better nbt error message & dimensioncodec decoder
This commit is contained in:
@ -4,15 +4,16 @@ import (
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"unsafe"
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"github.com/Tnze/go-mc/data/packetid"
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"github.com/Tnze/go-mc/nbt"
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pk "github.com/Tnze/go-mc/net/packet"
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)
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// WorldInfo content player info in server.
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type WorldInfo struct {
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DimensionCodec DimensionCodec
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Dimension Dimension
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WorldNames []string // Identifiers for all worlds on the server.
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WorldName string // Name of the world being spawned into.
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DimensionType string
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DimensionNames []string // Identifiers for all worlds on the server.
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DimensionName string // Name of the world being spawned into.
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HashedSeed int64 // First 8 bytes of the SHA-256 hash of the world's seed. Used client side for biome noise
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MaxPlayers int32 // Was once used by the client to draw the player list, but now is ignored.
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ViewDistance int32 // Render distance (2-32).
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@ -22,112 +23,52 @@ type WorldInfo struct {
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IsDebug bool // True if the world is a debug mode world; debug mode worlds cannot be modified and have predefined blocks.
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IsFlat bool // True if the world is a superflat world; flat worlds have different void fog and a horizon at y=0 instead of y=63.
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}
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type Dimension struct {
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Name string `nbt:"name"`
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Id int `nbt:"id"`
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Element struct {
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PiglinSafe byte `nbt:"piglin_safe"`
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Natural byte `nbt:"natural"`
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AmbientLight float64 `nbt:"ambient_light"`
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MonsterSpawnBlockLightLimit int `nbt:"monster_spawn_block_light_limit"`
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Infiniburn string `nbt:"infiniburn"`
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RespawnAnchorWorks byte `nbt:"respawn_anchor_works"`
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HasSkylight byte `nbt:"has_skylight"`
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BedWorks byte `nbt:"bed_works"`
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Effects string `nbt:"effects"`
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HasRaids byte `nbt:"has_raids"`
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Shrunk byte `nbt:"shrunk"`
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LogicalHeight int `nbt:"logical_height"`
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CoordinateScale float64 `nbt:"coordinate_scale"`
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MinY int `nbt:"min_y"`
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MonsterSpawnLightLevel int `nbt:"monster_spawn_light_level"`
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Ultrawarm byte `nbt:"ultrawarm"`
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HasCeiling byte `nbt:"has_ceiling"`
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Height int `nbt:"height"`
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FixedTime int64 `nbt:"fixed_time,omitempty"`
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} `nbt:"element"`
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HasSkylight bool `nbt:"has_skylight"`
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HasCeiling bool `nbt:"has_ceiling"`
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Ultrawarm bool `nbt:"ultrawarm"`
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Natural bool `nbt:"natural"`
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CoordinateScale float64 `nbt:"coordinate_scale"`
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BedWorks bool `nbt:"bed_works"`
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RespawnAnchorWorks byte `nbt:"respawn_anchor_works"`
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MinY int32 `nbt:"min_y"`
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Height int32 `nbt:"height"`
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LogicalHeight int32 `nbt:"logical_height"`
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InfiniteBurn string `nbt:"infiniburn"`
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Effects string `nbt:"effects"`
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AmbientLight float64 `nbt:"ambient_light"`
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PiglinSafe byte `nbt:"piglin_safe"`
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HasRaids byte `nbt:"has_raids"`
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MonsterSpawnLightLevel nbt.RawMessage `nbt:"monster_spawn_light_level"` // Tag_Int or {type:"minecraft:uniform", value:{min_inclusive: Tag_Int, max_inclusive: Tag_Int}}
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MonsterSpawnBlockLightLimit int32 `nbt:"monster_spawn_block_light_limit"`
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}
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type DimensionCodec struct {
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// What is Below? (wiki.vg)
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ChatType struct {
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ChatType Registry[nbt.RawMessage] `nbt:"minecraft:chat_type"`
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DimensionType Registry[Dimension] `nbt:"minecraft:dimension_type"`
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WorldGenBiome Registry[nbt.RawMessage] `nbt:"minecraft:worldgen/biome"`
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}
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type Registry[E any] struct {
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Type string `nbt:"type"`
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Value []struct {
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Name string `nbt:"name"`
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Id int `nbt:"id"`
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Element struct {
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Chat struct {
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Decoration struct {
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TranslationKey interface{} `nbt:"translation_key"`
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Style struct {
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Color interface{} `nbt:"color,omitempty"`
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Italic interface{} `nbt:"italic,omitempty"`
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} `nbt:"style"`
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Parameters []interface{} `nbt:"parameters"`
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} `nbt:"decoration,omitempty"`
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} `nbt:"chat,omitempty"`
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Narration struct {
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Priority interface{} `nbt:"priority"`
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Decoration struct {
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TranslationKey interface{} `nbt:"translation_key"`
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Style struct {
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} `nbt:"style"`
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Parameters []interface{} `nbt:"parameters"`
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} `nbt:"decoration,omitempty"`
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} `nbt:"narration,omitempty"`
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Overlay struct {
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} `nbt:"overlay,omitempty"`
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} `nbt:"element"`
