// Code generated by data/registry/generate.go; DO NOT EDIT. package registryid var WorldgenMaterialCondition = []string{ "minecraft:biome", "minecraft:noise_threshold", "minecraft:vertical_gradient", "minecraft:y_above", "minecraft:water", "minecraft:temperature", "minecraft:steep", "minecraft:not", "minecraft:hole", "minecraft:above_preliminary_surface", "minecraft:stone_depth", }