Non-working attempt at parsing new biomesData format

This commit is contained in:
David McNett
2020-08-30 21:48:52 -05:00
parent 9c05d5ff04
commit ec0365d9c8
2 changed files with 33 additions and 14 deletions

View File

@ -4,9 +4,10 @@ import (
"bytes"
"errors"
"fmt"
"github.com/google/uuid"
"io/ioutil"
"github.com/google/uuid"
"github.com/Tnze/go-mc/bot/world"
"github.com/Tnze/go-mc/bot/world/entity"
"github.com/Tnze/go-mc/chat"
@ -191,6 +192,7 @@ func handleDisconnectPacket(c *Client, p pk.Packet) error {
}
if c.Events.Disconnect != nil {
fmt.Println("c.Events.Disconnect=%+v\n", c.Events.Disconnect)
return c.Events.Disconnect(reason)
}
return nil
@ -331,6 +333,7 @@ func handleUpdateHealthPacket(c *Client, p pk.Packet) (err error) {
func handleJoinGamePacket(c *Client, p pk.Packet) error {
var (
eid pk.Int
hardcore pk.Boolean
gamemode pk.UnsignedByte
previousGm pk.UnsignedByte
worldCount pk.VarInt
@ -340,14 +343,14 @@ func handleJoinGamePacket(c *Client, p pk.Packet) error {
dimension pk.Int
worldName pk.Identifier
hashedSeed pk.Long
maxPlayers pk.UnsignedByte
maxPlayers pk.VarInt
viewDistance pk.VarInt
rdi pk.Boolean // Reduced Debug Info
ers pk.Boolean // Enable respawn screen
isDebug pk.Boolean
isFlat pk.Boolean
)
err := p.Scan(&eid, &gamemode, &previousGm, &worldCount, &worldNames, &dimension, &worldName,
err := p.Scan(&eid, &hardcore, &gamemode, &previousGm, &worldCount, &worldNames, &dimension, &worldName,
&hashedSeed, &maxPlayers, &rdi, &ers, &isDebug, &isFlat)
if err != nil {
return err
@ -453,17 +456,25 @@ func handleChunkDataPacket(c *Client, p pk.Packet) error {
if !c.settings.ReceiveMap {
return nil
}
var (
X, Z pk.Int
FullChunk pk.Boolean
IgnoreOldData pk.Boolean
PrimaryBitMask pk.VarInt
Heightmaps struct{}
Biomes = biomesData{fullChunk: (*bool)(&FullChunk)}
Data chunkData
BlockEntities blockEntities
)
if err := p.Scan(&X, &Z, &FullChunk, &IgnoreOldData, &PrimaryBitMask, pk.NBT{V: &Heightmaps}, &Biomes, &Data, &BlockEntities); err != nil {
if err := p.Scan(&X, &Z, &FullChunk, &PrimaryBitMask, pk.NBT{V: &Heightmaps}, &Biomes, &Data, &BlockEntities); err != nil {
fmt.Println("-- ")
fmt.Printf("X=%v Z=%v\n", X, Z)
fmt.Printf("Fullchunk %v\n", FullChunk)
fmt.Printf("BitMask=%v\n", PrimaryBitMask)
fmt.Printf("Heightmaps: %v\n", Heightmaps)
fmt.Printf("Biomes: %+v\n", Biomes)
fmt.Printf("Data: %+v\n", Data)
fmt.Println("-- ")
return err
}
chunk, err := world.DecodeChunkColumn(int32(PrimaryBitMask), Data)
@ -476,21 +487,28 @@ func handleChunkDataPacket(c *Client, p pk.Packet) error {
return err
}
//
// None of this works and I'm all out of ideas
//
type biomesData struct {
fullChunk *bool
data [1024]int32
data []pk.VarInt
}
func (b *biomesData) Decode(r pk.DecodeReader) error {
if b.fullChunk == nil || !*b.fullChunk {
return nil
}
for i := range b.data {
err := (*pk.Int)(&b.data[i]).Decode(r)
if err != nil {
return err
}
var nobe pk.VarInt // Number of BlockEntities
if err := nobe.Decode(r); err != nil {
return err
}
b.data = make([]pk.VarInt, nobe)
if _, err := r.Read(b.data); err != nil {
return err
}
return nil
}

View File

@ -134,10 +134,11 @@ const (
PlayerDigging
EntityAction
SteerVehicle
DisplayedRecipe
RecipeBookData
NameItem
ResourcePackStatus //0x20
NameItem //0x20
ResourcePackStatus
AdvancementTab
SelectTrade
SetBeaconEffect
@ -151,5 +152,5 @@ const (
AnimationServerbound
Spectate
PlayerBlockPlacement
UseItem //0x2E
UseItem //0x2F
)