package component import "io" var _ DataComponent = (*ChargedProjectiles)(nil) type ChargedProjectiles struct { // TODO } // ID implements DataComponent. func (ChargedProjectiles) ID() string { return "minecraft:charged_projectiles" } // ReadFrom implements DataComponent. func (c *ChargedProjectiles) ReadFrom(r io.Reader) (n int64, err error) { panic("unimplemented") } // WriteTo implements DataComponent. func (c *ChargedProjectiles) WriteTo(w io.Writer) (n int64, err error) { panic("unimplemented") }