Fix player chat message decoding error

This commit is contained in:
Tnze
2024-04-27 22:28:40 +08:00
parent 9b9f8a8642
commit d55614cdb7
2 changed files with 6 additions and 15 deletions

View File

@ -1,6 +1,7 @@
package chat
import (
"fmt"
"io"
pk "github.com/Tnze/go-mc/net/packet"
@ -64,16 +65,16 @@ func (t *Type) ReadFrom(r io.Reader) (n int64, err error) {
}
n2, err := t.SenderName.ReadFrom(r)
if err != nil {
return n1 + n2, err
return n1 + n2, fmt.Errorf("read sender name error: %w", err)
}
n3, err := hasTargetName.ReadFrom(r)
if err != nil {
return n1 + n2 + n3, err
return n1 + n2 + n3, fmt.Errorf("read has target name error: %w", err)
}
if hasTargetName {
t.TargetName = new(Message)
n4, err := t.TargetName.ReadFrom(r)
return n1 + n2 + n3 + n4, err
return n1 + n2 + n3 + n4, fmt.Errorf("read target name error: %w", err)
}
return n1 + n2 + n3, nil
}