package save import ( "io" "strconv" pk "github.com/Tnze/go-mc/net/packet" ) type BlockState interface { } type PaletteContainer struct { bits int maps IdMaps config func(maps IdMaps, bits int) palette palette palette data *BitStorage } func NewStatesPaletteContainer(maps IdMaps, length int) *PaletteContainer { return &PaletteContainer{ bits: 0, maps: maps, config: createStatesPalette, palette: createStatesPalette(maps, 0), data: NewBitStorage(0, length, nil), } } func NewBiomesPaletteContainer(maps IdMaps, length int) *PaletteContainer { return &PaletteContainer{ bits: 0, maps: maps, config: createBiomesPalette, palette: createBiomesPalette(maps, 0), data: NewBitStorage(0, length, nil), } } func (p *PaletteContainer) Get(i int) BlockState { return p.palette.value(p.data.Get(i)) } func (p *PaletteContainer) Set(i int, v BlockState) { if vv, ok := p.palette.id(v); ok { p.data.Set(i, vv) } else { // resize oldLen := p.data.Len() newPalette := PaletteContainer{ bits: vv, maps: p.maps, config: p.config, palette: p.config(p.maps, vv), data: NewBitStorage(vv, oldLen+1, nil), } // copy for i := 0; i < oldLen; i++ { raw := p.palette.value(i) if vv, ok := newPalette.palette.id(raw); !ok { panic("not reachable") } else { newPalette.data.Set(i, vv) } } if vv, ok := newPalette.palette.id(v); !ok { panic("not reachable") } else { newPalette.data.Set(oldLen, vv) } *p = newPalette } } func (p *PaletteContainer) ReadFrom(r io.Reader) (n int64, err error) { var bits pk.UnsignedByte n, err = bits.ReadFrom(r) if err != nil { return } p.palette = p.config(p.maps, int(bits)) nn, err := p.palette.ReadFrom(r) n += nn if err != nil { return n, err } nn, err = p.data.ReadFrom(r) n += nn if err != nil { return n, err } return n, nil } func createStatesPalette(maps IdMaps, bits int) palette { switch bits { case 0: return &singleValuePalette{ maps: maps, v: nil, } case 1, 2, 3, 4: return &linearPalette{ maps: maps, bits: 4, } case 5, 6, 7, 8: // TODO: HashMapPalette return &linearPalette{ maps: maps, bits: bits, } default: return &globalPalette{ maps: maps, } } } func createBiomesPalette(maps IdMaps, bits int) palette { switch bits { case 0: return &singleValuePalette{ maps: maps, v: nil, } case 1, 2, 3: return &linearPalette{ maps: maps, bits: bits, } default: return &globalPalette{ maps: maps, } } } func (p *PaletteContainer) WriteTo(w io.Writer) (n int64, err error) { return pk.Tuple{ pk.UnsignedByte(p.bits), p.palette, p.data, }.WriteTo(w) } type palette interface { pk.FieldEncoder pk.FieldDecoder id(v BlockState) (int, bool) value(i int) BlockState } type IdMaps interface { getID(state BlockState) (id int) getValue(id int) (state BlockState) } type singleValuePalette struct { maps IdMaps v BlockState } func (s *singleValuePalette) id(v BlockState) (int, bool) { if s.v == nil { s.v = v return 0, true } if s.v == v { return 0, true } // We have 2 values now. At least 1 bit is required. return 1, false } func (s *singleValuePalette) value(i int) BlockState { if s.v != nil && i == 0 { return s.v } panic("singleValuePalette: " + strconv.Itoa(i) + " out of bounds") } func (s *singleValuePalette) ReadFrom(r io.Reader) (n int64, err error) { var i pk.VarInt n, err = i.ReadFrom(r) if err != nil { return } s.v = s.maps.getValue(int(i)) return } func (s *singleValuePalette) WriteTo(w io.Writer) (n int64, err error) { return pk.VarInt(s.maps.getID(s.v)).WriteTo(w) } type linearPalette struct { maps IdMaps values []BlockState bits int } func (l *linearPalette) id(v BlockState) (int, bool) { for i, t := range l.values { if t == v { return i, true } } if cap(l.values)-len(l.values) > 0 { l.values = append(l.values, v) return len(l.values) - 1, true } return l.bits + 1, false } func (l *linearPalette) value(i int) BlockState { if i >= 0 && i < len(l.values) { return l.values[i] } return nil } func (l *linearPalette) ReadFrom(r io.Reader) (n int64, err error) { var size, value pk.VarInt if n, err = size.ReadFrom(r); err != nil { return } for i := 0; i < int(size); i++ { if nn, err := value.ReadFrom(r); err != nil { return n + nn, err } else { n += nn } l.values[i] = l.maps.getValue(int(value)) } return } func (l *linearPalette) WriteTo(w io.Writer) (n int64, err error) { if n, err = pk.VarInt(len(l.values)).WriteTo(w); err != nil { return } for _, v := range l.values { if nn, err := pk.VarInt(l.maps.getID(v)).WriteTo(w); err != nil { return n + nn, err } else { n += nn } } return } type globalPalette struct { maps IdMaps } func (g *globalPalette) id(v BlockState) (int, bool) { return g.maps.getID(v), true } func (g *globalPalette) value(i int) BlockState { return g.value(i) } func (g *globalPalette) ReadFrom(_ io.Reader) (int64, error) { return 0, nil } func (g *globalPalette) WriteTo(_ io.Writer) (int64, error) { return 0, nil }