Doesn't convert UUID to string in ChatMsg event.
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@ -3,13 +3,14 @@ package bot
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import (
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import (
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"github.com/Tnze/go-mc/bot/world/entity"
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"github.com/Tnze/go-mc/bot/world/entity"
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"github.com/Tnze/go-mc/chat"
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"github.com/Tnze/go-mc/chat"
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"github.com/google/uuid"
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pk "github.com/Tnze/go-mc/net/packet"
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pk "github.com/Tnze/go-mc/net/packet"
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)
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)
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type eventBroker struct {
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type eventBroker struct {
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GameStart func() error
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GameStart func() error
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ChatMsg func(msg chat.Message, pos byte, sender string) error
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ChatMsg func(msg chat.Message, pos byte, sender uuid.UUID) error
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Disconnect func(reason chat.Message) error
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Disconnect func(reason chat.Message) error
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HealthChange func() error
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HealthChange func() error
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Die func() error
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Die func() error
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@ -4,6 +4,7 @@ import (
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"bytes"
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"bytes"
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"errors"
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"errors"
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"fmt"
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"fmt"
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"github.com/google/uuid"
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"io/ioutil"
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"io/ioutil"
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"github.com/Tnze/go-mc/bot/world"
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"github.com/Tnze/go-mc/bot/world"
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@ -285,7 +286,7 @@ func handleChatMessagePacket(c *Client, p pk.Packet) (err error) {
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}
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}
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if c.Events.ChatMsg != nil {
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if c.Events.ChatMsg != nil {
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err = c.Events.ChatMsg(s, byte(pos), string(sender.Encode()))
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err = c.Events.ChatMsg(s, byte(pos), uuid.UUID(sender))
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}
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}
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return err
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return err
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@ -1,6 +1,7 @@
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package main
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package main
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import (
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import (
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"github.com/google/uuid"
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"log"
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"log"
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"time"
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"time"
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@ -72,7 +73,7 @@ func onSound(name string, category int, x, y, z float64, volume, pitch float32)
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return nil
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return nil
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}
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}
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func onChatMsg(c chat.Message, pos byte, uuid string) error {
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func onChatMsg(c chat.Message, pos byte, uuid uuid.UUID) error {
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log.Println("Chat:", c)
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log.Println("Chat:", c)
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return nil
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return nil
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}
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}
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@ -2,6 +2,7 @@ package main
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import (
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import (
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"bytes"
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"bytes"
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"github.com/google/uuid"
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"log"
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"log"
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"github.com/Tnze/go-mc/bot"
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"github.com/Tnze/go-mc/bot"
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@ -38,7 +39,7 @@ func onGameStart() error {
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return nil //if err isn't nil, HandleGame() will return it.
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return nil //if err isn't nil, HandleGame() will return it.
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}
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}
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func onChatMsg(c chat.Message, pos byte, uuid string) error {
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func onChatMsg(c chat.Message, pos byte, uuid uuid.UUID) error {
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log.Println("Chat:", c.ClearString()) // output chat message without any format code (like color or bold)
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log.Println("Chat:", c.ClearString()) // output chat message without any format code (like color or bold)
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return nil
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return nil
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}
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}
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