Part of refactor
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@ -8,8 +8,8 @@ type Settings struct {
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ChatColors bool //聊天颜色
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DisplayedSkinParts uint8 //皮肤显示
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MainHand int //主手
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ReceiveMap bool //接收地图数据
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Brand string // The brand string presented to the server.
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Brand string // The brand string presented to the server.
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}
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/*
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@ -33,6 +33,6 @@ var DefaultSettings = Settings{
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ChatMode: 0,
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DisplayedSkinParts: Jacket | LeftSleeve | RightSleeve | LeftPantsLeg | RightPantsLeg | Hat,
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MainHand: 1,
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ReceiveMap: true,
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Brand: "vanilla",
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Brand: "vanilla",
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}
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