Fix Setting Packet error in 1.17

This commit is contained in:
Tnze
2021-06-21 12:40:08 +08:00
parent 46c0714acb
commit c4551f1de9
3 changed files with 11 additions and 5 deletions

View File

@ -23,12 +23,13 @@ func (p Player) handleKeepAlivePacket(packet pk.Packet) error {
func (p *Player) handlePlayerPositionAndLook(packet pk.Packet) error {
var (
X, Y, Z pk.Double
Yaw, Pitch pk.Float
Flags pk.Byte
TeleportID pk.VarInt
X, Y, Z pk.Double
Yaw, Pitch pk.Float
Flags pk.Byte
TeleportID pk.VarInt
DismountVehicle pk.Boolean
)
if err := packet.Scan(&X, &Y, &Z, &Yaw, &Pitch, &Flags, &TeleportID); err != nil {
if err := packet.Scan(&X, &Y, &Z, &Yaw, &Pitch, &Flags, &TeleportID, &DismountVehicle); err != nil {
return Error{err}
}