diff --git a/level/chunk.go b/level/chunk.go index b1205ec..8d4325e 100644 --- a/level/chunk.go +++ b/level/chunk.go @@ -41,67 +41,68 @@ func EmptyChunk(secs int) *Chunk { } } -var biomesIDs = map[string]int{"ocean": 0, - "deep_ocean": 24, - "frozen_ocean": 10, - "deep_frozen_ocean": 50, - "cold_ocean": 46, - "deep_cold_ocean": 49, - "lukewarm_ocean": 45, - "deep_lukewarm_ocean": 48, - "warm_ocean": 44, - "river": 7, - "frozen_river": 11, - "beach": 16, - "stony_shore": 25, - "snowy_beach": 26, - "forest": 4, - "flower_forest": 132, - "birch_forest": 27, - "old_growth_birch_forest": 155, - "dark_forest": 29, - "jungle": 21, - "sparse_jungle": 23, - "bamboo_jungle": 168, - "taiga": 5, - "snowy_taiga": 30, - "old_growth_pine_taiga": 32, - "old_growth_spruce_taiga": 160, - "mushroom_fields": 14, - "swamp": 6, - "savanna": 35, - "savanna_plateau": 36, - "windswept_savanna": 163, +var biomesIDs = map[string]int{ + "the_void": 0, "plains": 1, - "sunflower_plains": 129, - "desert": 2, - "snowy_plains": 12, - "ice_spikes": 140, - "windswept_hills": 3, - "windswept_forest": 34, - "windswept_gravelly_hills": 131, - "badlands": 37, - "wooded_badlands": 38, - "eroded_badlands": 165, - "dripstone_caves": 174, - "lush_caves": 175, - "nether_wastes": 8, - "crimson_forest": 171, - "warped_forest": 172, - "soul_sand_valley": 170, - "basalt_deltas": 173, - "the_end": 9, - "small_end_islands": 40, - "end_midlands": 41, - "end_highlands": 42, - "end_barrens": 43, - "the_void": 127, - "meadow": 177, - "grove": 178, - "snowy_slopes": 179, - "frozen_peaks": 180, - "jagged_peaks": 181, - "stony_peaks": 182, + "sunflower_plains": 2, + "snowy_plains": 3, + "ice_spikes": 4, + "desert": 5, + "swamp": 6, + "forest": 7, + "flower_forest": 8, + "birch_forest": 9, + "dark_forest": 10, + "old_growth_birch_forest": 11, + "old_growth_pine_taiga": 12, + "old_growth_spruce_taiga": 13, + "taiga": 14, + "snowy_taiga": 15, + "savanna": 16, + "savanna_plateau": 17, + "windswept_hills": 18, + "windswept_gravelly_hills": 19, + "windswept_forest": 20, + "windswept_savanna": 21, + "jungle": 22, + "sparse_jungle": 23, + "bamboo_jungle": 24, + "badlands": 25, + "eroded_badlands": 26, + "wooded_badlands": 27, + "meadow": 28, + "grove": 29, + "snowy_slopes": 30, + "frozen_peaks": 31, + "jagged_peaks": 32, + "stony_peaks": 33, + "river": 34, + "frozen_river": 35, + "beach": 36, + "snowy_beach": 37, + "stony_shore": 38, + "warm_ocean": 39, + "lukewarm_ocean": 40, + "deep_lukewarm_ocean": 41, + "ocean": 42, + "deep_ocean": 43, + "cold_ocean": 44, + "deep_cold_ocean": 45, + "frozen_ocean": 46, + "deep_frozen_ocean": 47, + "mushroom_fields": 48, + "dripstone_caves": 49, + "lush_caves": 50, + "nether_wastes": 51, + "warped_forest": 52, + "crimson_forest": 53, + "soul_sand_valley": 54, + "basalt_deltas": 55, + "the_end": 56, + "end_highlands": 57, + "end_midlands": 58, + "small_end_islands": 59, + "end_barrens": 60, } func ChunkFromSave(c *save.Chunk, secs int) *Chunk {