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ID int32 `nbt:"id"`
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Element E `nbt:"element"`
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} `nbt:"value"`
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} `nbt:"minecraft:chat_type"`
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DimensionType struct {
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Type string `nbt:"type"`
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Value []Dimension `nbt:"value"`
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} `nbt:"minecraft:dimension_type"`
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WorldGenBiome struct {
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Type string `nbt:"type"`
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Value []struct {
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Name string `nbt:"name"`
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Id int `nbt:"id"`
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Element struct {
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Precipitation interface{} `nbt:"precipitation"`
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Effects struct {
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SkyColor int `nbt:"sky_color"`
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WaterFogColor int `nbt:"water_fog_color"`
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FogColor int `nbt:"fog_color"`
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WaterColor int `nbt:"water_color"`
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MoodSound struct {
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TickDelay int `nbt:"tick_delay"`
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Offset interface{} `nbt:"offset"`
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Sound string `nbt:"sound"`
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BlockSearchExtent int `nbt:"block_search_extent"`
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} `nbt:"mood_sound"`
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GrassColorModifier interface{} `nbt:"grass_color_modifier,omitempty"`
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Music struct {
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ReplaceCurrentMusic interface{} `nbt:"replace_current_music"`
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MaxDelay int `nbt:"max_delay"`
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Sound string `nbt:"sound"`
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MinDelay int `nbt:"min_delay"`
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} `nbt:"music,omitempty"`
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FoliageColor int `nbt:"foliage_color,omitempty"`
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GrassColor int `nbt:"grass_color,omitempty"`
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AmbientSound string `nbt:"ambient_sound,omitempty"`
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AdditionsSound struct {
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Sound string `nbt:"sound"`
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TickChance interface{} `nbt:"tick_chance"`
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} `nbt:"additions_sound,omitempty"`
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Particle struct {
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Probability interface{} `nbt:"probability"`
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Options struct {
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Type string `nbt:"type"`
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} `nbt:"options"`
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} `nbt:"particle,omitempty"`
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} `nbt:"effects"`
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Temperature interface{} `nbt:"temperature"`
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Downfall interface{} `nbt:"downfall"`
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TemperatureModifier interface{} `nbt:"temperature_modifier,omitempty"`
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} `nbt:"element"`
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} `nbt:"value"`
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} `nbt:"minecraft:worldgen/biome"`
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}
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func (r *Registry[E]) Find(name string) *E {
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for i := range r.Value {
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if r.Value[i].Name == name {
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return &r.Value[i].Element
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}
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}
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return nil
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}
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type PlayerInfo struct {
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@ -143,17 +84,15 @@ type ServInfo struct {
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}
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func (p *Player) handleLoginPacket(packet pk.Packet) error {
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var WorldNames = make([]pk.Identifier, 0)
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var currentDimension pk.Identifier
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err := packet.Scan(
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(*pk.Int)(&p.EID),
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(*pk.Boolean)(&p.Hardcore),
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(*pk.UnsignedByte)(&p.Gamemode),
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(*pk.Byte)(&p.PrevGamemode),
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pk.Array(&WorldNames),
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pk.Array((*[]pk.Identifier)(unsafe.Pointer(&p.DimensionNames))),
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pk.NBT(&p.WorldInfo.DimensionCodec),
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¤tDimension,
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(*pk.Identifier)(&p.WorldName),
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(*pk.Identifier)(&p.WorldInfo.DimensionType),
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(*pk.Identifier)(&p.DimensionName),
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(*pk.Long)(&p.HashedSeed),
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(*pk.VarInt)(&p.MaxPlayers),
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(*pk.VarInt)(&p.ViewDistance),
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@ -166,18 +105,6 @@ func (p *Player) handleLoginPacket(packet pk.Packet) error {
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if err != nil {
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return Error{err}
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}
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// This line should work "like" the following code but without copy things
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// p.WorldNames = make([]string, len(WorldNames))
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// for i, v := range WorldNames {
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// p.WorldNames[i] = string(v)
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// }
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p.WorldNames = *(*[]string)(unsafe.Pointer(&WorldNames))
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for _, d := range p.DimensionCodec.DimensionType.Value {
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if d.Name == string(currentDimension) {
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p.Dimension = d
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}
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}
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err = p.c.Conn.WritePacket(pk.Marshal( //PluginMessage packet
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packetid.ServerboundCustomPayload,
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pk.Identifier("minecraft:brand"),
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@ -205,10 +132,9 @@ func (p *Player) handleLoginPacket(packet pk.Packet) error {
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}
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func (p *Player) handleRespawnPacket(packet pk.Packet) error {
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var copyMeta bool
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var currentDimension pk.Identifier
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err := packet.Scan(
