format repo with "gofumpt" tool

This commit is contained in:
Tnze
2022-11-26 20:37:57 +08:00
parent 7814e7b1ab
commit fad92fe364
61 changed files with 333 additions and 268 deletions

View File

@ -21,20 +21,24 @@ import (
"github.com/Tnze/go-mc/level"
)
var address = flag.String("address", "127.0.0.1", "The server address")
var name = flag.String("name", "Daze", "The player's name")
var playerID = flag.String("uuid", "", "The player's UUID")
var accessToken = flag.String("token", "", "AccessToken")
var (
address = flag.String("address", "127.0.0.1", "The server address")
name = flag.String("name", "Daze", "The player's name")
playerID = flag.String("uuid", "", "The player's UUID")
accessToken = flag.String("token", "", "AccessToken")
)
var client *bot.Client
var player *basic.Player
var chatHandler *botchat.Chat
var worldManager *world.World
var screenManager *screen.Manager
var (
client *bot.Client
player *basic.Player
chatHandler *botchat.Chat
worldManager *world.World
screenManager *screen.Manager
)
func main() {
flag.Parse()
//log.SetOutput(colorable.NewColorableStdout())
// log.SetOutput(colorable.NewColorableStdout())
client = bot.NewClient()
client.Auth = bot.Auth{
Name: *name,
@ -61,14 +65,14 @@ func main() {
Close: nil,
})
//Login
// Login
err := client.JoinServer(*address)
if err != nil {
log.Fatal(err)
}
log.Println("Login success")
//JoinGame
// JoinGame
for {
if err = client.HandleGame(); err == nil {
panic("HandleGame never return nil")
@ -103,7 +107,7 @@ func onDeath() error {
func onGameStart() error {
log.Println("Game start")
return nil //if err isn't nil, HandleGame() will return it.
return nil // if err isn't nil, HandleGame() will return it.
}
func onPlayerMsg(msg chat.Message) error {