package component import "io" var _ DataComponent = (*CanPlaceOn)(nil) type CanPlaceOn struct{} // ID implements DataComponent. func (CanPlaceOn) ID() string { return "minecraft:can_place_on" } // ReadFrom implements DataComponent. func (c *CanPlaceOn) ReadFrom(r io.Reader) (n int64, err error) { panic("unimplemented") } // WriteTo implements DataComponent. func (c *CanPlaceOn) WriteTo(w io.Writer) (n int64, err error) { panic("unimplemented") }