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// Package playerlist contains a PlayerList struct that used to manage player information.
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//
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// The [PlayerList] contains a list of [PlayerInfo] which is received from server when client join.
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// The playerlist contains every players' information of name, display name, uuid, gamemode, latency, public key, etc.
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// And can be used to render the "TAB List". Other packages may also require playerlist to work,
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// for example, the bot/msg package.
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package playerlist
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import (
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