package player import "github.com/Tnze/go-mc/bot/world/entity" // Player includes the player's status. type Player struct { entity.Entity UUID [2]int64 //128bit UUID X, Y, Z float64 Yaw, Pitch float32 OnGround bool HeldItem int //拿着的物品栏位 Health float32 //血量 Food int32 //饱食度 FoodSaturation float32 //食物饱和度 Level int32 }