Optimize level/biome 2

This commit is contained in:
Tnze
2023-04-23 08:41:17 +08:00
parent 93e06594bd
commit d4d9653038

View File

@ -2,101 +2,114 @@ package biome
import (
"errors"
"hash/maphash"
"math/bits"
)
type Type int
var hashSeed = maphash.MakeSeed()
func (t Type) MarshalText() (text []byte, err error) {
if t >= 0 && int(t) < len(biomesNames) {
return []byte(biomesNames[t]), nil
return biomesNames[t], nil
}
return nil, errors.New("invalid type")
}
func (t *Type) UnmarshalText(text []byte) error {
var ok bool
*t, ok = biomesIDs[string(text)]
*t, ok = biomesIDs[maphash.Bytes(hashSeed, text)]
if ok {
return nil
}
return errors.New("unknown type")
return errors.New("invalid type")
}
// String returns the biome id. Debugging purposes only.
func (t Type) String() string {
if t >= 0 && int(t) < len(biomesNames) {
return string(biomesNames[t])
}
return "<invalid biome type>"
}
var (
// BitsPerBiome reports how many bits are required to represent all possible biomes.
BitsPerBiome int
biomesIDs map[string]Type
biomesNames = []string{
"minecraft:the_void",
"minecraft:plains",
"minecraft:sunflower_plains",
"minecraft:snowy_plains",
"minecraft:ice_spikes",
"minecraft:desert",
"minecraft:swamp",
"minecraft:mangrove_swamp",
"minecraft:forest",
"minecraft:flower_forest",
"minecraft:birch_forest",
"minecraft:dark_forest",
"minecraft:old_growth_birch_forest",
"minecraft:old_growth_pine_taiga",
"minecraft:old_growth_spruce_taiga",
"minecraft:taiga",
"minecraft:snowy_taiga",
"minecraft:savanna",
"minecraft:savanna_plateau",
"minecraft:windswept_hills",
"minecraft:windswept_gravelly_hills",
"minecraft:windswept_forest",
"minecraft:windswept_savanna",
"minecraft:jungle",
"minecraft:sparse_jungle",
"minecraft:bamboo_jungle",
"minecraft:badlands",
"minecraft:eroded_badlands",
"minecraft:wooded_badlands",
"minecraft:meadow",
"minecraft:grove",
"minecraft:snowy_slopes",
"minecraft:frozen_peaks",
"minecraft:jagged_peaks",
"minecraft:stony_peaks",
"minecraft:river",
"minecraft:frozen_river",
"minecraft:beach",
"minecraft:snowy_beach",
"minecraft:stony_shore",
"minecraft:warm_ocean",
"minecraft:lukewarm_ocean",
"minecraft:deep_lukewarm_ocean",
"minecraft:ocean",
"minecraft:deep_ocean",
"minecraft:cold_ocean",
"minecraft:deep_cold_ocean",
"minecraft:frozen_ocean",
"minecraft:deep_frozen_ocean",
"minecraft:mushroom_fields",
"minecraft:dripstone_caves",
"minecraft:lush_caves",
"minecraft:deep_dark",
"minecraft:nether_wastes",
"minecraft:warped_forest",
"minecraft:crimson_forest",
"minecraft:soul_sand_valley",
"minecraft:basalt_deltas",
"minecraft:the_end",
"minecraft:end_highlands",
"minecraft:end_midlands",
"minecraft:small_end_islands",
"minecraft:end_barrens",
biomesIDs map[uint64]Type
biomesNames = [][]byte{
[]byte("minecraft:the_void"),
[]byte("minecraft:plains"),
[]byte("minecraft:sunflower_plains"),
[]byte("minecraft:snowy_plains"),
[]byte("minecraft:ice_spikes"),
[]byte("minecraft:desert"),
[]byte("minecraft:swamp"),
[]byte("minecraft:mangrove_swamp"),
[]byte("minecraft:forest"),
[]byte("minecraft:flower_forest"),
[]byte("minecraft:birch_forest"),
[]byte("minecraft:dark_forest"),
[]byte("minecraft:old_growth_birch_forest"),
[]byte("minecraft:old_growth_pine_taiga"),
[]byte("minecraft:old_growth_spruce_taiga"),
[]byte("minecraft:taiga"),
[]byte("minecraft:snowy_taiga"),
[]byte("minecraft:savanna"),
[]byte("minecraft:savanna_plateau"),
[]byte("minecraft:windswept_hills"),
[]byte("minecraft:windswept_gravelly_hills"),
[]byte("minecraft:windswept_forest"),
[]byte("minecraft:windswept_savanna"),
[]byte("minecraft:jungle"),
[]byte("minecraft:sparse_jungle"),
[]byte("minecraft:bamboo_jungle"),
[]byte("minecraft:badlands"),
[]byte("minecraft:eroded_badlands"),
[]byte("minecraft:wooded_badlands"),
[]byte("minecraft:meadow"),
[]byte("minecraft:grove"),
[]byte("minecraft:snowy_slopes"),
[]byte("minecraft:frozen_peaks"),
[]byte("minecraft:jagged_peaks"),
[]byte("minecraft:stony_peaks"),
[]byte("minecraft:river"),
[]byte("minecraft:frozen_river"),
[]byte("minecraft:beach"),
[]byte("minecraft:snowy_beach"),
[]byte("minecraft:stony_shore"),
[]byte("minecraft:warm_ocean"),
[]byte("minecraft:lukewarm_ocean"),
[]byte("minecraft:deep_lukewarm_ocean"),
[]byte("minecraft:ocean"),
[]byte("minecraft:deep_ocean"),
[]byte("minecraft:cold_ocean"),
[]byte("minecraft:deep_cold_ocean"),
[]byte("minecraft:frozen_ocean"),
[]byte("minecraft:deep_frozen_ocean"),
[]byte("minecraft:mushroom_fields"),
[]byte("minecraft:dripstone_caves"),
[]byte("minecraft:lush_caves"),
[]byte("minecraft:deep_dark"),
[]byte("minecraft:nether_wastes"),
[]byte("minecraft:warped_forest"),
[]byte("minecraft:crimson_forest"),
[]byte("minecraft:soul_sand_valley"),
[]byte("minecraft:basalt_deltas"),
[]byte("minecraft:the_end"),
[]byte("minecraft:end_highlands"),
[]byte("minecraft:end_midlands"),
[]byte("minecraft:small_end_islands"),
[]byte("minecraft:end_barrens"),
}
)
func init() {
BitsPerBiome = bits.Len(uint(len(biomesNames)))
biomesIDs = make(map[string]Type, len(biomesNames))
biomesIDs = make(map[uint64]Type, len(biomesNames))
for i, v := range biomesNames {
biomesIDs[v] = Type(i)
h := maphash.Bytes(hashSeed, v)
biomesIDs[h] = Type(i)
}
}