// Code generated by generator/main.go; DO NOT EDIT. package entity type ( AcaciaBoat struct{} AcaciaChestBoat struct{} Allay struct{} AreaEffectCloud struct{} Armadillo struct{} ArmorStand struct{} Arrow struct{} Axolotl struct{} BambooChestRaft struct{} BambooRaft struct{} Bat struct{} Bee struct{} BirchBoat struct{} BirchChestBoat struct{} Blaze struct{} BlockDisplay struct{} Bogged struct{} Breeze struct{} BreezeWindCharge struct{} Camel struct{} Cat struct{} CaveSpider struct{} CherryBoat struct{} CherryChestBoat struct{} ChestMinecart struct{} Chicken struct{} Cod struct{} CommandBlockMinecart struct{} Cow struct{} Creaking struct{} Creeper struct{} DarkOakBoat struct{} DarkOakChestBoat struct{} Dolphin struct{} Donkey struct{} DragonFireball struct{} Drowned struct{} Egg struct{} ElderGuardian struct{} Enderman struct{} Endermite struct{} EnderDragon struct{} EnderPearl struct{} EndCrystal struct{} Evoker struct{} EvokerFangs struct{} ExperienceBottle struct{} ExperienceOrb struct{} EyeOfEnder struct{} FallingBlock struct{} Fireball struct{} FireworkRocket struct{} Fox struct{} Frog struct{} FurnaceMinecart struct{} Ghast struct{} HappyGhast struct{} Giant struct{} GlowItemFrame struct{} GlowSquid struct{} Goat struct{} Guardian struct{} Hoglin struct{} HopperMinecart struct{} Horse struct{} Husk struct{} Illusioner struct{} Interaction struct{} IronGolem struct{} Item struct{} ItemDisplay struct{} ItemFrame struct{} JungleBoat struct{} JungleChestBoat struct{} LeashKnot struct{} LightningBolt struct{} Llama struct{} LlamaSpit struct{} MagmaCube struct{} MangroveBoat struct{} MangroveChestBoat struct{} Marker struct{} Minecart struct{} Mooshroom struct{} Mule struct{} OakBoat struct{} OakChestBoat struct{} Ocelot struct{} OminousItemSpawner struct{} Painting struct{} PaleOakBoat struct{} PaleOakChestBoat struct{} Panda struct{} Parrot struct{} Phantom struct{} Pig struct{} Piglin struct{} PiglinBrute struct{} Pillager struct{} PolarBear struct{} SplashPotion struct{} LingeringPotion struct{} Pufferfish struct{} Rabbit struct{} Ravager struct{} Salmon struct{} Sheep struct{} Shulker struct{} ShulkerBullet struct{} Silverfish struct{} Skeleton struct{} SkeletonHorse struct{} Slime struct{} SmallFireball struct{} Sniffer struct{} Snowball struct{} SnowGolem struct{} SpawnerMinecart struct{} SpectralArrow struct{} Spider struct{} SpruceBoat struct{} SpruceChestBoat struct{} Squid struct{} Stray struct{} Strider struct{} Tadpole struct{} TextDisplay struct{} Tnt struct{} TntMinecart struct{} TraderLlama struct{} Trident struct{} TropicalFish struct{} Turtle struct{} Vex struct{} Villager struct{} Vindicator struct{} WanderingTrader struct{} Warden struct{} WindCharge struct{} Witch struct{} Wither struct{} WitherSkeleton struct{} WitherSkull struct{} Wolf struct{} Zoglin struct{} Zombie struct{} ZombieHorse struct{} ZombieVillager struct{} ZombifiedPiglin struct{} Player struct{} FishingBobber struct{} ) func (AcaciaBoat) ID() string { return "minecraft:acacia_boat" } func (AcaciaBoat) Width() float32 { return 1.375000 } func (AcaciaBoat) Height() float32 { return 0.562500 } func (AcaciaChestBoat) ID() string { return "minecraft:acacia_chest_boat" } func (AcaciaChestBoat) Width() float32 { return 1.375000 } func (AcaciaChestBoat) Height() float32 { return 0.562500 } func (Allay) ID() string { return "minecraft:allay" } func (Allay) Width() float32 { return 0.350000 } func (Allay) Height() float32 { return 0.600000 } func (AreaEffectCloud) ID() string { return "minecraft:area_effect_cloud" } func (AreaEffectCloud) Width() float32 { return 6.000000 } func (AreaEffectCloud) Height() float32 { return 0.500000 } func (Armadillo) ID() string { return "minecraft:armadillo" } func (Armadillo) Width() float32 { return 0.700000 } func (Armadillo) Height() float32 { return 0.650000 } func (ArmorStand) ID() string { return "minecraft:armor_stand" } func (ArmorStand) Width() float32 { return 0.500000 } func (ArmorStand) Height() float32 { return 1.975000 } func (Arrow) ID() string { return "minecraft:arrow" } func (Arrow) Width() float32 { return 0.500000 } func (Arrow) Height() float32 { return 0.500000 } func (Axolotl) ID() string { return "minecraft:axolotl" } func (Axolotl) Width() float32 { return 0.750000 } func (Axolotl) Height() float32 { return 0.420000 } func (BambooChestRaft) ID() string { return "minecraft:bamboo_chest_raft" } func (BambooChestRaft) Width() float32 { return 1.375000 } func (BambooChestRaft) Height() float32 { return 0.562500 } func (BambooRaft) ID() string { return "minecraft:bamboo_raft" } func (BambooRaft) Width() float32 { return 1.375000 } func (BambooRaft) Height() float32 { return 0.562500 } func (Bat) ID() string { return "minecraft:bat" } func (Bat) Width() float32 { return 0.500000 } func (Bat) Height() float32 { return 0.900000 } func (Bee) ID() string { return "minecraft:bee" } func (Bee) Width() float32 { return 0.700000 } func (Bee) Height() float32 { return 0.600000 } func (BirchBoat) ID() string { return "minecraft:birch_boat" } func (BirchBoat) Width() float32 { return 1.375000 } func (BirchBoat) Height() float32 { return 0.562500 } func (BirchChestBoat) ID() string { return "minecraft:birch_chest_boat" } func (BirchChestBoat) Width() float32 { return 1.375000 } func (BirchChestBoat) Height() float32 { return 0.562500 } func (Blaze) ID() string { return "minecraft:blaze" } func (Blaze) Width() float32 { return 0.600000 } func (Blaze) Height() float32 { return 1.800000 } func (BlockDisplay) ID() string { return "minecraft:block_display" } func (BlockDisplay) Width() float32 { return 0.000000 } func (BlockDisplay) Height() float32 { return 0.000000 } func (Bogged) ID() string { return "minecraft:bogged" } func (Bogged) Width() float32 { return 0.600000 } func (Bogged) Height() float32 { return 1.990000 } func (Breeze) ID() string { return "minecraft:breeze" } func (Breeze) Width() float32 { return 0.600000 } func (Breeze) Height() float32 { return 1.770000 } func (BreezeWindCharge) ID() string { return "minecraft:breeze_wind_charge" } func (BreezeWindCharge) Width() float32 { return 0.312500 } func (BreezeWindCharge) Height() float32 { return 0.312500 } func (Camel) ID() string { return "minecraft:camel" } func (Camel) Width() float32 { return 1.700000 } func (Camel) Height() float32 { return 2.375000 } func (Cat) ID() string { return "minecraft:cat" } func (Cat) Width() float32 { return 0.600000 } func (Cat) Height() float32 { return 0.700000 } func (CaveSpider) ID() string { return "minecraft:cave_spider" } func (CaveSpider) Width() float32 { return 0.700000 } func (CaveSpider) Height() float32 { return 0.500000 } func (CherryBoat) ID() string { return "minecraft:cherry_boat" } func (CherryBoat) Width() float32 { return 1.375000 } func (CherryBoat) Height() float32 { return 0.562500 } func (CherryChestBoat) ID() string { return "minecraft:cherry_chest_boat" } func (CherryChestBoat) Width() float32 { return 1.375000 } func (CherryChestBoat) Height() float32 { return 0.562500 } func (ChestMinecart) ID() string { return "minecraft:chest_minecart" } func (ChestMinecart) Width() float32 { return 0.980000 } func (ChestMinecart) Height() float32 { return 0.700000 } func (Chicken) ID() string { return "minecraft:chicken" } func (Chicken) Width() float32 { return 0.400000 } func (Chicken) Height() float32 { return 0.700000 } func (Cod) ID() string { return "minecraft:cod" } func (Cod) Width() float32 { return 0.500000 } func (Cod) Height() float32 { return 0.300000 } func (CommandBlockMinecart) ID() string { return "minecraft:command_block_minecart" } func (CommandBlockMinecart) Width() float32 { return 0.980000 } func (CommandBlockMinecart) Height() float32 { return 0.700000 } func (Cow) ID() string { return "minecraft:cow" } func (Cow) Width() float32 { return 0.900000 } func (Cow) Height() float32 { return 1.400000 } func (Creaking) ID() string { return "minecraft:creaking" } func (Creaking) Width() float32 { return 0.900000 } func (Creaking) Height() float32 { return 2.700000 } func (Creeper) ID() string { return "minecraft:creeper" } func (Creeper) Width() float32 { return 0.600000 } func (Creeper) Height() float32 { return 1.700000 } func (DarkOakBoat) ID() string { return "minecraft:dark_oak_boat" } func (DarkOakBoat) Width() float32 { return 1.375000 } func (DarkOakBoat) Height() float32 { return 0.562500 } func (DarkOakChestBoat) ID() string { return "minecraft:dark_oak_chest_boat" } func (DarkOakChestBoat) Width() float32 { return 1.375000 } func (DarkOakChestBoat) Height() float32 { return 0.562500 } func (Dolphin) ID() string { return "minecraft:dolphin" } func (Dolphin) Width() float32 { return 0.900000 } func (Dolphin) Height() float32 { return 0.600000 } func (Donkey) ID() string { return "minecraft:donkey" } func (Donkey) Width() float32 { return 1.396484 } func (Donkey) Height() float32 { return 1.500000 } func (DragonFireball) ID() string { return "minecraft:dragon_fireball" } func (DragonFireball) Width() float32 { return 1.000000 } func (DragonFireball) Height() float32 { return 1.000000 } func (Drowned) ID() string { return "minecraft:drowned" } func (Drowned) Width() float32 { return 0.600000 } func (Drowned) Height() float32 { return 1.950000 } func (Egg) ID() string { return "minecraft:egg" } func (Egg) Width() float32 { return 0.250000 } func (Egg) Height() float32 { return 0.250000 } func (ElderGuardian) ID() string { return "minecraft:elder_guardian" } func (ElderGuardian) Width() float32 { return 1.997500 } func (ElderGuardian) Height() float32 { return 1.997500 } func (Enderman) ID() string { return "minecraft:enderman" } func (Enderman) Width() float32 { return 0.600000 } func (Enderman) Height() float32 { return 2.900000 } func (Endermite) ID() string { return "minecraft:endermite" } func (Endermite) Width() float32 { return 0.400000 } func (Endermite) Height() float32 { return 0.300000 } func (EnderDragon) ID() string { return "minecraft:ender_dragon" } func (EnderDragon) Width() float32 { return 16.000000 } func (EnderDragon) Height() float32 { return 8.000000 } func (EnderPearl) ID() string { return "minecraft:ender_pearl" } func (EnderPearl) Width() float32 { return 0.250000 } func (EnderPearl) Height() float32 { return 0.250000 } func (EndCrystal) ID() string { return "minecraft:end_crystal" } func (EndCrystal) Width() float32 { return 2.000000 } func (EndCrystal) Height() float32 { return 2.000000 } func (Evoker) ID() string { return "minecraft:evoker" } func (Evoker) Width() float32 { return 0.600000 } func (Evoker) Height() float32 { return 1.950000 } func (EvokerFangs) ID() string { return "minecraft:evoker_fangs" } func (EvokerFangs) Width() float32 { return 0.500000 } func (EvokerFangs) Height() float32 { return 0.800000 } func (ExperienceBottle) ID() string { return "minecraft:experience_bottle" } func (ExperienceBottle) Width() float32 { return 0.250000 } func (ExperienceBottle) Height() float32 { return 0.250000 } func (ExperienceOrb) ID() string { return "minecraft:experience_orb" } func (ExperienceOrb) Width() float32 { return 0.500000 } func (ExperienceOrb) Height() float32 { return 0.500000 } func (EyeOfEnder) ID() string { return "minecraft:eye_of_ender" } func (EyeOfEnder) Width() float32 { return 0.250000 } func (EyeOfEnder) Height() float32 { return 0.250000 } func (FallingBlock) ID() string { return "minecraft:falling_block" } func (FallingBlock) Width() float32 { return 0.980000 } func (FallingBlock) Height() float32 { return 0.980000 } func (Fireball) ID() string { return "minecraft:fireball" } func (Fireball) Width() float32 { return 1.000000 } func (Fireball) Height() float32 { return 1.000000 } func (FireworkRocket) ID() string { return "minecraft:firework_rocket" } func (FireworkRocket) Width() float32 { return 0.250000 } func (FireworkRocket) Height() float32 { return 0.250000 } func (Fox) ID() string { return "minecraft:fox" } func (Fox) Width() float32 { return 0.600000 } func (Fox) Height() float32 { return 0.700000 } func (Frog) ID() string { return "minecraft:frog" } func (Frog) Width() float32 { return 0.500000 } func (Frog) Height() float32 { return 0.500000 } func (FurnaceMinecart) ID() string { return "minecraft:furnace_minecart" } func (FurnaceMinecart) Width() float32 { return 0.980000 } func (FurnaceMinecart) Height() float32 { return 0.700000 } func (Ghast) ID() string { return "minecraft:ghast" } func (Ghast) Width() float32 { return 4.000000 } func (Ghast) Height() float32 { return 4.000000 } func (HappyGhast) ID() string { return "minecraft:happy_ghast" } func (HappyGhast) Width() float32 { return 4.000000 } func (HappyGhast) Height() float32 { return 4.000000 } func (Giant) ID() string { return "minecraft:giant" } func (Giant) Width() float32 { return 3.600000 } func (Giant) Height() float32 { return 12.000000 } func (GlowItemFrame) ID() string { return "minecraft:glow_item_frame" } func (GlowItemFrame) Width() float32 { return 0.500000 } func (GlowItemFrame) Height() float32 { return 0.500000 } func (GlowSquid) ID() string { return "minecraft:glow_squid" } func (GlowSquid) Width() float32 { return 0.800000 } func (GlowSquid) Height() float32 { return 0.800000 } func (Goat) ID() string { return "minecraft:goat" } func (Goat) Width() float32 { return 0.900000 } func (Goat) Height() float32 { return 1.300000 } func (Guardian) ID() string { return "minecraft:guardian" } func (Guardian) Width() float32 { return 0.850000 } func (Guardian) Height() float32 { return 0.850000 } func (Hoglin) ID() string { return "minecraft:hoglin" } func (Hoglin) Width() float32 { return 1.396484 } func (Hoglin) Height() float32 { return 1.400000 } func (HopperMinecart) ID() string { return "minecraft:hopper_minecart" } func (HopperMinecart) Width() float32 { return 0.980000 } func (HopperMinecart) Height() float32 { return 0.700000 } func (Horse) ID() string { return "minecraft:horse" } func (Horse) Width() float32 { return 1.396484 } func (Horse) Height() float32 { return 1.600000 } func (Husk) ID() string { return "minecraft:husk" } func (Husk) Width() float32 { return 0.600000 } func (Husk) Height() float32 { return 1.950000 } func (Illusioner) ID() string { return "minecraft:illusioner" } func (Illusioner) Width() float32 { return 0.600000 } func (Illusioner) Height() float32 { return 1.950000 } func (Interaction) ID() string { return "minecraft:interaction" } func (Interaction) Width() float32 { return 0.000000 } func (Interaction) Height() float32 { return 0.000000 } func (IronGolem) ID() string { return "minecraft:iron_golem" } func (IronGolem) Width() float32 { return 1.400000 } func (IronGolem) Height() float32 { return 2.700000 } func (Item) ID() string { return "minecraft:item" } func (Item) Width() float32 { return 0.250000 } func (Item) Height() float32 { return 0.250000 } func (ItemDisplay) ID() string { return "minecraft:item_display" } func (ItemDisplay) Width() float32 { return 0.000000 } func (ItemDisplay) Height() float32 { return 0.000000 } func (ItemFrame) ID() string { return "minecraft:item_frame" } func (ItemFrame) Width() float32 { return 0.500000 } func (ItemFrame) Height() float32 { return 0.500000 } func (JungleBoat) ID() string { return "minecraft:jungle_boat" } func (JungleBoat) Width() float32 { return 1.375000 } func (JungleBoat) Height() float32 { return 0.562500 } func (JungleChestBoat) ID() string { return "minecraft:jungle_chest_boat" } func (JungleChestBoat) Width() float32 { return 1.375000 } func (JungleChestBoat) Height() float32 { return 0.562500 } func (LeashKnot) ID() string { return "minecraft:leash_knot" } func (LeashKnot) Width() float32 { return 0.375000 } func (LeashKnot) Height() float32 { return 0.500000 } func (LightningBolt) ID() string { return "minecraft:lightning_bolt" } func (LightningBolt) Width() float32 { return 0.000000 } func (LightningBolt) Height() float32 { return 0.000000 } func (Llama) ID() string { return "minecraft:llama" } func (Llama) Width() float32 { return 0.900000 } func (Llama) Height() float32 { return 1.870000 } func (LlamaSpit) ID() string { return "minecraft:llama_spit" } func (LlamaSpit) Width() float32 { return 0.250000 } func (LlamaSpit) Height() float32 { return 0.250000 } func (MagmaCube) ID() string { return "minecraft:magma_cube" } func (MagmaCube) Width() float32 { return 0.520000 } func (MagmaCube) Height() float32 { return 0.520000 } func (MangroveBoat) ID() string { return "minecraft:mangrove_boat" } func (MangroveBoat) Width() float32 { return 1.375000 } func (MangroveBoat) Height() float32 { return 0.562500 } func (MangroveChestBoat) ID() string { return "minecraft:mangrove_chest_boat" } func (MangroveChestBoat) Width() float32 { return 1.375000 } func (MangroveChestBoat) Height() float32 { return 0.562500 } func (Marker) ID() string { return "minecraft:marker" } func (Marker) Width() float32 { return 0.000000 } func (Marker) Height() float32 { return 0.000000 } func (Minecart) ID() string { return "minecraft:minecart" } func (Minecart) Width() float32 { return 0.980000 } func (Minecart) Height() float32 { return 0.700000 } func (Mooshroom) ID() string { return "minecraft:mooshroom" } func (Mooshroom) Width() float32 { return 0.900000 } func (Mooshroom) Height() float32 { return 1.400000 } func (Mule) ID() string { return "minecraft:mule" } func (Mule) Width() float32 { return 1.396484 } func (Mule) Height() float32 { return 1.600000 } func (OakBoat) ID() string { return "minecraft:oak_boat" } func (OakBoat) Width() float32 { return 1.375000 } func (OakBoat) Height() float32 { return 0.562500 } func (OakChestBoat) ID() string { return "minecraft:oak_chest_boat" } func (OakChestBoat) Width() float32 { return 1.375000 } func (OakChestBoat) Height() float32 { return 0.562500 } func (Ocelot) ID() string { return "minecraft:ocelot" } func (Ocelot) Width() float32 { return 0.600000 } func (Ocelot) Height() float32 { return 0.700000 } func (OminousItemSpawner) ID() string { return "minecraft:ominous_item_spawner" } func (OminousItemSpawner) Width() float32 { return 0.250000 } func (OminousItemSpawner) Height() float32 { return 0.250000 } func (Painting) ID() string { return "minecraft:painting" } func (Painting) Width() float32 { return 0.500000 } func (Painting) Height() float32 { return 0.500000 } func (PaleOakBoat) ID() string { return "minecraft:pale_oak_boat" } func (PaleOakBoat) Width() float32 { return 1.375000 } func (PaleOakBoat) Height() float32 { return 0.562500 } func (PaleOakChestBoat) ID() string { return "minecraft:pale_oak_chest_boat" } func (PaleOakChestBoat) Width() float32 { return 1.375000 } func (PaleOakChestBoat) Height() float32 { return 0.562500 } func (Panda) ID() string { return "minecraft:panda" } func (Panda) Width() float32 { return 1.300000 } func (Panda) Height() float32 { return 1.250000 } func (Parrot) ID() string { return "minecraft:parrot" } func (Parrot) Width() float32 { return 0.500000 } func (Parrot) Height() float32 { return 0.900000 } func (Phantom) ID() string { return "minecraft:phantom" } func (Phantom) Width() float32 { return 0.900000 } func (Phantom) Height() float32 { return 0.500000 } func (Pig) ID() string { return "minecraft:pig" } func (Pig) Width() float32 { return 0.900000 } func (Pig) Height() float32 { return 0.900000 } func (Piglin) ID() string { return "minecraft:piglin" } func (Piglin) Width() float32 { return 0.600000 } func (Piglin) Height() float32 { return 1.950000 } func (PiglinBrute) ID() string { return "minecraft:piglin_brute" } func (PiglinBrute) Width() float32 { return 0.600000 } func (PiglinBrute) Height() float32 { return 1.950000 } func (Pillager) ID() string { return "minecraft:pillager" } func (Pillager) Width() float32 { return 0.600000 } func (Pillager) Height() float32 { return 1.950000 } func (PolarBear) ID() string { return "minecraft:polar_bear" } func (PolarBear) Width() float32 { return 1.400000 } func (PolarBear) Height() float32 { return 1.400000 } func (SplashPotion) ID() string { return "minecraft:splash_potion" } func (SplashPotion) Width() float32 { return 0.250000 } func (SplashPotion) Height() float32 { return 0.250000 } func (LingeringPotion) ID() string { return "minecraft:lingering_potion" } func (LingeringPotion) Width() float32 { return 0.250000 } func (LingeringPotion) Height() float32 { return 0.250000 } func (Pufferfish) ID() string { return "minecraft:pufferfish" } func (Pufferfish) Width() float32 { return 0.700000 } func (Pufferfish) Height() float32 { return 0.700000 } func (Rabbit) ID() string { return "minecraft:rabbit" } func (Rabbit) Width() float32 { return 0.400000 } func (Rabbit) Height() float32 { return 0.500000 } func (Ravager) ID() string { return "minecraft:ravager" } func (Ravager) Width() float32 { return 1.950000 } func (Ravager) Height() float32 { return 2.200000 } func (Salmon) ID() string { return "minecraft:salmon" } func (Salmon) Width() float32 { return 0.700000 } func (Salmon) Height() float32 { return 0.400000 } func (Sheep) ID() string { return "minecraft:sheep" } func (Sheep) Width() float32 { return 0.900000 } func (Sheep) Height() float32 { return 1.300000 } func (Shulker) ID() string { return "minecraft:shulker" } func (Shulker) Width() float32 { return 1.000000 } func (Shulker) Height() float32 { return 1.000000 } func (ShulkerBullet) ID() string { return "minecraft:shulker_bullet" } func (ShulkerBullet) Width() float32 { return 0.312500 } func (ShulkerBullet) Height() float32 { return 0.312500 } func (Silverfish) ID() string { return "minecraft:silverfish" } func (Silverfish) Width() float32 { return 0.400000 } func (Silverfish) Height() float32 { return 0.300000 } func (Skeleton) ID() string { return "minecraft:skeleton" } func (Skeleton) Width() float32 { return 0.600000 } func (Skeleton) Height() float32 { return 1.990000 } func (SkeletonHorse) ID() string { return "minecraft:skeleton_horse" } func (SkeletonHorse) Width() float32 { return 1.396484 } func (SkeletonHorse) Height() float32 { return 1.600000 } func (Slime) ID() string { return "minecraft:slime" } func (Slime) Width() float32 { return 0.520000 } func (Slime) Height() float32 { return 0.520000 } func (SmallFireball) ID() string { return "minecraft:small_fireball" } func (SmallFireball) Width() float32 { return 0.312500 } func (SmallFireball) Height() float32 { return 0.312500 } func (Sniffer) ID() string { return "minecraft:sniffer" } func (Sniffer) Width() float32 { return 1.900000 } func (Sniffer) Height() float32 { return 1.750000 } func (Snowball) ID() string { return "minecraft:snowball" } func (Snowball) Width() float32 { return 0.250000 } func (Snowball) Height() float32 { return 0.250000 } func (SnowGolem) ID() string { return "minecraft:snow_golem" } func (SnowGolem) Width() float32 { return 0.700000 } func (SnowGolem) Height() float32 { return 1.900000 } func (SpawnerMinecart) ID() string { return "minecraft:spawner_minecart" } func (SpawnerMinecart) Width() float32 { return 0.980000 } func (SpawnerMinecart) Height() float32 { return 