package component import ( "io" "github.com/Tnze/go-mc/nbt/dynbt" pk "github.com/Tnze/go-mc/net/packet" ) var _ DataComponent = (*EntityData)(nil) type EntityData struct { dynbt.Value } // ID implements DataComponent. func (EntityData) ID() string { return "minecraft:entity_data" } // ReadFrom implements DataComponent. func (e *EntityData) ReadFrom(r io.Reader) (n int64, err error) { return pk.NBT(&e.Value).ReadFrom(r) } // WriteTo implements DataComponent. func (e *EntityData) WriteTo(w io.Writer) (n int64, err error) { return pk.NBT(&e.Value).WriteTo(w) }