Doesn't convert UUID to string in ChatMsg event.

This commit is contained in:
Tnze
2020-07-09 13:51:21 +08:00
parent 0b3e6b01d5
commit b22ad870c3
4 changed files with 8 additions and 4 deletions

View File

@ -1,6 +1,7 @@
package main
import (
"github.com/google/uuid"
"log"
"time"
@ -72,7 +73,7 @@ func onSound(name string, category int, x, y, z float64, volume, pitch float32)
return nil
}
func onChatMsg(c chat.Message, pos byte, uuid string) error {
func onChatMsg(c chat.Message, pos byte, uuid uuid.UUID) error {
log.Println("Chat:", c)
return nil
}

View File

@ -2,6 +2,7 @@ package main
import (
"bytes"
"github.com/google/uuid"
"log"
"github.com/Tnze/go-mc/bot"
@ -38,7 +39,7 @@ func onGameStart() error {
return nil //if err isn't nil, HandleGame() will return it.
}
func onChatMsg(c chat.Message, pos byte, uuid string) error {
func onChatMsg(c chat.Message, pos byte, uuid uuid.UUID) error {
log.Println("Chat:", c.ClearString()) // output chat message without any format code (like color or bold)
return nil
}