0.700000 } func (SpectralArrow) ID() string { return "minecraft:spectral_arrow" } func (SpectralArrow) Width() float32 { return 0.500000 } func (SpectralArrow) Height() float32 { return 0.500000 } func (Spider) ID() string { return "minecraft:spider" } func (Spider) Width() float32 { return 1.400000 } func (Spider) Height() float32 { return 0.900000 } func (SpruceBoat) ID() string { return "minecraft:spruce_boat" } func (SpruceBoat) Width() float32 { return 1.375000 } func (SpruceBoat) Height() float32 { return 0.562500 } func (SpruceChestBoat) ID() string { return "minecraft:spruce_chest_boat" } func (SpruceChestBoat) Width() float32 { return 1.375000 } func (SpruceChestBoat) Height() float32 { return 0.562500 } func (Squid) ID() string { return "minecraft:squid" } func (Squid) Width() float32 { return 0.800000 } func (Squid) Height() float32 { return 0.800000 } func (Stray) ID() string { return "minecraft:stray" } func (Stray) Width() float32 { return 0.600000 } func (Stray) Height() float32 { return 1.990000 } func (Strider) ID() string { return "minecraft:strider" } func (Strider) Width() float32 { return 0.900000 } func (Strider) Height() float32 { return 1.700000 } func (Tadpole) ID() string { return "minecraft:tadpole" } func (Tadpole) Width() float32 { return 0.400000 } func (Tadpole) Height() float32 { return 0.300000 } func (TextDisplay) ID() string { return "minecraft:text_display" } func (TextDisplay) Width() float32 { return 0.000000 } func (TextDisplay) Height() float32 { return 0.000000 } func (Tnt) ID() string { return "minecraft:tnt" } func (Tnt) Width() float32 { return 0.980000 } func (Tnt) Height() float32 { return 0.980000 } func (TntMinecart) ID() string { return "minecraft:tnt_minecart" } func (TntMinecart) Width() float32 { return 0.980000 } func (TntMinecart) Height() float32 { return 0.700000 } func (TraderLlama) ID() string { return "minecraft:trader_llama" } func (TraderLlama) Width() float32 { return 0.900000 } func (TraderLlama) Height() float32 { return 1.870000 } func (Trident) ID() string { return "minecraft:trident" } func (Trident) Width() float32 { return 0.500000 } func (Trident) Height() float32 { return 0.500000 } func (TropicalFish) ID() string { return "minecraft:tropical_fish" } func (TropicalFish) Width() float32 { return 0.500000 } func (TropicalFish) Height() float32 { return 0.400000 } func (Turtle) ID() string { return "minecraft:turtle" } func (Turtle) Width() float32 { return 1.200000 } func (Turtle) Height() float32 { return 0.400000 } func (Vex) ID() string { return "minecraft:vex" } func (Vex) Width() float32 { return 0.400000 } func (Vex) Height() float32 { return 0.800000 } func (Villager) ID() string { return "minecraft:villager" } func (Villager) Width() float32 { return 0.600000 } func (Villager) Height() float32 { return 1.950000 } func (Vindicator) ID() string { return "minecraft:vindicator" } func (Vindicator) Width() float32 { return 0.600000 } func (Vindicator) Height() float32 { return 1.950000 } func (WanderingTrader) ID() string { return "minecraft:wandering_trader" } func (WanderingTrader) Width() float32 { return 0.600000 } func (WanderingTrader) Height() float32 { return 1.950000 } func (Warden) ID() string { return "minecraft:warden" } func (Warden) Width() float32 { return 0.900000 } func (Warden) Height() float32 { return 2.900000 } func (WindCharge) ID() string { return "minecraft:wind_charge" } func (WindCharge) Width() float32 { return 0.312500 } func (WindCharge) Height() float32 { return 0.312500 } func (Witch) ID() string { return "minecraft:witch" } func (Witch) Width() float32 { return 0.600000 } func (Witch) Height() float32 { return 1.950000 } func (Wither) ID() string { return "minecraft:wither" } func (Wither) Width() float32 { return 0.900000 } func (Wither) Height() float32 { return 3.500000 } func (WitherSkeleton) ID() string { return "minecraft:wither_skeleton" } func (WitherSkeleton) Width() float32 { return 0.700000 } func (WitherSkeleton) Height() float32 { return 2.400000 } func (WitherSkull) ID() string { return "minecraft:wither_skull" } func (WitherSkull) Width() float32 { return 0.312500 } func (WitherSkull) Height() float32 { return 0.312500 } func (Wolf) ID() string { return "minecraft:wolf" } func (Wolf) Width() float32 { return 0.600000 } func (Wolf) Height() float32 { return 0.850000 } func (Zoglin) ID() string { return "minecraft:zoglin" } func (Zoglin) Width() float32 { return 1.396484 } func (Zoglin) Height() float32 { return 1.400000 } func (Zombie) ID() string { return "minecraft:zombie" } func (Zombie) Width() float32 { return 0.600000 } func (Zombie) Height() float32 { return 1.950000 } func (ZombieHorse) ID() string { return "minecraft:zombie_horse" } func (ZombieHorse) Width() float32 { return 1.396484 } func (ZombieHorse) Height() float32 { return 1.600000 } func (ZombieVillager) ID() string { return "minecraft:zombie_villager" } func (ZombieVillager) Width() float32 { return 0.600000 } func (ZombieVillager) Height() float32 { return 1.950000 } func (ZombifiedPiglin) ID() string { return "minecraft:zombified_piglin" } func (ZombifiedPiglin) Width() float32 { return 0.600000 } func (ZombifiedPiglin) Height() float32 { return 1.950000 } func (Player) ID() string { return "minecraft:player" } func (Player) Width() float32 { return 0.600000 } func (Player) Height() float32 { return 1.800000 } func (FishingBobber) ID() string { return "minecraft:fishing_bobber" } func (FishingBobber) Width() float32 { return 0.250000 } func (FishingBobber) Height() float32 { return 0.250000 } var FromID = map[string]Entity{ "minecraft:acacia_boat": AcaciaBoat{}, "minecraft:acacia_chest_boat": AcaciaChestBoat{}, "minecraft:allay": Allay{}, "minecraft:area_effect_cloud": AreaEffectCloud{}, "minecraft:armadillo": Armadillo{}, "minecraft:armor_stand": ArmorStand{}, "minecraft:arrow": Arrow{}, "minecraft:axolotl": Axolotl{}, "minecraft:bamboo_chest_raft": BambooChestRaft{}, "minecraft:bamboo_raft": BambooRaft{}, "minecraft:bat": Bat{}, "minecraft:bee": Bee{}, "minecraft:birch_boat": BirchBoat{}, "minecraft:birch_chest_boat": BirchChestBoat{}, "minecraft:blaze": Blaze{}, "minecraft:block_display": BlockDisplay{}, "minecraft:bogged": Bogged{}, "minecraft:breeze": Breeze{}, "minecraft:breeze_wind_charge": BreezeWindCharge{}, "minecraft:camel": Camel{}, "minecraft:cat": Cat{}, "minecraft:cave_spider": CaveSpider{}, "minecraft:cherry_boat": CherryBoat{}, "minecraft:cherry_chest_boat": CherryChestBoat{}, "minecraft:chest_minecart": ChestMinecart{}, "minecraft:chicken": Chicken{}, "minecraft:cod": Cod{}, "minecraft:command_block_minecart": CommandBlockMinecart{}, "minecraft:cow": Cow{}, "minecraft:creaking": Creaking{}, "minecraft:creeper": Creeper{}, "minecraft:dark_oak_boat": DarkOakBoat{}, "minecraft:dark_oak_chest_boat": DarkOakChestBoat{}, "minecraft:dolphin": Dolphin{}, "minecraft:donkey": Donkey{}, "minecraft:dragon_fireball": DragonFireball{}, "minecraft:drowned": Drowned{}, "minecraft:egg": Egg{}, "minecraft:elder_guardian": ElderGuardian{}, "minecraft:enderman": Enderman{}, "minecraft:endermite": Endermite{}, "minecraft:ender_dragon": EnderDragon{}, "minecraft:ender_pearl": EnderPearl{}, "minecraft:end_crystal": EndCrystal{}, "minecraft:evoker": Evoker{}, "minecraft:evoker_fangs": EvokerFangs{}, "minecraft:experience_bottle": ExperienceBottle{}, "minecraft:experience_orb": ExperienceOrb{}, "minecraft:eye_of_ender": EyeOfEnder{}, "minecraft:falling_block": FallingBlock{}, "minecraft:fireball": Fireball{}, "minecraft:firework_rocket": FireworkRocket{}, "minecraft:fox": Fox{}, "minecraft:frog": Frog{}, "minecraft:furnace_minecart": FurnaceMinecart{}, "minecraft:ghast": Ghast{}, "minecraft:happy_ghast": HappyGhast{}, "minecraft:giant": Giant{}, "minecraft:glow_item_frame": GlowItemFrame{}, "minecraft:glow_squid": GlowSquid{}, "minecraft:goat": Goat{}, "minecraft:guardian": Guardian{}, "minecraft:hoglin": Hoglin{}, "minecraft:hopper_minecart": HopperMinecart{}, "minecraft:horse": Horse{}, "minecraft:husk": Husk{}, "minecraft:illusioner": Illusioner{}, "minecraft:interaction": Interaction{}, "minecraft:iron_golem": IronGolem{}, "minecraft:item": Item{}, "minecraft:item_display": ItemDisplay{}, "minecraft:item_frame": ItemFrame{}, "minecraft:jungle_boat": JungleBoat{}, "minecraft:jungle_chest_boat": JungleChestBoat{}, "minecraft:leash_knot": LeashKnot{}, "minecraft:lightning_bolt": LightningBolt{}, "minecraft:llama": Llama{}, "minecraft:llama_spit": LlamaSpit{}, "minecraft:magma_cube": MagmaCube{}, "minecraft:mangrove_boat": MangroveBoat{}, "minecraft:mangrove_chest_boat": MangroveChestBoat{}, "minecraft:marker": Marker{}, "minecraft:minecart": Minecart{}, "minecraft:mooshroom": Mooshroom{}, "minecraft:mule": Mule{}, "minecraft:oak_boat": OakBoat{}, "minecraft:oak_chest_boat": OakChestBoat{}, "minecraft:ocelot": Ocelot{}, "minecraft:ominous_item_spawner": OminousItemSpawner{}, "minecraft:painting": Painting{}, "minecraft:pale_oak_boat": PaleOakBoat{}, "minecraft:pale_oak_chest_boat": PaleOakChestBoat{}, "minecraft:panda": Panda{}, "minecraft:parrot": Parrot{}, "minecraft:phantom": Phantom{}, "minecraft:pig": Pig{}, "minecraft:piglin": Piglin{}, "minecraft:piglin