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@ -49,11 +49,10 @@ func NewClient() (c *Client) {
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//PlayInfo content player info in server.
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type PlayInfo struct {
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Gamemode int //游戏模式
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Hardcore bool //是否是极限模式
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Dimension int //维度
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Difficulty int //难度
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// LevelType string //地图类型 1.16删了
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Gamemode int //游戏模式
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Hardcore bool //是否是极限模式
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Dimension int //维度
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Difficulty int //难度
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ViewDistance int //视距
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ReducedDebugInfo bool //减少调试信息
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WorldName string //当前世界的名字
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