package save import ( "io" "strconv" pk "github.com/Tnze/go-mc/net/packet" ) type BlockState interface { } type PaletteContainer struct { maps blockMaps config func(p *PaletteContainer, bits byte) palette BitStorage } func (p *PaletteContainer) ReadFrom(r io.Reader) (n int64, err error) { var bits pk.UnsignedByte n, err = bits.ReadFrom(r) if err != nil { return } p.config(p, byte(bits)) nn, err := p.palette.ReadFrom(r) n += nn if err != nil { return n, err } nn, err = p.BitStorage.ReadFrom(r) n += nn if err != nil { return n, err } return n, nil } func createStatesPalette(p *PaletteContainer, bits byte) { switch bits { case 0: p.palette = &singleValuePalette{ onResize: nil, maps: p.maps, v: nil, } case 1, 2, 3, 4: p.palette = &linearPalette{ onResize: nil, maps: p.maps, bits: 4, } case 5, 6, 7, 8: // TODO: HashMapPalette default: // TODO: GlobalPalette } } func createBiomesPalette(p *PaletteContainer, bits byte) { switch bits { case 0: p.palette = &singleValuePalette{ onResize: nil, maps: p.maps, v: nil, } case 1, 2, 3: p.palette = &linearPalette{ onResize: nil, maps: p.maps, bits: 4, } default: // TODO: GlobalPalette } } func (p *PaletteContainer) WriteTo(w io.Writer) (n int64, err error) { return pk.Tuple{ pk.UnsignedByte(p.bits), p.palette, p.BitStorage, }.WriteTo(w) } type palette interface { pk.FieldEncoder pk.FieldDecoder id(v BlockState) int value(i int) BlockState } type blockMaps interface { getID(state BlockState) (id int) getValue(id int) (state BlockState) } type singleValuePalette struct { onResize func(n int, v BlockState) int maps blockMaps v BlockState } func (s *singleValuePalette) id(v BlockState) int { if s.v == nil { s.v = v return 0 } if s.v == v { return 0 } // We have 2 values now. At least 1 bit is required. return s.onResize(1, v) } func (s *singleValuePalette) value(i int) BlockState { if s.v != nil && i == 0 { return s.v } panic("singleValuePalette: " + strconv.Itoa(i) + " out of bounds") } func (s *singleValuePalette) ReadFrom(r io.Reader) (n int64, err error) { var i pk.VarInt n, err = i.ReadFrom(r) if err != nil { return } s.v = s.maps.getValue(int(i)) return } func (s *singleValuePalette) WriteTo(w io.Writer) (n int64, err error) { return pk.VarInt(s.maps.getID(s.v)).WriteTo(w) } type linearPalette struct { onResize func(n int, v BlockState) int maps blockMaps values []BlockState bits int } func (l *linearPalette) id(v BlockState) int { for i, t := range l.values { if t == v { return i } } if cap(l.values)-len(l.values) > 0 { l.values = append(l.values, v) return len(l.values) - 1 } return l.onResize(l.bits+1, v) } func (l *linearPalette) value(i int) BlockState { if i >= 0 && i < len(l.values) { return l.values[i] } return nil } func (l *linearPalette) ReadFrom(r io.Reader) (n int64, err error) { var size, value pk.VarInt if n, err = size.ReadFrom(r); err != nil { return } for i := 0; i < int(size); i++ { if nn, err := value.ReadFrom(r); err != nil { return n + nn, err } else { n += nn } l.values[i] = l.maps.getValue(int(value)) } return } func (l *linearPalette) WriteTo(w io.Writer) (n int64, err error) { if n, err = pk.VarInt(len(l.values)).WriteTo(w); err != nil { return } for _, v := range l.values { if nn, err := pk.VarInt(l.maps.getID(v)).WriteTo(w); err != nil { return n + nn, err } else { n += nn } } return } type hashMapPalette struct { maps blockMaps values map[int]BlockState bits int }