_brute": PiglinBrute{}, "minecraft:pillager": Pillager{}, "minecraft:polar_bear": PolarBear{}, "minecraft:splash_potion": SplashPotion{}, "minecraft:lingering_potion": LingeringPotion{}, "minecraft:pufferfish": Pufferfish{}, "minecraft:rabbit": Rabbit{}, "minecraft:ravager": Ravager{}, "minecraft:salmon": Salmon{}, "minecraft:sheep": Sheep{}, "minecraft:shulker": Shulker{}, "minecraft:shulker_bullet": ShulkerBullet{}, "minecraft:silverfish": Silverfish{}, "minecraft:skeleton": Skeleton{}, "minecraft:skeleton_horse": SkeletonHorse{}, "minecraft:slime": Slime{}, "minecraft:small_fireball": SmallFireball{}, "minecraft:sniffer": Sniffer{}, "minecraft:snowball": Snowball{}, "minecraft:snow_golem": SnowGolem{}, "minecraft:spawner_minecart": SpawnerMinecart{}, "minecraft:spectral_arrow": SpectralArrow{}, "minecraft:spider": Spider{}, "minecraft:spruce_boat": SpruceBoat{}, "minecraft:spruce_chest_boat": SpruceChestBoat{}, "minecraft:squid": Squid{}, "minecraft:stray": Stray{}, "minecraft:strider": Strider{}, "minecraft:tadpole": Tadpole{}, "minecraft:text_display": TextDisplay{}, "minecraft:tnt": Tnt{}, "minecraft:tnt_minecart": TntMinecart{}, "minecraft:trader_llama": TraderLlama{}, "minecraft:trident": Trident{}, "minecraft:tropical_fish": TropicalFish{}, "minecraft:turtle": Turtle{}, "minecraft:vex": Vex{}, "minecraft:villager": Villager{}, "minecraft:vindicator": Vindicator{}, "minecraft:wandering_trader": WanderingTrader{}, "minecraft:warden": Warden{}, "minecraft:wind_charge": WindCharge{}, "minecraft:witch": Witch{}, "minecraft:wither": Wither{}, "minecraft:wither_skeleton": WitherSkeleton{}, "minecraft:wither_skull": WitherSkull{}, "minecraft:wolf": Wolf{}, "minecraft:zoglin": Zoglin{}, "minecraft:zombie": Zombie{}, "minecraft:zombie_horse": ZombieHorse{}, "minecraft:zombie_villager": ZombieVillager{}, "minecraft:zombified_piglin": ZombifiedPiglin{}, "minecraft:player": Player{}, "minecraft:fishing_bobber": FishingBobber{}, } var ToID = map[ID]Entity{ 0: AcaciaBoat{}, 1: AcaciaChestBoat{}, 2: Allay{}, 3: AreaEffectCloud{}, 4: Armadillo{}, 5: ArmorStand{}, 6: Arrow{}, 7: Axolotl{}, 8: BambooChestRaft{}, 9: BambooRaft{}, 10: Bat{}, 11: Bee{}, 12: BirchBoat{}, 13: BirchChestBoat{}, 14: Blaze{}, 15: BlockDisplay{}, 16: Bogged{}, 17: Breeze{}, 18: BreezeWindCharge{}, 19: Camel{}, 20: Cat{}, 21: CaveSpider{}, 22: CherryBoat{}, 23: CherryChestBoat{}, 24: ChestMinecart{}, 25: Chicken{}, 26: Cod{}, 27: CommandBlockMinecart{}, 28: Cow{}, 29: Creaking{}, 30: Creeper{}, 31: DarkOakBoat{}, 32: DarkOakChestBoat{}, 33: Dolphin{}, 34: Donkey{}, 35: DragonFireball{}, 36: Drowned{}, 37: Egg{}, 38: ElderGuardian{}, 39: Enderman{}, 40: Endermite{}, 41: EnderDragon{}, 42: EnderPearl{}, 43: EndCrystal{}, 44: Evoker{}, 45: EvokerFangs{}, 46: ExperienceBottle{}, 47: ExperienceOrb{}, 48: EyeOfEnder{}, 49: FallingBlock{}, 50: Fireball{}, 51: FireworkRocket{}, 52: Fox{}, 53: Frog{}, 54: FurnaceMinecart{}, 55: Ghast{}, 56: HappyGhast{}, 57: Giant{}, 58: GlowItemFrame{}, 59: GlowSquid{}, 60: Goat{}, 61: Guardian{}, 62: Hoglin{}, 63: HopperMinecart{}, 64: Horse{}, 65: Husk{}, 66: Illusioner{}, 67: Interaction{}, 68: IronGolem{}, 69: Item{}, 70: ItemDisplay{}, 71: ItemFrame{}, 72: JungleBoat{}, 73: JungleChestBoat{}, 74: LeashKnot{}, 75: LightningBolt{}, 76: Llama{}, 77: LlamaSpit{}, 78: MagmaCube{}, 79: MangroveBoat{}, 80: MangroveChestBoat{}, 81: Marker{}, 82: Minecart{}, 83: Mooshroom{}, 84: Mule{}, 85: OakBoat{}, 86: OakChestBoat{}, 87: Ocelot{}, 88: OminousItemSpawner{}, 89: Painting{}, 90: PaleOakBoat{}, 91: PaleOakChestBoat{}, 92: Panda{}, 93: Parrot{}, 94: Phantom{}, 95: Pig{}, 96: Piglin{}, 97: PiglinBrute{}, 98: Pillager{}, 99: PolarBear{}, 100: SplashPotion{}, 101: LingeringPotion{}, 102: Pufferfish{}, 103: Rabbit{}, 104: Ravager{}, 105: Salmon{}, 106: Sheep{}, 107: Shulker{}, 108: ShulkerBullet{}, 109: Silverfish{}, 110: Skeleton{}, 111: SkeletonHorse{}, 112: Slime{}, 113: SmallFireball{}, 114: Sniffer{}, 115: Snowball{}, 116: SnowGolem{}, 117: SpawnerMinecart{}, 118: SpectralArrow{}, 119: Spider{}, 120: SpruceBoat{}, 121: SpruceChestBoat{}, 122: Squid{}, 123: Stray{}, 124: Strider{}, 125: Tadpole{}, 126: TextDisplay{}, 127: Tnt{}, 128: TntMinecart{}, 129: TraderLlama{}, 130: Trident{}, 131: TropicalFish{}, 132: Turtle{}, 133: Vex{}, 134: Villager{}, 135: Vindicator{}, 136: WanderingTrader{}, 137: Warden{}, 138: WindCharge{}, 139: Witch{}, 140: Wither{}, 141: WitherSkeleton{}, 142: WitherSkull{}, 143: Wolf{}, 144: Zoglin{}, 145: Zombie{}, 146: ZombieHorse{}, 147: ZombieVillager{}, 148: ZombifiedPiglin{}, 149: Player{}, 150: FishingBobber{}, }