move SystemChat event from bot/basic
to bot/msg
This commit is contained in:
@ -49,13 +49,13 @@ func main() {
|
||||
}
|
||||
player = basic.NewPlayer(client, basic.DefaultSettings, basic.EventsListener{
|
||||
GameStart: onGameStart,
|
||||
SystemMsg: onSystemMsg,
|
||||
Disconnect: onDisconnect,
|
||||
HealthChange: onHealthChange,
|
||||
Death: onDeath,
|
||||
})
|
||||
playerList = playerlist.New(client)
|
||||
chatHandler = msg.New(client, player, playerList, msg.EventsHandler{
|
||||
SystemChat: onSystemMsg,
|
||||
PlayerChatMessage: onPlayerMsg,
|
||||
DisguisedChat: onDisguisedMsg,
|
||||
})
|
||||
@ -117,6 +117,11 @@ func onGameStart() error {
|
||||
return nil // if err isn't nil, HandleGame() will return it.
|
||||
}
|
||||
|
||||
func onSystemMsg(c chat.Message, overlay bool) error {
|
||||
log.Printf("System: %v, Overlay: %v", c, overlay)
|
||||
return nil
|
||||
}
|
||||
|
||||
func onPlayerMsg(msg chat.Message, validated bool) error {
|
||||
var prefix string
|
||||
if !validated {
|
||||
@ -131,11 +136,6 @@ func onDisguisedMsg(msg chat.Message) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
func onSystemMsg(c chat.Message, overlay bool) error {
|
||||
log.Printf("System: %v, Overlay: %v", c, overlay)
|
||||
return nil
|
||||
}
|
||||
|
||||
func onChunkLoad(pos level.ChunkPos) error {
|
||||
log.Println("Load chunk:", pos)
|
||||
return nil
|
||||
|
Reference in New Issue
Block a user