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¤tDimension,
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(*pk.Identifier)(&p.WorldName),
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(*pk.String)(&p.DimensionType),
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(*pk.Identifier)(&p.DimensionName),
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(*pk.Long)(&p.HashedSeed),
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(*pk.UnsignedByte)(&p.Gamemode),
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(*pk.Byte)(&p.PrevGamemode),
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@ -219,10 +145,5 @@ func (p *Player) handleRespawnPacket(packet pk.Packet) error {
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if err != nil {
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return Error{err}
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}
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for _, d := range p.DimensionCodec.DimensionType.Value {
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if d.Name == string(currentDimension) {
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p.Dimension = d
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}
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}
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return nil
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}
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@ -39,8 +39,8 @@ func (w *World) onPlayerSpawn(pk.Packet) error {
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func (w *World) handleLevelChunkWithLightPacket(packet pk.Packet) error {
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var pos level.ChunkPos
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chunk := level.EmptyChunk(int(w.p.WorldInfo.Dimension.Element.Height / 16))
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currentDimType := w.p.WorldInfo.DimensionCodec.DimensionType.Find(w.p.DimensionType)
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chunk := level.EmptyChunk(int(currentDimType.Height) / 16)
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if err := packet.Scan(&pos, chunk); err != nil {
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return err
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}
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@ -39,10 +39,6 @@ func (d *Decoder) Decode(v interface{}) (string, error) {
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return tagName, fmt.Errorf("nbt: %w", err)
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}
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if c := d.checkCompressed(tagType); c != "" {
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return tagName, fmt.Errorf("nbt: unknown Tag, maybe compressed by %s, uncompress it first", c)
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}
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// We decode val not val.Elem because the Unmarshaler interface
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// test must be applied at the top level of the value.
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err = d.unmarshal(val, tagType)
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@ -78,7 +74,7 @@ func (d *Decoder) unmarshal(val reflect.Value, tagType byte) error {
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switch tagType {
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default:
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return fmt.Errorf("unknown Tag 0x%02x", tagType)
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return fmt.Errorf("unknown Tag %#02x", tagType)
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case TagEnd:
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return ErrEND
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@ -505,7 +501,7 @@ func (d *Decoder) rawRead(tagType byte) error {
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var buf [8]byte
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switch tagType {
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default:
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return fmt.Errorf("unknown to read 0x%02x", tagType)
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return fmt.Errorf("unknown to read %#02x", tagType)
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case TagByte:
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_, err := d.readByte()
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return err
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@ -590,7 +586,12 @@ func (d *Decoder) readTag() (tagType byte, tagName string, err error) {
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return
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}
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if tagType != TagEnd { //Read Tag
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switch tagType {
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case 0x1f, 0x78:
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c := d.checkCompressed(tagType)
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err = fmt.Errorf("nbt: unknown Tag %#02x, which seems like %s header and you should uncompress it first", tagType, c)
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case TagEnd:
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default: //Read Tag
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tagName, err = d.readString()
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}
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return
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@ -200,6 +200,9 @@ func (e *Encoder) writeValue(val reflect.Value, tagType byte) error {
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if tagProps.OmitEmpty && isEmptyValue(v) {
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continue
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}
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if tagProps.Type == TagNone {
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return fmt.Errorf("encode %q error: unsupport type %v", tagProps.Name, v.Type())
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}
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if err := e.marshal(val.Field(i), tagProps.Type, tagProps.Name); err != nil {
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return err
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@ -216,7 +219,7 @@ func (e *Encoder) writeValue(val reflect.Value, tagType byte) error {
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}
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tagType, tagValue := getTagType(r.Value())
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if tagType == TagNone {
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return errors.New("unsupported value " + tagValue.String())
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return fmt.Errorf("encoding %q error: unsupport type %v", tagName, tagValue.Type())
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}
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if err := e.marshal(tagValue, tagType, tagName); err != nil {
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@ -109,7 +109,7 @@ func ExamplePacket_Scan_joinGame() {
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Hardcore pk.Boolean
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Gamemode pk.UnsignedByte
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PreGamemode pk.Byte
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WorldNames = make([]pk.Identifier, 0) // This cannot replace with "var WorldNames []pk.Identifier" because "nil" has no type information
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WorldNames = make([]pk.Identifier, 0) // This cannot replace with "var DimensionNames []pk.Identifier" because "nil" has no type information
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DimensionCodec struct {
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DimensionType interface{} `nbt:"minecraft:dimension_type"`
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WorldgenBiome interface{} `nbt:"minecraft:worldgen/biome"`
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@ -26,7 +26,7 @@ type Game struct {
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components []Component
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}
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func (g *Game) AcceptPlayer(name string, id uuid.UUID, protocol int32, conn *net.Conn) {
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func (g *Game) AcceptPlayer(name string, id uuid.UUID, profilePubKey *rsa.PublicKey, protocol int32, conn *net.Conn) {
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conn.Close()
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}
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