package main import ( "bytes" _ "embed" "encoding/gob" "github.com/Tnze/go-mc/data/block" "image" "image/png" "log" "os" ) func savePng(img image.Image, name string) { f, err := os.Create(name) if err != nil { log.Fatal(err) } if err := png.Encode(f, img); err != nil { f.Close() log.Fatal(err) } if err := f.Close(); err != nil { log.Fatal(err) } } //go:embed colors.gob var colorsBin []byte // gob([]color.RGBA64) func init() { if err := gob.NewDecoder(bytes.NewReader(colorsBin)).Decode(&colors); err != nil { panic(err) } } func mkmax(c, n *int) { if *c < *n { *c = *n } } func mkmin(c, n *int) { if *c > *n { *c = *n } } var idByName = make(map[string]uint32, len(block.ByID)) func init() { for _, v := range block.ByID { idByName["minecraft:"+v.Name] = uint32(v.ID) } }