update blocks data
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@ -3452,8 +3452,17 @@ type (
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Triggered Boolean `nbt:"triggered"`
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}
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TrialSpawner struct {
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Ominous Boolean `nbt:"ominous"`
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Trial_spawner_state TrialSpawnerState `nbt:"trial_spawner_state"`
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}
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Vault struct {
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Facing Direction `nbt:"facing"`
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Ominous Boolean `nbt:"ominous"`
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Vault_state VaultState `nbt:"vault_state"`
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}
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HeavyCore struct {
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Waterlogged Boolean `nbt:"waterlogged"`
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}
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)
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func (Air) ID() string { return "minecraft:air" }
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@ -4520,6 +4529,8 @@ func (ReinforcedDeepslate) ID() string { return "minecraft:reinforced_d
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func (DecoratedPot) ID() string { return "minecraft:decorated_pot" }
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func (Crafter) ID() string { return "minecraft:crafter" }
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func (TrialSpawner) ID() string { return "minecraft:trial_spawner" }
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func (Vault) ID() string { return "minecraft:vault" }
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func (HeavyCore) ID() string { return "minecraft:heavy_core" }
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var FromID = map[string]Block{
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"minecraft:air": Air{},
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@ -5580,4 +5591,6 @@ var FromID = map[string]Block{
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"minecraft:decorated_pot": DecoratedPot{},
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"minecraft:crafter": Crafter{},
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"minecraft:trial_spawner": TrialSpawner{},
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"minecraft:vault": Vault{},
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"minecraft:heavy_core": HeavyCore{},
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}
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