generate new data/registryid package
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25
data/registryid/lootconditiontype.go
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25
data/registryid/lootconditiontype.go
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// Code generated by data/registry/generate.go; DO NOT EDIT.
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package registryid
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var LootConditionType = []string{
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"minecraft:inverted",
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"minecraft:any_of",
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"minecraft:all_of",
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"minecraft:random_chance",
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"minecraft:random_chance_with_enchanted_bonus",
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"minecraft:entity_properties",
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"minecraft:killed_by_player",
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"minecraft:entity_scores",
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"minecraft:block_state_property",
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"minecraft:match_tool",
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"minecraft:table_bonus",
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"minecraft:survives_explosion",
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"minecraft:damage_source_properties",
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"minecraft:location_check",
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"minecraft:weather_check",
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"minecraft:reference",
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"minecraft:time_check",
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"minecraft:value_check",
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"minecraft:enchantment_active_check",
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}
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