format repo with "gofumpt" tool
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@ -1,9 +1,9 @@
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package bot
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import (
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"encoding/hex"
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"log"
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"encoding/hex"
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"github.com/Tnze/go-mc/offline"
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"github.com/Tnze/go-mc/yggdrasil"
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)
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@ -25,7 +25,7 @@ func ExampleClient_JoinServer_offline() {
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id := offline.NameToUUID(c.Auth.Name) // optional, get uuid of offline mode game
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c.Auth.UUID = hex.EncodeToString(id[:])
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//Login
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// Login
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err := c.JoinServer("127.0.0.1")
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if err != nil {
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log.Fatal(err)
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@ -33,12 +33,9 @@ func ExampleClient_JoinServer_offline() {
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log.Println("Login success")
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// Register event handlers
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// c.Events.GameStart = onGameStartFunc
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// c.Events.ChatMsg = onChatMsgFunc
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// c.Events.Disconnect = onDisconnectFunc
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// ...
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// c.Events.AddListener(...)
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//JoinGame
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// JoinGame
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err = c.HandleGame()
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if err != nil {
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log.Fatal(err)
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@ -61,7 +58,7 @@ func ExampleClient_JoinServer_online() {
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c.Auth.UUID, c.Auth.Name = auth.SelectedProfile()
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c.Auth.AsTk = auth.AccessToken()
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//Connect server
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// Connect server
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err = c.JoinServer("127.0.0.1")
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if err != nil {
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log.Fatal(err)
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@ -74,7 +71,7 @@ func ExampleClient_JoinServer_online() {
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// c.Events.Disconnect = onDisconnectFunc
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// ...
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//Join the game
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// Join the game
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err = c.HandleGame()
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if err != nil {
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log.Fatal(err)
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