAndTop) { return []byte(strFrontAndTop[f]), nil } return nil, errors.New("invalid FrontAndTop: " + strconv.Itoa(int(f))) } func (f *FrontAndTop) UnmarshalText(text []byte) error { switch str := string(text); str { case "down_east": *f = DownEast case "down_north": *f = DownNorth case "down_south": *f = DownSouth case "down_west": *f = DownWest case "up_east": *f = UpEast case "up_north": *f = UpNorth case "up_south": *f = UpSouth case "up_west": *f = UpWest case "west_up": *f = WestUp case "east_up": *f = EastUp case "north_up": *f = NorthUp case "south_up": *f = SouthUp default: return errors.New("unknown FrontAndTop: " + str) } return nil }